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819 lines
34 KiB
819 lines
34 KiB
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <array>
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#include <math.h>
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#include <android-base/properties.h>
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#include <attestation/HmacKeyManager.h>
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#include <binder/Parcel.h>
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#include <gtest/gtest.h>
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#include <input/Input.h>
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namespace android {
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// Default display id.
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static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
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class BaseTest : public testing::Test {
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protected:
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static constexpr std::array<uint8_t, 32> HMAC = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
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11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
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22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
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};
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// --- PointerCoordsTest ---
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class PointerCoordsTest : public BaseTest {
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};
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TEST_F(PointerCoordsTest, ClearSetsBitsToZero) {
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PointerCoords coords;
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coords.clear();
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ASSERT_EQ(0ULL, coords.bits);
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}
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TEST_F(PointerCoordsTest, AxisValues) {
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PointerCoords coords;
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coords.clear();
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// Check invariants when no axes are present.
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ASSERT_EQ(0, coords.getAxisValue(0))
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<< "getAxisValue should return zero because axis is not present";
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ASSERT_EQ(0, coords.getAxisValue(1))
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<< "getAxisValue should return zero because axis is not present";
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// Set first axis.
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ASSERT_EQ(OK, coords.setAxisValue(1, 5));
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ASSERT_EQ(5, coords.values[0]);
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ASSERT_EQ(0x4000000000000000ULL, coords.bits);
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ASSERT_EQ(0, coords.getAxisValue(0))
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<< "getAxisValue should return zero because axis is not present";
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ASSERT_EQ(5, coords.getAxisValue(1))
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<< "getAxisValue should return value of axis";
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// Set an axis with a higher id than all others. (appending value at the end)
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ASSERT_EQ(OK, coords.setAxisValue(3, 2));
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ASSERT_EQ(0x5000000000000000ULL, coords.bits);
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ASSERT_EQ(5, coords.values[0]);
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ASSERT_EQ(2, coords.values[1]);
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ASSERT_EQ(0, coords.getAxisValue(0))
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<< "getAxisValue should return zero because axis is not present";
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ASSERT_EQ(5, coords.getAxisValue(1))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(0, coords.getAxisValue(2))
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<< "getAxisValue should return zero because axis is not present";
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ASSERT_EQ(2, coords.getAxisValue(3))
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<< "getAxisValue should return value of axis";
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// Set an axis with an id lower than all others. (prepending value at beginning)
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ASSERT_EQ(OK, coords.setAxisValue(0, 4));
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ASSERT_EQ(0xd000000000000000ULL, coords.bits);
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ASSERT_EQ(4, coords.values[0]);
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ASSERT_EQ(5, coords.values[1]);
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ASSERT_EQ(2, coords.values[2]);
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ASSERT_EQ(4, coords.getAxisValue(0))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(5, coords.getAxisValue(1))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(0, coords.getAxisValue(2))
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<< "getAxisValue should return zero because axis is not present";
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ASSERT_EQ(2, coords.getAxisValue(3))
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<< "getAxisValue should return value of axis";
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// Set an axis with an id between the others. (inserting value in the middle)
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ASSERT_EQ(OK, coords.setAxisValue(2, 1));
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ASSERT_EQ(0xf000000000000000ULL, coords.bits);
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ASSERT_EQ(4, coords.values[0]);
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ASSERT_EQ(5, coords.values[1]);
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ASSERT_EQ(1, coords.values[2]);
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ASSERT_EQ(2, coords.values[3]);
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ASSERT_EQ(4, coords.getAxisValue(0))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(5, coords.getAxisValue(1))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(1, coords.getAxisValue(2))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(2, coords.getAxisValue(3))
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<< "getAxisValue should return value of axis";
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// Set an existing axis value in place.
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ASSERT_EQ(OK, coords.setAxisValue(1, 6));
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ASSERT_EQ(0xf000000000000000ULL, coords.bits);
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ASSERT_EQ(4, coords.values[0]);
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ASSERT_EQ(6, coords.values[1]);
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ASSERT_EQ(1, coords.values[2]);
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ASSERT_EQ(2, coords.values[3]);
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ASSERT_EQ(4, coords.getAxisValue(0))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(6, coords.getAxisValue(1))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(1, coords.getAxisValue(2))
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<< "getAxisValue should return value of axis";
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ASSERT_EQ(2, coords.getAxisValue(3))
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<< "getAxisValue should return value of axis";
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// Set maximum number of axes.
