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408 lines
16 KiB
408 lines
16 KiB
/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wconversion"
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#pragma clang diagnostic ignored "-Wextra"
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//#define LOG_NDEBUG 0
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#undef LOG_TAG
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#define LOG_TAG "RegionSamplingThread"
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#include "RegionSamplingThread.h"
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#include <compositionengine/Display.h>
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#include <compositionengine/impl/OutputCompositionState.h>
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#include <cutils/properties.h>
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#include <ftl/future.h>
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#include <gui/IRegionSamplingListener.h>
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#include <gui/SyncScreenCaptureListener.h>
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#include <ui/DisplayStatInfo.h>
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#include <utils/Trace.h>
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#include <string>
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#include "DisplayDevice.h"
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#include "DisplayRenderArea.h"
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#include "Layer.h"
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#include "Scheduler/VsyncController.h"
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#include "SurfaceFlinger.h"
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namespace android {
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using namespace std::chrono_literals;
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template <typename T>
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struct SpHash {
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size_t operator()(const sp<T>& p) const { return std::hash<T*>()(p.get()); }
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};
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constexpr auto lumaSamplingStepTag = "LumaSamplingStep";
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enum class samplingStep {
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noWorkNeeded,
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idleTimerWaiting,
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waitForQuietFrame,
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waitForSamplePhase,
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sample
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};
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constexpr auto defaultRegionSamplingWorkDuration = 3ms;
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constexpr auto defaultRegionSamplingPeriod = 100ms;
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constexpr auto defaultRegionSamplingTimerTimeout = 100ms;
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constexpr auto maxRegionSamplingDelay = 100ms;
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// TODO: (b/127403193) duration to string conversion could probably be constexpr
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template <typename Rep, typename Per>
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inline std::string toNsString(std::chrono::duration<Rep, Per> t) {
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return std::to_string(std::chrono::duration_cast<std::chrono::nanoseconds>(t).count());
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}
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RegionSamplingThread::EnvironmentTimingTunables::EnvironmentTimingTunables() {
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char value[PROPERTY_VALUE_MAX] = {};
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property_get("debug.sf.region_sampling_duration_ns", value,
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toNsString(defaultRegionSamplingWorkDuration).c_str());
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int const samplingDurationNsRaw = atoi(value);
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property_get("debug.sf.region_sampling_period_ns", value,
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toNsString(defaultRegionSamplingPeriod).c_str());
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int const samplingPeriodNsRaw = atoi(value);
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property_get("debug.sf.region_sampling_timer_timeout_ns", value,
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toNsString(defaultRegionSamplingTimerTimeout).c_str());
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int const samplingTimerTimeoutNsRaw = atoi(value);
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if ((samplingPeriodNsRaw < 0) || (samplingTimerTimeoutNsRaw < 0)) {
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ALOGW("User-specified sampling tuning options nonsensical. Using defaults");
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mSamplingDuration = defaultRegionSamplingWorkDuration;
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mSamplingPeriod = defaultRegionSamplingPeriod;
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mSamplingTimerTimeout = defaultRegionSamplingTimerTimeout;
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} else {
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mSamplingDuration = std::chrono::nanoseconds(samplingDurationNsRaw);
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mSamplingPeriod = std::chrono::nanoseconds(samplingPeriodNsRaw);
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mSamplingTimerTimeout = std::chrono::nanoseconds(samplingTimerTimeoutNsRaw);
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}
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}
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RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, const TimingTunables& tunables)
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: mFlinger(flinger),
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mTunables(tunables),
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mIdleTimer(
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"RegSampIdle",
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std::chrono::duration_cast<std::chrono::milliseconds>(
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mTunables.mSamplingTimerTimeout),
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[] {}, [this] { checkForStaleLuma(); }),
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mLastSampleTime(0ns) {
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mThread = std::thread([this]() { threadMain(); });
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pthread_setname_np(mThread.native_handle(), "RegionSampling");
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mIdleTimer.start();
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}
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RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger)
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: RegionSamplingThread(flinger,
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TimingTunables{defaultRegionSamplingWorkDuration,
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defaultRegionSamplingPeriod,
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defaultRegionSamplingTimerTimeout}) {}
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RegionSamplingThread::~RegionSamplingThread() {
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mIdleTimer.stop();
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{
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std::lock_guard lock(mThreadControlMutex);
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mRunning = false;
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mCondition.notify_one();
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}
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if (mThread.joinable()) {
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mThread.join();
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}
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}
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void RegionSamplingThread::addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
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const sp<IRegionSamplingListener>& listener) {
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sp<IBinder> asBinder = IInterface::asBinder(listener);
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asBinder->linkToDeath(this);
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std::lock_guard lock(mSamplingMutex);
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mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayer, listener});
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}
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void RegionSamplingThread::removeListener(const sp<IRegionSamplingListener>& listener) {
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std::lock_guard lock(mSamplingMutex);
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mDescriptors.erase(wp<IBinder>(IInterface::asBinder(listener)));
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}
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void RegionSamplingThread::checkForStaleLuma() {
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std::lock_guard lock(mThreadControlMutex);
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if (mSampleRequestTime.has_value()) {
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ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase));
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mSampleRequestTime.reset();
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mFlinger.scheduleRegionSamplingThread();
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}
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}
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void RegionSamplingThread::onCompositionComplete(
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std::optional<std::chrono::steady_clock::time_point> samplingDeadline) {
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doSample(samplingDeadline);
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}
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void RegionSamplingThread::doSample(
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std::optional<std::chrono::steady_clock::time_point> samplingDeadline) {
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std::lock_guard lock(mThreadControlMutex);
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const auto now = std::chrono::steady_clock::now();
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if (mLastSampleTime + mTunables.mSamplingPeriod > now) {
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// content changed, but we sampled not too long ago, so we need to sample some time in the
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// future.
