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839 lines
32 KiB
839 lines
32 KiB
/*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <inttypes.h>
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#include <pwd.h>
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#include <sys/types.h>
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#define LOG_TAG "BufferQueueConsumer"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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//#define LOG_NDEBUG 0
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#if DEBUG_ONLY_CODE
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#define VALIDATE_CONSISTENCY() do { mCore->validateConsistencyLocked(); } while (0)
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#else
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#define VALIDATE_CONSISTENCY()
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#endif
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#include <gui/BufferItem.h>
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#include <gui/BufferQueueConsumer.h>
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#include <gui/BufferQueueCore.h>
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#include <gui/IConsumerListener.h>
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#include <gui/IProducerListener.h>
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#include <private/gui/BufferQueueThreadState.h>
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#ifndef __ANDROID_VNDK__
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#include <binder/PermissionCache.h>
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#include <vndksupport/linker.h>
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#endif
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#include <system/window.h>
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namespace android {
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// Macros for include BufferQueueCore information in log messages
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#define BQ_LOGV(x, ...) \
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ALOGV("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
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mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
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##__VA_ARGS__)
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#define BQ_LOGD(x, ...) \
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ALOGD("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
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mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
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##__VA_ARGS__)
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#define BQ_LOGI(x, ...) \
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ALOGI("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
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mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
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##__VA_ARGS__)
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#define BQ_LOGW(x, ...) \
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ALOGW("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
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mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
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##__VA_ARGS__)
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#define BQ_LOGE(x, ...) \
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ALOGE("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
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mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
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##__VA_ARGS__)
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ConsumerListener::~ConsumerListener() = default;
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BufferQueueConsumer::BufferQueueConsumer(const sp<BufferQueueCore>& core) :
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mCore(core),
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mSlots(core->mSlots),
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mConsumerName() {}
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BufferQueueConsumer::~BufferQueueConsumer() {}
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status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
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nsecs_t expectedPresent, uint64_t maxFrameNumber) {
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ATRACE_CALL();
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int numDroppedBuffers = 0;
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sp<IProducerListener> listener;
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{
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std::unique_lock<std::mutex> lock(mCore->mMutex);
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// Check that the consumer doesn't currently have the maximum number of
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// buffers acquired. We allow the max buffer count to be exceeded by one
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// buffer so that the consumer can successfully set up the newly acquired
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// buffer before releasing the old one.
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int numAcquiredBuffers = 0;
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for (int s : mCore->mActiveBuffers) {
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if (mSlots[s].mBufferState.isAcquired()) {
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++numAcquiredBuffers;
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}
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}
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const bool acquireNonDroppableBuffer = mCore->mAllowExtraAcquire &&
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numAcquiredBuffers == mCore->mMaxAcquiredBufferCount + 1;
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if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1 &&
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!acquireNonDroppableBuffer) {
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BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)",
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numAcquiredBuffers, mCore->mMaxAcquiredBufferCount);
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return INVALID_OPERATION;
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}
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bool sharedBufferAvailable = mCore->mSharedBufferMode &&
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mCore->mAutoRefresh && mCore->mSharedBufferSlot !=
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BufferQueueCore::INVALID_BUFFER_SLOT;
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// In asynchronous mode the list is guaranteed to be one buffer deep,
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// while in synchronous mode we use the oldest buffer.
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if (mCore->mQueue.empty() && !sharedBufferAvailable) {
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return NO_BUFFER_AVAILABLE;
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}
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BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
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// If expectedPresent is specified, we may not want to return a buffer yet.
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// If it's specified and there's more than one buffer queued, we may want
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// to drop a buffer.
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// Skip this if we're in shared buffer mode and the queue is empty,
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// since in that case we'll just return the shared buffer.
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if (expectedPresent != 0 && !mCore->mQueue.empty()) {
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// The 'expectedPresent' argument indicates when the buffer is expected
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// to be presented on-screen. If the buffer's desired present time is
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// earlier (less) than expectedPresent -- meaning it will be displayed
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// on time or possibly late if we show it as soon as possible -- we
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// acquire and return it. If we don't want to display it until after the
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// expectedPresent time, we return PRESENT_LATER without acquiring it.
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//
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// To be safe, we don't defer acquisition if expectedPresent is more
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// than one second in the future beyond the desired present time
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// (i.e., we'd be holding the buffer for a long time).
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//
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// NOTE: Code assumes monotonic time values from the system clock
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// are positive.
