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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <EngineInterface.h>
namespace android {
using EngineInstance = std::unique_ptr<EngineInterface, std::function<void (EngineInterface*)>>;
class EngineLibrary : public std::enable_shared_from_this<EngineLibrary> {
public:
static std::shared_ptr<EngineLibrary> load(std::string libraryPath);
~EngineLibrary();
EngineLibrary(const EngineLibrary&) = delete;
EngineLibrary(EngineLibrary&&) = delete;
EngineLibrary& operator=(const EngineLibrary&) = delete;
EngineLibrary& operator=(EngineLibrary&&) = delete;
EngineInstance createEngine();
private:
EngineLibrary() = default;
bool init(std::string libraryPath);
void close();
void *mLibraryHandle = nullptr;
EngineInterface* (*mCreateEngineInstance)() = nullptr;
void (*mDestroyEngineInstance)(EngineInterface*) = nullptr;
};
} // namespace android