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for (size_t axis = 4; axis < PointerCoords::MAX_AXES; axis++) {
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ASSERT_EQ(OK, coords.setAxisValue(axis, axis));
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}
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ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits));
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// Try to set one more axis beyond maximum number.
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// Ensure bits are unchanged.
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ASSERT_EQ(NO_MEMORY, coords.setAxisValue(PointerCoords::MAX_AXES, 100));
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ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits));
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}
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TEST_F(PointerCoordsTest, Parcel) {
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Parcel parcel;
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PointerCoords inCoords;
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inCoords.clear();
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PointerCoords outCoords;
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// Round trip with empty coords.
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inCoords.writeToParcel(&parcel);
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parcel.setDataPosition(0);
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outCoords.readFromParcel(&parcel);
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ASSERT_EQ(0ULL, outCoords.bits);
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// Round trip with some values.
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parcel.freeData();
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inCoords.setAxisValue(2, 5);
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inCoords.setAxisValue(5, 8);
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inCoords.writeToParcel(&parcel);
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parcel.setDataPosition(0);
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outCoords.readFromParcel(&parcel);
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ASSERT_EQ(outCoords.bits, inCoords.bits);
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ASSERT_EQ(outCoords.values[0], inCoords.values[0]);
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ASSERT_EQ(outCoords.values[1], inCoords.values[1]);
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}
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// --- KeyEventTest ---
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class KeyEventTest : public BaseTest {
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};
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TEST_F(KeyEventTest, Properties) {
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KeyEvent event;
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// Initialize and get properties.
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constexpr nsecs_t ARBITRARY_DOWN_TIME = 1;
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constexpr nsecs_t ARBITRARY_EVENT_TIME = 2;
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const int32_t id = InputEvent::nextId();
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event.initialize(id, 2, AINPUT_SOURCE_GAMEPAD, DISPLAY_ID, HMAC, AKEY_EVENT_ACTION_DOWN,
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AKEY_EVENT_FLAG_FROM_SYSTEM, AKEYCODE_BUTTON_X, 121, AMETA_ALT_ON, 1,
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ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME);
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ASSERT_EQ(id, event.getId());
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ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event.getType());
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ASSERT_EQ(2, event.getDeviceId());
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ASSERT_EQ(AINPUT_SOURCE_GAMEPAD, event.getSource());
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ASSERT_EQ(DISPLAY_ID, event.getDisplayId());
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EXPECT_EQ(HMAC, event.getHmac());
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ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, event.getAction());
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ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, event.getFlags());
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ASSERT_EQ(AKEYCODE_BUTTON_X, event.getKeyCode());
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ASSERT_EQ(121, event.getScanCode());
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ASSERT_EQ(AMETA_ALT_ON, event.getMetaState());
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ASSERT_EQ(1, event.getRepeatCount());
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ASSERT_EQ(ARBITRARY_DOWN_TIME, event.getDownTime());
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ASSERT_EQ(ARBITRARY_EVENT_TIME, event.getEventTime());
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// Set source.
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event.setSource(AINPUT_SOURCE_JOYSTICK);
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ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource());
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// Set display id.
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constexpr int32_t newDisplayId = 2;
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event.setDisplayId(newDisplayId);
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ASSERT_EQ(newDisplayId, event.getDisplayId());
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}
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// --- MotionEventTest ---
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class MotionEventTest : public BaseTest {
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protected:
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static constexpr nsecs_t ARBITRARY_DOWN_TIME = 1;
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static constexpr nsecs_t ARBITRARY_EVENT_TIME = 2;
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static constexpr float X_SCALE = 2.0;
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static constexpr float Y_SCALE = 3.0;
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static constexpr float X_OFFSET = 1;
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static constexpr float Y_OFFSET = 1.1;
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static const std::optional<bool> INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE;
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int32_t mId;
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ui::Transform mTransform;
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void SetUp() override;
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void TearDown() override;
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void initializeEventWithHistory(MotionEvent* event);
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void assertEqualsEventWithHistory(const MotionEvent* event);
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};
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const std::optional<bool> MotionEventTest::INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE =
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!base::GetProperty("persist.debug.per_window_input_rotation", "").empty()
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? std::optional(base::GetBoolProperty("persist.debug.per_window_input_rotation", false))
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: std::nullopt;
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void MotionEventTest::SetUp() {
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// Ensure per_window_input_rotation is enabled.