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// Start by checking to see if we can drop frames. We skip this check if
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// the timestamps are being auto-generated by Surface. If the app isn't
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// generating timestamps explicitly, it probably doesn't want frames to
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// be discarded based on them.
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while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) {
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const BufferItem& bufferItem(mCore->mQueue[1]);
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// If dropping entry[0] would leave us with a buffer that the
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// consumer is not yet ready for, don't drop it.
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if (maxFrameNumber && bufferItem.mFrameNumber > maxFrameNumber) {
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break;
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}
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// If entry[1] is timely, drop entry[0] (and repeat). We apply an
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// additional criterion here: we only drop the earlier buffer if our
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// desiredPresent falls within +/- 1 second of the expected present.
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// Otherwise, bogus desiredPresent times (e.g., 0 or a small
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// relative timestamp), which normally mean "ignore the timestamp
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// and acquire immediately", would cause us to drop frames.
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//
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// We may want to add an additional criterion: don't drop the
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// earlier buffer if entry[1]'s fence hasn't signaled yet.
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nsecs_t desiredPresent = bufferItem.mTimestamp;
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if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC ||
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desiredPresent > expectedPresent) {
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// This buffer is set to display in the near future, or
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// desiredPresent is garbage. Either way we don't want to drop
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// the previous buffer just to get this on the screen sooner.
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BQ_LOGV("acquireBuffer: nodrop desire=%" PRId64 " expect=%"
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PRId64 " (%" PRId64 ") now=%" PRId64,
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desiredPresent, expectedPresent,
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desiredPresent - expectedPresent,
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systemTime(CLOCK_MONOTONIC));
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break;
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}
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BQ_LOGV("acquireBuffer: drop desire=%" PRId64 " expect=%" PRId64
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" size=%zu",
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desiredPresent, expectedPresent, mCore->mQueue.size());
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if (!front->mIsStale) {
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// Front buffer is still in mSlots, so mark the slot as free
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mSlots[front->mSlot].mBufferState.freeQueued();
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// After leaving shared buffer mode, the shared buffer will
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// still be around. Mark it as no longer shared if this
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// operation causes it to be free.
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if (!mCore->mSharedBufferMode &&
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mSlots[front->mSlot].mBufferState.isFree()) {
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mSlots[front->mSlot].mBufferState.mShared = false;
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}
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// Don't put the shared buffer on the free list
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if (!mSlots[front->mSlot].mBufferState.isShared()) {
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mCore->mActiveBuffers.erase(front->mSlot);
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mCore->mFreeBuffers.push_back(front->mSlot);
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}
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if (mCore->mBufferReleasedCbEnabled) {
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listener = mCore->mConnectedProducerListener;
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}
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++numDroppedBuffers;
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}
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mCore->mQueue.erase(front);
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front = mCore->mQueue.begin();
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}
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// See if the front buffer is ready to be acquired
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nsecs_t desiredPresent = front->mTimestamp;
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bool bufferIsDue = desiredPresent <= expectedPresent ||
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desiredPresent > expectedPresent + MAX_REASONABLE_NSEC;
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bool consumerIsReady = maxFrameNumber > 0 ?
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front->mFrameNumber <= maxFrameNumber : true;
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if (!bufferIsDue || !consumerIsReady) {
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BQ_LOGV("acquireBuffer: defer desire=%" PRId64 " expect=%" PRId64
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" (%" PRId64 ") now=%" PRId64 " frame=%" PRIu64
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" consumer=%" PRIu64,
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desiredPresent, expectedPresent,
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desiredPresent - expectedPresent,
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systemTime(CLOCK_MONOTONIC),
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front->mFrameNumber, maxFrameNumber);
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ATRACE_NAME("PRESENT_LATER");
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return PRESENT_LATER;
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}
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BQ_LOGV("acquireBuffer: accept desire=%" PRId64 " expect=%" PRId64 " "
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"(%" PRId64 ") now=%" PRId64, desiredPresent, expectedPresent,
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desiredPresent - expectedPresent,
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systemTime(CLOCK_MONOTONIC));
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}
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int slot = BufferQueueCore::INVALID_BUFFER_SLOT;
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if (sharedBufferAvailable && mCore->mQueue.empty()) {
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// make sure the buffer has finished allocating before acquiring it
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mCore->waitWhileAllocatingLocked(lock);
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slot = mCore->mSharedBufferSlot;
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// Recreate the BufferItem for the shared buffer from the data that
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// was cached when it was last queued.