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ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::idleTimerWaiting));
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mSampleRequestTime = now;
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return;
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}
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if (!mSampleRequestTime.has_value() || now - *mSampleRequestTime < maxRegionSamplingDelay) {
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// If there is relatively little time left for surfaceflinger
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// until the next vsync deadline, defer this sampling work
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// to a later frame, when hopefully there will be more time.
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if (samplingDeadline.has_value() && now + mTunables.mSamplingDuration > *samplingDeadline) {
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ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForQuietFrame));
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mSampleRequestTime = mSampleRequestTime.value_or(now);
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return;
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}
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}
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ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::sample));
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mSampleRequestTime.reset();
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mLastSampleTime = now;
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mIdleTimer.reset();
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mSampleRequested = true;
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mCondition.notify_one();
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}
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void RegionSamplingThread::binderDied(const wp<IBinder>& who) {
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std::lock_guard lock(mSamplingMutex);
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mDescriptors.erase(who);
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}
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float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride,
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uint32_t orientation, const Rect& sample_area) {
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if (!sample_area.isValid() || (sample_area.getWidth() > width) ||
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(sample_area.getHeight() > height)) {
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ALOGE("invalid sampling region requested");
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return 0.0f;
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}
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// (b/133849373) ROT_90 screencap images produced upside down
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auto area = sample_area;
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if (orientation & ui::Transform::ROT_90) {
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area.top = height - area.top;
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area.bottom = height - area.bottom;
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std::swap(area.top, area.bottom);
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area.left = width - area.left;
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area.right = width - area.right;
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std::swap(area.left, area.right);
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}
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const uint32_t pixelCount = (area.bottom - area.top) * (area.right - area.left);
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uint32_t accumulatedLuma = 0;
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// Calculates luma with approximation of Rec. 709 primaries
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for (int32_t row = area.top; row < area.bottom; ++row) {
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const uint32_t* rowBase = data + row * stride;
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for (int32_t column = area.left; column < area.right; ++column) {
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uint32_t pixel = rowBase[column];
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const uint32_t r = pixel & 0xFF;
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const uint32_t g = (pixel >> 8) & 0xFF;
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const uint32_t b = (pixel >> 16) & 0xFF;
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const uint32_t luma = (r * 7 + b * 2 + g * 23) >> 5;
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accumulatedLuma += luma;
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}
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}
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return accumulatedLuma / (255.0f * pixelCount);
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}
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std::vector<float> RegionSamplingThread::sampleBuffer(
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const sp<GraphicBuffer>& buffer, const Point& leftTop,
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const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation) {
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void* data_raw = nullptr;
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buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, &data_raw);
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std::shared_ptr<uint32_t> data(reinterpret_cast<uint32_t*>(data_raw),
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[&buffer](auto) { buffer->unlock(); });
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if (!data) return {};
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const int32_t width = buffer->getWidth();
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const int32_t height = buffer->getHeight();
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const int32_t stride = buffer->getStride();
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std::vector<float> lumas(descriptors.size());
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std::transform(descriptors.begin(), descriptors.end(), lumas.begin(),
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[&](auto const& descriptor) {
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return sampleArea(data.get(), width, height, stride, orientation,
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descriptor.area - leftTop);
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});
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return lumas;
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}
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void RegionSamplingThread::captureSample() {
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ATRACE_CALL();
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std::lock_guard lock(mSamplingMutex);
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if (mDescriptors.empty()) {
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return;
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}
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wp<const DisplayDevice> displayWeak;
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ui::LayerStack layerStack;
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ui::Transform::RotationFlags orientation;
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ui::Size displaySize;
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{
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// TODO(b/159112860): Don't keep sp<DisplayDevice> outside of SF main thread
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const sp<const DisplayDevice> display = mFlinger.getDefaultDisplayDevice();
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displayWeak = display;
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layerStack = display->getLayerStack();
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orientation = ui::Transform::toRotationFlags(display->getOrientation());
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displaySize = display->getSize();
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}
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std::vector<RegionSamplingThread::Descriptor> descriptors;
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Region sampleRegion;
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for (const auto& [listener, descriptor] : mDescriptors) {
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sampleRegion.orSelf(descriptor.area);
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descriptors.emplace_back(descriptor);
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}
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const Rect sampledBounds = sampleRegion.bounds();