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base::SetProperty("persist.debug.per_window_input_rotation", "true");
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}
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void MotionEventTest::TearDown() {
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const auto val = INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE.has_value()
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? (*INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE ? "true" : "false")
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: "";
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base::SetProperty("persist.debug.per_window_input_rotation", val);
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}
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void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
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mId = InputEvent::nextId();
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mTransform.set({X_SCALE, 0, X_OFFSET, 0, Y_SCALE, Y_OFFSET, 0, 0, 1});
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PointerProperties pointerProperties[2];
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pointerProperties[0].clear();
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pointerProperties[0].id = 1;
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pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
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pointerProperties[1].clear();
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pointerProperties[1].id = 2;
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pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
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PointerCoords pointerCoords[2];
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pointerCoords[0].clear();
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18);
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pointerCoords[1].clear();
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
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event->initialize(mId, 2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, HMAC,
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AMOTION_EVENT_ACTION_MOVE, 0, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
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AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
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MotionClassification::NONE, mTransform, 2.0f, 2.1f,
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AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
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AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
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ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2, pointerProperties,
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pointerCoords);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128);
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event->addSample(ARBITRARY_EVENT_TIME + 1, pointerCoords);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217);
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pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227);
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pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228);
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event->addSample(ARBITRARY_EVENT_TIME + 2, pointerCoords);
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}
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void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) {
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// Check properties.
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ASSERT_EQ(mId, event->getId());
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ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
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ASSERT_EQ(2, event->getDeviceId());
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ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, event->getSource());
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ASSERT_EQ(DISPLAY_ID, event->getDisplayId());
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EXPECT_EQ(HMAC, event->getHmac());
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ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction());
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ASSERT_EQ(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, event->getFlags());
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ASSERT_EQ(AMOTION_EVENT_EDGE_FLAG_TOP, event->getEdgeFlags());
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ASSERT_EQ(AMETA_ALT_ON, event->getMetaState());
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ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, event->getButtonState());