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outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer;
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outBuffer->mFence = Fence::NO_FENCE;
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outBuffer->mFenceTime = FenceTime::NO_FENCE;
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outBuffer->mCrop = mCore->mSharedBufferCache.crop;
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outBuffer->mTransform = mCore->mSharedBufferCache.transform &
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~static_cast<uint32_t>(
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NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
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outBuffer->mScalingMode = mCore->mSharedBufferCache.scalingMode;
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outBuffer->mDataSpace = mCore->mSharedBufferCache.dataspace;
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outBuffer->mFrameNumber = mCore->mFrameCounter;
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outBuffer->mSlot = slot;
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outBuffer->mAcquireCalled = mSlots[slot].mAcquireCalled;
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outBuffer->mTransformToDisplayInverse =
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(mCore->mSharedBufferCache.transform &
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NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0;
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outBuffer->mSurfaceDamage = Region::INVALID_REGION;
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outBuffer->mQueuedBuffer = false;
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outBuffer->mIsStale = false;
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outBuffer->mAutoRefresh = mCore->mSharedBufferMode &&
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mCore->mAutoRefresh;
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} else if (acquireNonDroppableBuffer && front->mIsDroppable) {
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BQ_LOGV("acquireBuffer: front buffer is not droppable");
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return NO_BUFFER_AVAILABLE;
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} else {
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slot = front->mSlot;
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*outBuffer = *front;
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}
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ATRACE_BUFFER_INDEX(slot);
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BQ_LOGV("acquireBuffer: acquiring { slot=%d/%" PRIu64 " buffer=%p }",
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slot, outBuffer->mFrameNumber, outBuffer->mGraphicBuffer->handle);
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if (!outBuffer->mIsStale) {
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mSlots[slot].mAcquireCalled = true;
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// Don't decrease the queue count if the BufferItem wasn't
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// previously in the queue. This happens in shared buffer mode when
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// the queue is empty and the BufferItem is created above.
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if (mCore->mQueue.empty()) {
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mSlots[slot].mBufferState.acquireNotInQueue();
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} else {
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mSlots[slot].mBufferState.acquire();
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}
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mSlots[slot].mFence = Fence::NO_FENCE;
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}
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// If the buffer has previously been acquired by the consumer, set
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// mGraphicBuffer to NULL to avoid unnecessarily remapping this buffer
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// on the consumer side
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if (outBuffer->mAcquireCalled) {
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outBuffer->mGraphicBuffer = nullptr;
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}
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mCore->mQueue.erase(front);
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// We might have freed a slot while dropping old buffers, or the producer
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// may be blocked waiting for the number of buffers in the queue to
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// decrease.
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mCore->mDequeueCondition.notify_all();
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ATRACE_INT(mCore->mConsumerName.string(),
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static_cast<int32_t>(mCore->mQueue.size()));
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#ifndef NO_BINDER
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mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size());
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#endif
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VALIDATE_CONSISTENCY();
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}
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if (listener != nullptr) {
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for (int i = 0; i < numDroppedBuffers; ++i) {
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listener->onBufferReleased();
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}
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}
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return NO_ERROR;
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}
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status_t BufferQueueConsumer::detachBuffer(int slot) {
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ATRACE_CALL();
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ATRACE_BUFFER_INDEX(slot);
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BQ_LOGV("detachBuffer: slot %d", slot);
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std::lock_guard<std::mutex> lock(mCore->mMutex);
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if (mCore->mIsAbandoned) {
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BQ_LOGE("detachBuffer: BufferQueue has been abandoned");
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return NO_INIT;
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}
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if (mCore->mSharedBufferMode || slot == mCore->mSharedBufferSlot) {
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BQ_LOGE("detachBuffer: detachBuffer not allowed in shared buffer mode");
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return BAD_VALUE;
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}
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if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
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BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)",
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slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
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return BAD_VALUE;
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} else if (!mSlots[slot].mBufferState.isAcquired()) {
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BQ_LOGE("detachBuffer: slot %d is not owned by the consumer "
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"(state = %s)", slot, mSlots[slot].mBufferState.string());
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return BAD_VALUE;
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}
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mSlots[slot].mBufferState.detachConsumer();
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mCore->mActiveBuffers.erase(slot);
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mCore->mFreeSlots.insert(slot);
