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90 lines
3.9 KiB
90 lines
3.9 KiB
/*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_MONITORED_PRODUCER_H
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#define ANDROID_MONITORED_PRODUCER_H
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#include <gui/IGraphicBufferProducer.h>
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namespace android {
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class IProducerListener;
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class NativeHandle;
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class SurfaceFlinger;
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class Layer;
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// MonitoredProducer wraps an IGraphicBufferProducer so that SurfaceFlinger will
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// be notified upon its destruction
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class MonitoredProducer : public BnGraphicBufferProducer {
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public:
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MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
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const sp<SurfaceFlinger>& flinger,
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const wp<Layer>& layer);
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virtual ~MonitoredProducer();
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// From IGraphicBufferProducer
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virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
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virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
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virtual status_t setAsyncMode(bool async);
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virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
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PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
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FrameEventHistoryDelta* outTimestamps);
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virtual status_t detachBuffer(int slot);
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virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
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sp<Fence>* outFence);
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virtual status_t attachBuffer(int* outSlot,
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const sp<GraphicBuffer>& buffer);
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virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
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QueueBufferOutput* output);
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virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
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virtual int query(int what, int* value);
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virtual status_t connect(const sp<IProducerListener>& token, int api,
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bool producerControlledByApp, QueueBufferOutput* output);
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virtual status_t disconnect(int api, DisconnectMode mode);
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virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
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virtual void allocateBuffers(uint32_t width, uint32_t height,
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PixelFormat format, uint64_t usage);
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virtual status_t allowAllocation(bool allow);
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virtual status_t setGenerationNumber(uint32_t generationNumber);
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virtual String8 getConsumerName() const override;
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virtual status_t setDequeueTimeout(nsecs_t timeout) override;
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virtual status_t setLegacyBufferDrop(bool drop) override;
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virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
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sp<Fence>* outFence, float outTransformMatrix[16]) override;
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virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
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Rect* outRect, uint32_t* outTransform) override;
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virtual IBinder* onAsBinder();
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virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
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virtual status_t setAutoRefresh(bool autoRefresh) override;
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virtual void getFrameTimestamps(FrameEventHistoryDelta *outDelta) override;
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virtual status_t getUniqueId(uint64_t* outId) const override;
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virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
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virtual status_t setAutoPrerotation(bool autoPrerotation) override;
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// The Layer which created this producer, and on which queued Buffer's will be displayed.
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sp<Layer> getLayer() const;
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private:
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sp<IGraphicBufferProducer> mProducer;
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sp<SurfaceFlinger> mFlinger;
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// The Layer which created this producer, and on which queued Buffer's will be displayed.
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wp<Layer> mLayer;
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};
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}; // namespace android
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#endif // ANDROID_MONITORED_PRODUCER_H
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