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ASSERT_EQ(MotionClassification::NONE, event->getClassification());
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EXPECT_EQ(mTransform, event->getTransform());
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ASSERT_EQ(X_OFFSET, event->getXOffset());
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ASSERT_EQ(Y_OFFSET, event->getYOffset());
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ASSERT_EQ(2.0f, event->getXPrecision());
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ASSERT_EQ(2.1f, event->getYPrecision());
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ASSERT_EQ(ARBITRARY_DOWN_TIME, event->getDownTime());
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ASSERT_EQ(2U, event->getPointerCount());
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ASSERT_EQ(1, event->getPointerId(0));
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ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, event->getToolType(0));
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ASSERT_EQ(2, event->getPointerId(1));
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ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, event->getToolType(1));
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ASSERT_EQ(2U, event->getHistorySize());
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// Check data.
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ASSERT_EQ(ARBITRARY_EVENT_TIME, event->getHistoricalEventTime(0));
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ASSERT_EQ(ARBITRARY_EVENT_TIME + 1, event->getHistoricalEventTime(1));
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ASSERT_EQ(ARBITRARY_EVENT_TIME + 2, event->getEventTime());
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ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)->
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getAxisValue(AMOTION_EVENT_AXIS_Y));
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ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)->
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getAxisValue(AMOTION_EVENT_AXIS_Y));
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ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)->
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getAxisValue(AMOTION_EVENT_AXIS_Y));
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ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)->
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getAxisValue(AMOTION_EVENT_AXIS_Y));
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ASSERT_EQ(211, event->getRawPointerCoords(0)->
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getAxisValue(AMOTION_EVENT_AXIS_Y));
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ASSERT_EQ(221, event->getRawPointerCoords(1)->
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getAxisValue(AMOTION_EVENT_AXIS_Y));
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ASSERT_EQ(11, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0));
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ASSERT_EQ(21, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0));
|
|
ASSERT_EQ(111, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1));
|
|
ASSERT_EQ(121, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1));
|
|
ASSERT_EQ(211, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0));
|
|
ASSERT_EQ(221, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1));
|
|
|
|
ASSERT_EQ(10, event->getHistoricalRawX(0, 0));
|
|
ASSERT_EQ(20, event->getHistoricalRawX(1, 0));
|
|
ASSERT_EQ(110, event->getHistoricalRawX(0, 1));
|
|
ASSERT_EQ(120, event->getHistoricalRawX(1, 1));
|
|
ASSERT_EQ(210, event->getRawX(0));
|
|
ASSERT_EQ(220, event->getRawX(1));
|
|
|
|
ASSERT_EQ(11, event->getHistoricalRawY(0, 0));
|
|
ASSERT_EQ(21, event->getHistoricalRawY(1, 0));
|
|
ASSERT_EQ(111, event->getHistoricalRawY(0, 1));
|
|
ASSERT_EQ(121, event->getHistoricalRawY(1, 1));
|
|
ASSERT_EQ(211, event->getRawY(0));
|
|
ASSERT_EQ(221, event->getRawY(1));
|
|
|
|
ASSERT_EQ(X_OFFSET + 10 * X_SCALE, event->getHistoricalX(0, 0));
|
|
ASSERT_EQ(X_OFFSET + 20 * X_SCALE, event->getHistoricalX(1, 0));
|
|
ASSERT_EQ(X_OFFSET + 110 * X_SCALE, event->getHistoricalX(0, 1));
|
|
ASSERT_EQ(X_OFFSET + 120 * X_SCALE, event->getHistoricalX(1, 1));
|
|
ASSERT_EQ(X_OFFSET + 210 * X_SCALE, event->getX(0));
|
|
ASSERT_EQ(X_OFFSET + 220 * X_SCALE, event->getX(1));
|
|
|
|
ASSERT_EQ(Y_OFFSET + 11 * Y_SCALE, event->getHistoricalY(0, 0));
|
|
ASSERT_EQ(Y_OFFSET + 21 * Y_SCALE, event->getHistoricalY(1, 0));
|
|
ASSERT_EQ(Y_OFFSET + 111 * Y_SCALE, event->getHistoricalY(0, 1));
|
|
ASSERT_EQ(Y_OFFSET + 121 * Y_SCALE, event->getHistoricalY(1, 1));
|
|
ASSERT_EQ(Y_OFFSET + 211 * Y_SCALE, event->getY(0));
|
|
ASSERT_EQ(Y_OFFSET + 221 * Y_SCALE, event->getY(1));
|
|
|
|
ASSERT_EQ(12, event->getHistoricalPressure(0, 0));
|
|