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mCore->clearBufferSlotLocked(slot);
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mCore->mDequeueCondition.notify_all();
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VALIDATE_CONSISTENCY();
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return NO_ERROR;
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}
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status_t BufferQueueConsumer::attachBuffer(int* outSlot,
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const sp<android::GraphicBuffer>& buffer) {
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ATRACE_CALL();
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if (outSlot == nullptr) {
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BQ_LOGE("attachBuffer: outSlot must not be NULL");
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return BAD_VALUE;
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} else if (buffer == nullptr) {
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BQ_LOGE("attachBuffer: cannot attach NULL buffer");
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return BAD_VALUE;
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}
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std::lock_guard<std::mutex> lock(mCore->mMutex);
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if (mCore->mSharedBufferMode) {
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BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode");
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return BAD_VALUE;
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}
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// Make sure we don't have too many acquired buffers
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int numAcquiredBuffers = 0;
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for (int s : mCore->mActiveBuffers) {
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if (mSlots[s].mBufferState.isAcquired()) {
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++numAcquiredBuffers;
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}
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}
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if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
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BQ_LOGE("attachBuffer: max acquired buffer count reached: %d "
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"(max %d)", numAcquiredBuffers,
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mCore->mMaxAcquiredBufferCount);
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return INVALID_OPERATION;
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}
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if (buffer->getGenerationNumber() != mCore->mGenerationNumber) {
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BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] "
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"[queue %u]", buffer->getGenerationNumber(),
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mCore->mGenerationNumber);
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return BAD_VALUE;
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}
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// Find a free slot to put the buffer into
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int found = BufferQueueCore::INVALID_BUFFER_SLOT;
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if (!mCore->mFreeSlots.empty()) {
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auto slot = mCore->mFreeSlots.begin();
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found = *slot;
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mCore->mFreeSlots.erase(slot);
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} else if (!mCore->mFreeBuffers.empty()) {
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found = mCore->mFreeBuffers.front();
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mCore->mFreeBuffers.remove(found);
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}
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if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
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BQ_LOGE("attachBuffer: could not find free buffer slot");
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return NO_MEMORY;
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}
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mCore->mActiveBuffers.insert(found);
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*outSlot = found;
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ATRACE_BUFFER_INDEX(*outSlot);
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BQ_LOGV("attachBuffer: returning slot %d", *outSlot);
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mSlots[*outSlot].mGraphicBuffer = buffer;
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mSlots[*outSlot].mBufferState.attachConsumer();
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mSlots[*outSlot].mNeedsReallocation = true;
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mSlots[*outSlot].mFence = Fence::NO_FENCE;
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mSlots[*outSlot].mFrameNumber = 0;
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// mAcquireCalled tells BufferQueue that it doesn't need to send a valid
|
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// GraphicBuffer pointer on the next acquireBuffer call, which decreases
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// Binder traffic by not un/flattening the GraphicBuffer. However, it
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// requires that the consumer maintain a cached copy of the slot <--> buffer
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// mappings, which is why the consumer doesn't need the valid pointer on
|
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// acquire.
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//
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// The StreamSplitter is one of the primary users of the attach/detach
|
|
// logic, and while it is running, all buffers it acquires are immediately
|
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// detached, and all buffers it eventually releases are ones that were
|
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// attached (as opposed to having been obtained from acquireBuffer), so it
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// doesn't make sense to maintain the slot/buffer mappings, which would
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// become invalid for every buffer during detach/attach. By setting this to
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// false, the valid GraphicBuffer pointer will always be sent with acquire
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// for attached buffers.
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mSlots[*outSlot].mAcquireCalled = false;
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VALIDATE_CONSISTENCY();
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return NO_ERROR;
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}
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status_t BufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber,
|
|
const sp<Fence>& releaseFence, EGLDisplay eglDisplay,
|
|
EGLSyncKHR eglFence) {
|
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ATRACE_CALL();
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ATRACE_BUFFER_INDEX(slot);
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if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS ||
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releaseFence == nullptr) {
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|
BQ_LOGE("releaseBuffer: slot %d out of range or fence %p NULL", slot,
|
|
releaseFence.get());
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
sp<IProducerListener> listener;
|
|
{ // Autolock scope
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
|
|
// If the frame number has changed because the buffer has been reallocated,
|
|
// we can ignore this releaseBuffer for the old buffer.