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constexpr bool kUseIdentityTransform = false;
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SurfaceFlinger::RenderAreaFuture renderAreaFuture = ftl::defer([=] {
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return DisplayRenderArea::create(displayWeak, sampledBounds, sampledBounds.getSize(),
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ui::Dataspace::V0_SRGB, kUseIdentityTransform);
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});
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std::unordered_set<sp<IRegionSamplingListener>, SpHash<IRegionSamplingListener>> listeners;
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auto traverseLayers = [&](const LayerVector::Visitor& visitor) {
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bool stopLayerFound = false;
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auto filterVisitor = [&](Layer* layer) {
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// We don't want to capture any layers beyond the stop layer
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if (stopLayerFound) return;
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// Likewise if we just found a stop layer, set the flag and abort
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for (const auto& [area, stopLayer, listener] : descriptors) {
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if (layer == stopLayer.promote().get()) {
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stopLayerFound = true;
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return;
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}
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}
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// Compute the layer's position on the screen
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const Rect bounds = Rect(layer->getBounds());
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const ui::Transform transform = layer->getTransform();
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constexpr bool roundOutwards = true;
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Rect transformed = transform.transform(bounds, roundOutwards);
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// If this layer doesn't intersect with the larger sampledBounds, skip capturing it
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Rect ignore;
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if (!transformed.intersect(sampledBounds, &ignore)) return;
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// If the layer doesn't intersect a sampling area, skip capturing it
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bool intersectsAnyArea = false;
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for (const auto& [area, stopLayer, listener] : descriptors) {
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if (transformed.intersect(area, &ignore)) {
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intersectsAnyArea = true;
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listeners.insert(listener);
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}
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}
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if (!intersectsAnyArea) return;
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ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getDebugName(), bounds.left,
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bounds.top, bounds.right, bounds.bottom);
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visitor(layer);
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};
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mFlinger.traverseLayersInLayerStack(layerStack, CaptureArgs::UNSET_UID, filterVisitor);
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};
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std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr;
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if (mCachedBuffer && mCachedBuffer->getBuffer()->getWidth() == sampledBounds.getWidth() &&
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mCachedBuffer->getBuffer()->getHeight() == sampledBounds.getHeight()) {
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buffer = mCachedBuffer;
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} else {
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const uint32_t usage =
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GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
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sp<GraphicBuffer> graphicBuffer =
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new GraphicBuffer(sampledBounds.getWidth(), sampledBounds.getHeight(),
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PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
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const status_t bufferStatus = graphicBuffer->initCheck();
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LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureSample: Buffer failed to allocate: %d",
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bufferStatus);
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buffer = std::make_shared<
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renderengine::ExternalTexture>(graphicBuffer, mFlinger.getRenderEngine(),
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renderengine::ExternalTexture::Usage::WRITEABLE);
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}
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const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
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mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
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true /* regionSampling */, false /* grayscale */, captureListener);
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ScreenCaptureResults captureResults = captureListener->waitForResults();
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std::vector<Descriptor> activeDescriptors;
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for (const auto& descriptor : descriptors) {
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if (listeners.count(descriptor.listener) != 0) {
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activeDescriptors.emplace_back(descriptor);
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}
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}
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ALOGV("Sampling %zu descriptors", activeDescriptors.size());
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std::vector<float> lumas = sampleBuffer(buffer->getBuffer(), sampledBounds.leftTop(),
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activeDescriptors, orientation);
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if (lumas.size() != activeDescriptors.size()) {
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ALOGW("collected %zu median luma values for %zu descriptors", lumas.size(),
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activeDescriptors.size());
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return;
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}
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for (size_t d = 0; d < activeDescriptors.size(); ++d) {
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activeDescriptors[d].listener->onSampleCollected(lumas[d]);
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}
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mCachedBuffer = buffer;
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ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::noWorkNeeded));
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}
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// NO_THREAD_SAFETY_ANALYSIS is because std::unique_lock presently lacks thread safety annotations.
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void RegionSamplingThread::threadMain() NO_THREAD_SAFETY_ANALYSIS {
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std::unique_lock<std::mutex> lock(mThreadControlMutex);
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while (mRunning) {
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if (mSampleRequested) {
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mSampleRequested = false;
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lock.unlock();
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captureSample();
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lock.lock();
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}
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mCondition.wait(lock, [this]() REQUIRES(mThreadControlMutex) {
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return mSampleRequested || !mRunning;
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});
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}
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}
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} // namespace android
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
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