ASSERT_EQ(22, event->getHistoricalPressure(1, 0));
|
|
ASSERT_EQ(112, event->getHistoricalPressure(0, 1));
|
|
ASSERT_EQ(122, event->getHistoricalPressure(1, 1));
|
|
ASSERT_EQ(212, event->getPressure(0));
|
|
ASSERT_EQ(222, event->getPressure(1));
|
|
|
|
ASSERT_EQ(13, event->getHistoricalSize(0, 0));
|
|
ASSERT_EQ(23, event->getHistoricalSize(1, 0));
|
|
ASSERT_EQ(113, event->getHistoricalSize(0, 1));
|
|
ASSERT_EQ(123, event->getHistoricalSize(1, 1));
|
|
ASSERT_EQ(213, event->getSize(0));
|
|
ASSERT_EQ(223, event->getSize(1));
|
|
|
|
ASSERT_EQ(14, event->getHistoricalTouchMajor(0, 0));
|
|
ASSERT_EQ(24, event->getHistoricalTouchMajor(1, 0));
|
|
ASSERT_EQ(114, event->getHistoricalTouchMajor(0, 1));
|
|
ASSERT_EQ(124, event->getHistoricalTouchMajor(1, 1));
|
|
ASSERT_EQ(214, event->getTouchMajor(0));
|
|
ASSERT_EQ(224, event->getTouchMajor(1));
|
|
|
|
ASSERT_EQ(15, event->getHistoricalTouchMinor(0, 0));
|
|
ASSERT_EQ(25, event->getHistoricalTouchMinor(1, 0));
|
|
ASSERT_EQ(115, event->getHistoricalTouchMinor(0, 1));
|
|
ASSERT_EQ(125, event->getHistoricalTouchMinor(1, 1));
|
|
ASSERT_EQ(215, event->getTouchMinor(0));
|
|
ASSERT_EQ(225, event->getTouchMinor(1));
|
|
|
|
ASSERT_EQ(16, event->getHistoricalToolMajor(0, 0));
|
|
ASSERT_EQ(26, event->getHistoricalToolMajor(1, 0));
|
|
ASSERT_EQ(116, event->getHistoricalToolMajor(0, 1));
|
|
ASSERT_EQ(126, event->getHistoricalToolMajor(1, 1));
|
|
ASSERT_EQ(216, event->getToolMajor(0));
|
|
ASSERT_EQ(226, event->getToolMajor(1));
|
|
|
|
ASSERT_EQ(17, event->getHistoricalToolMinor(0, 0));
|
|
ASSERT_EQ(27, event->getHistoricalToolMinor(1, 0));
|
|
ASSERT_EQ(117, event->getHistoricalToolMinor(0, 1));
|
|
ASSERT_EQ(127, event->getHistoricalToolMinor(1, 1));
|
|
ASSERT_EQ(217, event->getToolMinor(0));
|
|
ASSERT_EQ(227, event->getToolMinor(1));
|
|
|
|
ASSERT_EQ(18, event->getHistoricalOrientation(0, 0));
|
|
ASSERT_EQ(28, event->getHistoricalOrientation(1, 0));
|
|
ASSERT_EQ(118, event->getHistoricalOrientation(0, 1));
|
|
ASSERT_EQ(128, event->getHistoricalOrientation(1, 1));
|
|
ASSERT_EQ(218, event->getOrientation(0));
|
|
ASSERT_EQ(228, event->getOrientation(1));
|
|
}
|
|
|
|
TEST_F(MotionEventTest, Properties) {
|
|
MotionEvent event;
|
|
|
|
// Initialize, add samples and check properties.
|
|
initializeEventWithHistory(&event);
|
|
ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event));
|
|
|
|
// Set source.
|
|
event.setSource(AINPUT_SOURCE_JOYSTICK);
|
|
ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource());
|
|
|
|
// Set displayId.
|
|
constexpr int32_t newDisplayId = 2;
|
|
event.setDisplayId(newDisplayId);
|
|
ASSERT_EQ(newDisplayId, event.getDisplayId());
|
|
|
|
// Set action.
|
|
event.setAction(AMOTION_EVENT_ACTION_CANCEL);
|
|
ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, event.getAction());
|
|
|
|
// Set meta state.
|
|
event.setMetaState(AMETA_CTRL_ON);
|
|
ASSERT_EQ(AMETA_CTRL_ON, event.getMetaState());
|
|
}
|
|
|
|
TEST_F(MotionEventTest, CopyFrom_KeepHistory) {
|
|
MotionEvent event;
|
|
initializeEventWithHistory(&event);
|
|
|
|
MotionEvent copy;
|
|
copy.copyFrom(&event, true /*keepHistory*/);
|
|
|
|
ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event));
|
|
}
|
|
|
|
TEST_F(MotionEventTest, CopyFrom_DoNotKeepHistory) {
|
|
MotionEvent event;
|
|
initializeEventWithHistory(&event);
|
|
|
|
MotionEvent copy;
|
|
copy.copyFrom(&event, false /*keepHistory*/);
|
|
|
|
ASSERT_EQ(event.getPointerCount(), copy.getPointerCount());
|
|
ASSERT_EQ(0U, copy.getHistorySize());
|
|
|
|
ASSERT_EQ(event.getPointerId(0), copy.getPointerId(0));
|
|
ASSERT_EQ(event.getPointerId(1), copy.getPointerId(1));
|
|
|
|
ASSERT_EQ(event.getEventTime(), copy.getEventTime());
|
|
|
|
ASSERT_EQ(event.getX(0), copy.getX(0));
|
|
}
|
|
|
|
TEST_F(MotionEventTest, OffsetLocation) {
|
|
MotionEvent event;
|
|
initializeEventWithHistory(&event);
|
|
|
|
event.offsetLocation(5.0f, -2.0f);
|
|
|
|
ASSERT_EQ(X_OFFSET + 5.0f, event.getXOffset());
|
|
ASSERT_EQ(Y_OFFSET - 2.0f, event.getYOffset());
|
|
}
|
|
|
|
TEST_F(MotionEventTest, Scale) {
|
|
MotionEvent event;
|
|
initializeEventWithHistory(&event);
|
|
|
|
event.scale(2.0f);
|
|
|
|
ASSERT_EQ(X_OFFSET * 2, event.getXOffset());
|
|
ASSERT_EQ(Y_OFFSET * 2, event.getYOffset());
|
|
|
|
ASSERT_EQ(210 * 2, event.getRawX(0));
|
|
ASSERT_EQ(211 * 2, event.getRawY(0));
|
|
ASSERT_EQ((X_OFFSET + 210 * X_SCALE) * 2, event.getX(0));
|
|
ASSERT_EQ((Y_OFFSET + 211 * Y_SCALE) * 2, event.getY(0));
|
|
ASSERT_EQ(212, event.getPressure(0));
|
|
ASSERT_EQ(213, event.getSize(0));
|
|
ASSERT_EQ(214 * 2, event.getTouchMajor(0));
|
|
ASSERT_EQ(215 * 2, event.getTouchMinor(0));
|
|
ASSERT_EQ(216 * 2, event.getToolMajor(0));
|
|
ASSERT_EQ(217 * 2, event.getToolMinor(0));
|
|
ASSERT_EQ(218, event.getOrientation(0));
|
|
}
|
|
|
|
TEST_F(MotionEventTest, Parcel) {
|
|
Parcel parcel;
|
|
|
|
MotionEvent inEvent;
|
|
initializeEventWithHistory(&inEvent);
|
|
MotionEvent outEvent;
|
|
|
|
// Round trip.