|
|
// Ignore this for the shared buffer where the frame number can easily
|
|
// get out of sync due to the buffer being queued and acquired at the
|
|
// same time.
|
|
if (frameNumber != mSlots[slot].mFrameNumber &&
|
|
!mSlots[slot].mBufferState.isShared()) {
|
|
return STALE_BUFFER_SLOT;
|
|
}
|
|
|
|
if (!mSlots[slot].mBufferState.isAcquired()) {
|
|
BQ_LOGE("releaseBuffer: attempted to release buffer slot %d "
|
|
"but its state was %s", slot,
|
|
mSlots[slot].mBufferState.string());
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
mSlots[slot].mEglDisplay = eglDisplay;
|
|
mSlots[slot].mEglFence = eglFence;
|
|
mSlots[slot].mFence = releaseFence;
|
|
mSlots[slot].mBufferState.release();
|
|
|
|
// After leaving shared buffer mode, the shared buffer will
|
|
// still be around. Mark it as no longer shared if this
|
|
// operation causes it to be free.
|
|
if (!mCore->mSharedBufferMode && mSlots[slot].mBufferState.isFree()) {
|
|
mSlots[slot].mBufferState.mShared = false;
|
|
}
|
|
// Don't put the shared buffer on the free list.
|
|
if (!mSlots[slot].mBufferState.isShared()) {
|
|
mCore->mActiveBuffers.erase(slot);
|
|
mCore->mFreeBuffers.push_back(slot);
|
|
}
|
|
|
|
if (mCore->mBufferReleasedCbEnabled) {
|
|
listener = mCore->mConnectedProducerListener;
|
|
}
|
|
BQ_LOGV("releaseBuffer: releasing slot %d", slot);
|
|
|
|
mCore->mDequeueCondition.notify_all();
|
|
VALIDATE_CONSISTENCY();
|
|
} // Autolock scope
|
|
|
|
// Call back without lock held
|
|
if (listener != nullptr) {
|
|
listener->onBufferReleased();
|
|
}
|
|
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::connect(
|
|
const sp<IConsumerListener>& consumerListener, bool controlledByApp) {
|
|
ATRACE_CALL();
|
|
|
|
if (consumerListener == nullptr) {
|
|
BQ_LOGE("connect: consumerListener may not be NULL");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
BQ_LOGV("connect: controlledByApp=%s",
|
|
controlledByApp ? "true" : "false");
|
|
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
|
|
if (mCore->mIsAbandoned) {
|
|
BQ_LOGE("connect: BufferQueue has been abandoned");
|
|
return NO_INIT;
|
|
}
|
|
|
|
mCore->mConsumerListener = consumerListener;
|
|
mCore->mConsumerControlledByApp = controlledByApp;
|
|
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::disconnect() {
|
|
ATRACE_CALL();
|
|
|
|
BQ_LOGV("disconnect");
|
|
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
|
|
if (mCore->mConsumerListener == nullptr) {
|
|
BQ_LOGE("disconnect: no consumer is connected");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
mCore->mIsAbandoned = true;
|
|
mCore->mConsumerListener = nullptr;
|
|
mCore->mQueue.clear();
|
|
mCore->freeAllBuffersLocked();
|
|
mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT;
|
|
mCore->mDequeueCondition.notify_all();
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) {
|
|
ATRACE_CALL();
|
|
|
|
if (outSlotMask == nullptr) {
|
|
BQ_LOGE("getReleasedBuffers: outSlotMask may not be NULL");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
|
|
if (mCore->mIsAbandoned) {
|
|
BQ_LOGE("getReleasedBuffers: BufferQueue has been abandoned");
|
|
return NO_INIT;
|
|
}
|
|
|
|
uint64_t mask = 0;
|
|
for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
|
if (!mSlots[s].mAcquireCalled) {
|
|
mask |= (1ULL << s);
|
|
}
|
|
}
|
|
|
|
// Remove from the mask queued buffers for which acquire has been called,
|
|
// since the consumer will not receive their buffer addresses and so must
|
|
// retain their cached information
|
|
BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
|
|
while (current != mCore->mQueue.end()) {
|
|
if (current->mAcquireCalled) {
|
|
mask &= ~(1ULL << current->mSlot);
|
|
}
|
|
++current;
|
|
}
|
|
|
|
BQ_LOGV("getReleasedBuffers: returning mask %#" PRIx64, mask);
|
|
*outSlotMask = mask;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setDefaultBufferSize(uint32_t width,
|
|
uint32_t height) {
|
|