|
|
inEvent.writeToParcel(&parcel);
|
|
parcel.setDataPosition(0);
|
|
outEvent.readFromParcel(&parcel);
|
|
|
|
ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&outEvent));
|
|
}
|
|
|
|
static void setRotationMatrix(std::array<float, 9>& matrix, float angle) {
|
|
float sin = sinf(angle);
|
|
float cos = cosf(angle);
|
|
matrix[0] = cos;
|
|
matrix[1] = -sin;
|
|
matrix[2] = 0;
|
|
matrix[3] = sin;
|
|
matrix[4] = cos;
|
|
matrix[5] = 0;
|
|
matrix[6] = 0;
|
|
matrix[7] = 0;
|
|
matrix[8] = 1.0f;
|
|
}
|
|
|
|
TEST_F(MotionEventTest, Transform) {
|
|
// Generate some points on a circle.
|
|
// Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle
|
|
// of ARC * i degrees clockwise relative to the Y axis.
|
|
// The geometrical representation is irrelevant to the test, it's just easy to generate
|
|
// and check rotation. We set the orientation to the same angle.
|
|
// Coordinate system: down is increasing Y, right is increasing X.
|
|
const float PI_180 = float(M_PI / 180);
|
|
const float RADIUS = 10;
|
|
const float ARC = 36;
|
|
const float ROTATION = ARC * 2;
|
|
|
|
const size_t pointerCount = 11;
|
|
PointerProperties pointerProperties[pointerCount];
|
|
PointerCoords pointerCoords[pointerCount];
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
float angle = float(i * ARC * PI_180);
|
|
pointerProperties[i].clear();
|
|
pointerProperties[i].id = i;
|
|
pointerCoords[i].clear();
|
|
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, sinf(angle) * RADIUS + 3);
|
|
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, -cosf(angle) * RADIUS + 2);
|
|
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, angle);
|
|
}
|
|
MotionEvent event;
|
|
ui::Transform identityTransform;
|
|
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_UNKNOWN, DISPLAY_ID,
|
|
INVALID_HMAC, AMOTION_EVENT_ACTION_MOVE, 0 /*actionButton*/, 0 /*flags*/,
|
|
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
|
|
MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
|
|
0 /*yPrecision*/, 3 + RADIUS /*xCursorPosition*/, 2 /*yCursorPosition*/,
|
|
AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
|
|
0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
|
|
pointerCoords);
|
|
float originalRawX = 0 + 3;
|
|
float originalRawY = -RADIUS + 2;
|
|
|
|
// Check original raw X and Y assumption.
|
|
ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001);
|
|
ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
|
|
|
|
// Now translate the motion event so the circle's origin is at (0,0).
|
|
event.offsetLocation(-3, -2);
|
|
|
|
// Offsetting the location should preserve the raw X and Y of the first point.
|
|
ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001);
|
|
ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
|
|
|
|
// Apply a rotation about the origin by ROTATION degrees clockwise.
|
|
std::array<float, 9> matrix;
|
|
setRotationMatrix(matrix, ROTATION * PI_180);
|
|
event.transform(matrix);
|
|
|
|
// Check the points.
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
float angle = float((i * ARC + ROTATION) * PI_180);
|
|
ASSERT_NEAR(sinf(angle) * RADIUS, event.getX(i), 0.001);
|
|
ASSERT_NEAR(-cosf(angle) * RADIUS, event.getY(i), 0.001);
|
|
ASSERT_NEAR(tanf(angle), tanf(event.getOrientation(i)), 0.1);
|
|
}
|
|
|
|
// Check cursor positions. The original cursor position is at (3 + RADIUS, 2), where the center
|
|
// of the circle is (3, 2), so the cursor position is to the right of the center of the circle.
|
|
// The choice of triangular functions in this test defines the angle of rotation clockwise
|
|
// relative to the y-axis. Therefore the cursor position's angle is 90 degrees. Here we swap the
|
|
// triangular function so that we don't have to add the 90 degrees.
|
|
ASSERT_NEAR(cosf(PI_180 * ROTATION) * RADIUS, event.getXCursorPosition(), 0.001);
|
|
ASSERT_NEAR(sinf(PI_180 * ROTATION) * RADIUS, event.getYCursorPosition(), 0.001);
|
|
|
|
// Applying the transformation should preserve the raw X and Y of the first point.
|
|
ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001);
|
|
ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
|
|
}
|
|
|
|
MotionEvent createTouchDownEvent(int x, int y, ui::Transform transform) {
|
|
std::vector<PointerProperties> pointerProperties;
|
|
pointerProperties.push_back(PointerProperties{/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER});
|
|
std::vector<PointerCoords> pointerCoords;
|
|
pointerCoords.emplace_back().clear();
|
|
pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_X, x);
|
|
pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_Y, y);
|
|
nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
|
|
MotionEvent event;
|
|
event.initialize(InputEvent::nextId(), /* deviceId */ 1, AINPUT_SOURCE_TOUCHSCREEN,
|
|
/* displayId */ 0, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
|
|
/* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0, AMETA_NONE,
|
|
/* buttonState */ 0, MotionClassification::NONE, transform,
|
|
/* xPrecision */ 0, /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
|
|
AMOTION_EVENT_INVALID_CURSOR_POSITION, /* displayWidth */ 400,
|
|
/* displayHeight */ 800, eventTime, eventTime, pointerCoords.size(),
|
|
pointerProperties.data(), pointerCoords.data());
|
|
return event;
|
|
}
|
|
|
|
TEST_F(MotionEventTest, ApplyTransform) {
|
|
// Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
|
|
ui::Transform identity;
|
|
ui::Transform xform(ui::Transform::ROT_90, 800, 400);
|
|
xform.set(xform.tx() + 20, xform.ty() + 40);
|
|
MotionEvent event = createTouchDownEvent(60, 100, xform);
|
|
ASSERT_EQ(700, event.getRawX(0));
|
|
ASSERT_EQ(60, event.getRawY(0));
|
|
ASSERT_NE(event.getRawX(0), event.getX(0));
|
|
ASSERT_NE(event.getRawY(0), event.getY(0));
|
|
|
|
MotionEvent changedEvent = createTouchDownEvent(60, 100, identity);
|
|
const std::array<float, 9> rowMajor{xform[0][0], xform[1][0], xform[2][0],
|
|
xform[0][1], xform[1][1], xform[2][1],
|
|
xform[0][2], xform[1][2], xform[2][2]};
|
|
changedEvent.applyTransform(rowMajor);
|
|
|
|
// transformContent effectively rotates the raw coordinates, so those should now include
|
|
// both rotation AND offset
|
|
ASSERT_EQ(720, changedEvent.getRawX(0));
|
|
ASSERT_EQ(100, changedEvent.getRawY(0));
|
|
|
|
// The transformed output should be the same then
|
|
ASSERT_NEAR(event.getX(0), changedEvent.getX(0), 0.001);
|
|
ASSERT_NEAR(event.getY(0), changedEvent.getY(0), 0.001);
|
|
}
|
|
|
|
TEST_F(MotionEventTest, RawCompatTransform) {
|
|
{
|
|
// Make sure raw is raw regardless of transform translation.
|
|
ui::Transform xform;
|
|
xform.set(20, 40);
|
|
MotionEvent event = createTouchDownEvent(60, 100, xform);
|
|
ASSERT_EQ(60, event.getRawX(0));
|
|
ASSERT_EQ(100, event.getRawY(0));
|
|
ASSERT_NE(event.getRawX(0), event.getX(0));
|
|
ASSERT_NE(event.getRawY(0), event.getY(0));
|
|
}
|
|
|
|
// Next check that getRaw contains rotation (for compatibility) but otherwise is still
|
|
// "Screen-space". The following tests check all 3 rotations.