ATRACE_CALL();
|
|
|
|
if (width == 0 || height == 0) {
|
|
BQ_LOGV("setDefaultBufferSize: dimensions cannot be 0 (width=%u "
|
|
"height=%u)", width, height);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
BQ_LOGV("setDefaultBufferSize: width=%u height=%u", width, height);
|
|
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mDefaultWidth = width;
|
|
mCore->mDefaultHeight = height;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setMaxBufferCount(int bufferCount) {
|
|
ATRACE_CALL();
|
|
|
|
if (bufferCount < 1 || bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
|
BQ_LOGE("setMaxBufferCount: invalid count %d", bufferCount);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
|
|
if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
|
|
BQ_LOGE("setMaxBufferCount: producer is already connected");
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
if (bufferCount < mCore->mMaxAcquiredBufferCount) {
|
|
BQ_LOGE("setMaxBufferCount: invalid buffer count (%d) less than"
|
|
"mMaxAcquiredBufferCount (%d)", bufferCount,
|
|
mCore->mMaxAcquiredBufferCount);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode,
|
|
mCore->mDequeueBufferCannotBlock, bufferCount) -
|
|
mCore->getMaxBufferCountLocked();
|
|
if (!mCore->adjustAvailableSlotsLocked(delta)) {
|
|
BQ_LOGE("setMaxBufferCount: BufferQueue failed to adjust the number of "
|
|
"available slots. Delta = %d", delta);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
mCore->mMaxBufferCount = bufferCount;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setMaxAcquiredBufferCount(
|
|
int maxAcquiredBuffers) {
|
|
ATRACE_CALL();
|
|
|
|
if (maxAcquiredBuffers < 1 ||
|
|
maxAcquiredBuffers > BufferQueueCore::MAX_MAX_ACQUIRED_BUFFERS) {
|
|
BQ_LOGE("setMaxAcquiredBufferCount: invalid count %d",
|
|
maxAcquiredBuffers);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
sp<IConsumerListener> listener;
|
|
{ // Autolock scope
|
|
std::unique_lock<std::mutex> lock(mCore->mMutex);
|
|
mCore->waitWhileAllocatingLocked(lock);
|
|
|
|
if (mCore->mIsAbandoned) {
|
|
BQ_LOGE("setMaxAcquiredBufferCount: consumer is abandoned");
|
|
return NO_INIT;
|
|
}
|
|
|
|
if (maxAcquiredBuffers == mCore->mMaxAcquiredBufferCount) {
|
|
return NO_ERROR;
|
|
}
|
|
|
|
// The new maxAcquiredBuffers count should not be violated by the number
|
|
// of currently acquired buffers
|
|
int acquiredCount = 0;
|
|
for (int slot : mCore->mActiveBuffers) {
|
|
if (mSlots[slot].mBufferState.isAcquired()) {
|
|
acquiredCount++;
|
|
}
|
|
}
|
|
if (acquiredCount > maxAcquiredBuffers) {
|
|
BQ_LOGE("setMaxAcquiredBufferCount: the requested maxAcquiredBuffer"
|
|
"count (%d) exceeds the current acquired buffer count (%d)",
|
|
maxAcquiredBuffers, acquiredCount);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
if ((maxAcquiredBuffers + mCore->mMaxDequeuedBufferCount +
|
|
(mCore->mAsyncMode || mCore->mDequeueBufferCannotBlock ? 1 : 0))
|
|
> mCore->mMaxBufferCount) {
|
|
BQ_LOGE("setMaxAcquiredBufferCount: %d acquired buffers would "
|
|
"exceed the maxBufferCount (%d) (maxDequeued %d async %d)",
|
|
maxAcquiredBuffers, mCore->mMaxBufferCount,
|
|
mCore->mMaxDequeuedBufferCount, mCore->mAsyncMode ||
|
|
mCore->mDequeueBufferCannotBlock);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
int delta = maxAcquiredBuffers - mCore->mMaxAcquiredBufferCount;
|
|
if (!mCore->adjustAvailableSlotsLocked(delta)) {
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
BQ_LOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers);
|
|
mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers;
|
|
VALIDATE_CONSISTENCY();
|
|
if (delta < 0 && mCore->mBufferReleasedCbEnabled) {
|
|
listener = mCore->mConsumerListener;
|
|
}
|
|
}
|
|
// Call back without lock held
|
|
if (listener != nullptr) {
|
|
listener->onBuffersReleased();
|
|
}
|
|
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setConsumerName(const String8& name) {
|
|
ATRACE_CALL();
|
|
BQ_LOGV("setConsumerName: '%s'", name.string());
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mConsumerName = name;
|
|
mConsumerName = name;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setDefaultBufferFormat(PixelFormat defaultFormat) {
|
|
ATRACE_CALL();
|
|
BQ_LOGV("setDefaultBufferFormat: %u", defaultFormat);
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mDefaultBufferFormat = defaultFormat;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setDefaultBufferDataSpace(
|
|
android_dataspace defaultDataSpace) {
|
|
ATRACE_CALL();
|
|
BQ_LOGV("setDefaultBufferDataSpace: %u", defaultDataSpace);
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mDefaultBufferDataSpace = defaultDataSpace;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setConsumerUsageBits(uint64_t usage) {
|
|
ATRACE_CALL();
|
|
BQ_LOGV("setConsumerUsageBits: %#" PRIx64, usage);
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mConsumerUsageBits = usage;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setConsumerIsProtected(bool isProtected) {
|
|
ATRACE_CALL();
|
|
BQ_LOGV("setConsumerIsProtected: %s", isProtected ? "true" : "false");
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mConsumerIsProtected = isProtected;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::setTransformHint(uint32_t hint) {
|
|
ATRACE_CALL();
|
|
BQ_LOGV("setTransformHint: %#x", hint);
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mTransformHint = hint;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::getSidebandStream(sp<NativeHandle>* outStream) const {
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
*outStream = mCore->mSidebandStream;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::getOccupancyHistory(bool forceFlush,
|
|
std::vector<OccupancyTracker::Segment>* outHistory) {
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
#ifndef NO_BINDER
|
|
*outHistory = mCore->mOccupancyTracker.getSegmentHistory(forceFlush);
|
|
#else
|
|
(void)forceFlush;
|
|
outHistory->clear();
|
|
#endif
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::discardFreeBuffers() {
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->discardFreeBuffersLocked();
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t BufferQueueConsumer::dumpState(const String8& prefix, String8* outResult) const {
|
|
struct passwd* pwd = getpwnam("shell");
|
|
uid_t shellUid = pwd ? pwd->pw_uid : 0;
|
|
if (!shellUid) {
|
|
int savedErrno = errno;
|
|
BQ_LOGE("Cannot get AID_SHELL");
|
|
return savedErrno ? -savedErrno : UNKNOWN_ERROR;
|
|
}
|
|
|
|
bool denied = false;
|
|
const uid_t uid = BufferQueueThreadState::getCallingUid();
|
|
#if !defined(__ANDROID_VNDK__) && !defined(NO_BINDER)
|
|
// permission check can't be done for vendors as vendors have no access to
|
|
// the PermissionController. We need to do a runtime check as well, since
|
|
// the system variant of libgui can be loaded in a vendor process. For eg:
|
|
// if a HAL uses an llndk library that depends on libgui (libmediandk etc).
|
|
if (!android_is_in_vendor_process()) {
|
|
const pid_t pid = BufferQueueThreadState::getCallingPid();
|
|
if ((uid != shellUid) &&
|
|
!PermissionCache::checkPermission(String16("android.permission.DUMP"), pid, uid)) {
|
|
outResult->appendFormat("Permission Denial: can't dump BufferQueueConsumer "
|
|
"from pid=%d, uid=%d\n",
|
|
pid, uid);
|
|
denied = true;
|
|
}
|
|
}
|
|
#else
|
|
if (uid != shellUid) {
|
|
denied = true;
|
|
}
|
|
#endif
|
|
if (denied) {
|
|
android_errorWriteWithInfoLog(0x534e4554, "27046057",
|
|
static_cast<int32_t>(uid), nullptr, 0);
|
|
return PERMISSION_DENIED;
|
|
}
|
|
|
|
mCore->dumpState(prefix, outResult);
|
|
return NO_ERROR;
|
|
}
|
|
|
|
void BufferQueueConsumer::setAllowExtraAcquire(bool allow) {
|
|
std::lock_guard<std::mutex> lock(mCore->mMutex);
|
|
mCore->mAllowExtraAcquire = allow;
|
|
}
|
|
|
|
} // namespace android
|