|
|
{
|
|
// Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
|
|
ui::Transform xform(ui::Transform::ROT_90, 800, 400);
|
|
xform.set(xform.tx() + 20, xform.ty() + 40);
|
|
MotionEvent event = createTouchDownEvent(60, 100, xform);
|
|
ASSERT_EQ(700, event.getRawX(0));
|
|
ASSERT_EQ(60, event.getRawY(0));
|
|
ASSERT_NE(event.getRawX(0), event.getX(0));
|
|
ASSERT_NE(event.getRawY(0), event.getY(0));
|
|
}
|
|
|
|
{
|
|
// Same as above, but check rotate-180.
|
|
ui::Transform xform(ui::Transform::ROT_180, 400, 800);
|
|
xform.set(xform.tx() + 20, xform.ty() + 40);
|
|
MotionEvent event = createTouchDownEvent(60, 100, xform);
|
|
ASSERT_EQ(340, event.getRawX(0));
|
|
ASSERT_EQ(700, event.getRawY(0));
|
|
}
|
|
|
|
{
|
|
// Same as above, but check rotate-270.
|
|
ui::Transform xform(ui::Transform::ROT_270, 800, 400);
|
|
xform.set(xform.tx() + 20, xform.ty() + 40);
|
|
MotionEvent event = createTouchDownEvent(60, 100, xform);
|
|
ASSERT_EQ(100, event.getRawX(0));
|
|
ASSERT_EQ(340, event.getRawY(0));
|
|
}
|
|
}
|
|
|
|
TEST_F(MotionEventTest, Initialize_SetsClassification) {
|
|
std::array<MotionClassification, 3> classifications = {
|
|
MotionClassification::NONE,
|
|
MotionClassification::AMBIGUOUS_GESTURE,
|
|
MotionClassification::DEEP_PRESS,
|
|
};
|
|
|
|
MotionEvent event;
|
|
constexpr size_t pointerCount = 1;
|
|
PointerProperties pointerProperties[pointerCount];
|
|
PointerCoords pointerCoords[pointerCount];
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
pointerProperties[i].clear();
|
|
pointerProperties[i].id = i;
|
|
pointerCoords[i].clear();
|
|
}
|
|
|
|
ui::Transform identityTransform;
|
|
for (MotionClassification classification : classifications) {
|
|
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN,
|
|
DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
|
|
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, classification,
|
|
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
|
|
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
|
|
AMOTION_EVENT_INVALID_DISPLAY_SIZE, 0 /*downTime*/, 0 /*eventTime*/,
|
|
pointerCount, pointerProperties, pointerCoords);
|
|
ASSERT_EQ(classification, event.getClassification());
|
|
}
|
|
}
|
|
|
|
TEST_F(MotionEventTest, Initialize_SetsCursorPosition) {
|
|
MotionEvent event;
|
|
constexpr size_t pointerCount = 1;
|
|
PointerProperties pointerProperties[pointerCount];
|
|
PointerCoords pointerCoords[pointerCount];
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
pointerProperties[i].clear();
|
|
pointerProperties[i].id = i;
|
|
pointerCoords[i].clear();
|
|
}
|
|
|
|
ui::Transform identityTransform;
|
|
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, DISPLAY_ID,
|
|
INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE,
|
|
AMETA_NONE, 0, MotionClassification::NONE, identityTransform, 0, 0,
|
|
280 /*xCursorPosition*/, 540 /*yCursorPosition*/,
|
|
AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
|
|
0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
|
|
pointerCoords);
|
|
event.offsetLocation(20, 60);
|
|
ASSERT_EQ(280, event.getRawXCursorPosition());
|
|
ASSERT_EQ(540, event.getRawYCursorPosition());
|
|
ASSERT_EQ(300, event.getXCursorPosition());
|
|
ASSERT_EQ(600, event.getYCursorPosition());
|
|
}
|
|
|
|
TEST_F(MotionEventTest, SetCursorPosition) {
|
|
MotionEvent event;
|
|
initializeEventWithHistory(&event);
|
|
event.setSource(AINPUT_SOURCE_MOUSE);
|
|
|
|
event.setCursorPosition(3, 4);
|
|
ASSERT_EQ(3, event.getXCursorPosition());
|
|
ASSERT_EQ(4, event.getYCursorPosition());
|
|
}
|
|
|
|
} // namespace android
|