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174 lines
5.5 KiB
174 lines
5.5 KiB
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "OneShotTimer.h"
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#include <utils/Log.h>
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#include <utils/Timers.h>
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#include <chrono>
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#include <sstream>
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#include <thread>
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namespace {
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using namespace std::chrono_literals;
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constexpr int64_t kNsToSeconds = std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
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// The syscall interface uses a pair of integers for the timestamp. The first
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// (tv_sec) is the whole count of seconds. The second (tv_nsec) is the
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// nanosecond part of the count. This function takes care of translation.
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void calculateTimeoutTime(std::chrono::nanoseconds timestamp, timespec* spec) {
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const nsecs_t timeout = systemTime(CLOCK_MONOTONIC) + timestamp.count();
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spec->tv_sec = static_cast<__kernel_time_t>(timeout / kNsToSeconds);
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spec->tv_nsec = timeout % kNsToSeconds;
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}
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} // namespace
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namespace android {
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namespace scheduler {
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OneShotTimer::OneShotTimer(std::string name, const Interval& interval,
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const ResetCallback& resetCallback,
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const TimeoutCallback& timeoutCallback, std::unique_ptr<Clock> clock)
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: mClock(std::move(clock)),
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mName(std::move(name)),
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mInterval(interval),
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mResetCallback(resetCallback),
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mTimeoutCallback(timeoutCallback) {
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LOG_ALWAYS_FATAL_IF(!mClock, "Clock must not be provided");
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}
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OneShotTimer::~OneShotTimer() {
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stop();
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}
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void OneShotTimer::start() {
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int result = sem_init(&mSemaphore, 0, 0);
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LOG_ALWAYS_FATAL_IF(result, "sem_init failed");
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if (!mThread.joinable()) {
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// Only create thread if it has not been created.
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mThread = std::thread(&OneShotTimer::loop, this);
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}
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}
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void OneShotTimer::stop() {
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mStopTriggered = true;
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int result = sem_post(&mSemaphore);
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LOG_ALWAYS_FATAL_IF(result, "sem_post failed");
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if (mThread.joinable()) {
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mThread.join();
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result = sem_destroy(&mSemaphore);
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LOG_ALWAYS_FATAL_IF(result, "sem_destroy failed");
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}
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}
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void OneShotTimer::loop() {
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if (pthread_setname_np(pthread_self(), mName.c_str())) {
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ALOGW("Failed to set thread name on dispatch thread");
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}
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TimerState state = TimerState::RESET;
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while (true) {
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bool triggerReset = false;
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bool triggerTimeout = false;
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state = checkForResetAndStop(state);
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if (state == TimerState::STOPPED) {
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break;
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}
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if (state == TimerState::IDLE) {
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int result = sem_wait(&mSemaphore);
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if (result && errno != EINTR) {
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std::stringstream ss;
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ss << "sem_wait failed (" << errno << ")";
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LOG_ALWAYS_FATAL("%s", ss.str().c_str());
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}
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continue;
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}
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if (state == TimerState::RESET) {
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triggerReset = true;
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}
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if (triggerReset && mResetCallback) {
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mResetCallback();
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}
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state = checkForResetAndStop(state);
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if (state == TimerState::STOPPED) {
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break;
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}
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auto triggerTime = mClock->now() + mInterval;
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state = TimerState::WAITING;
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while (state == TimerState::WAITING) {
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constexpr auto zero = std::chrono::steady_clock::duration::zero();
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// Wait for mInterval time for semaphore signal.
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struct timespec ts;
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calculateTimeoutTime(std::chrono::nanoseconds(mInterval), &ts);
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int result = sem_clockwait(&mSemaphore, CLOCK_MONOTONIC, &ts);
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if (result && errno != ETIMEDOUT && errno != EINTR) {
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std::stringstream ss;
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ss << "sem_clockwait failed (" << errno << ")";
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LOG_ALWAYS_FATAL("%s", ss.str().c_str());
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}
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state = checkForResetAndStop(state);
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if (state == TimerState::RESET) {
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triggerTime = mClock->now() + mInterval;
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state = TimerState::WAITING;
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} else if (state == TimerState::WAITING && (triggerTime - mClock->now()) <= zero) {
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triggerTimeout = true;
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state = TimerState::IDLE;
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}
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}
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if (triggerTimeout && mTimeoutCallback) {
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mTimeoutCallback();
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}
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}
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}
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OneShotTimer::TimerState OneShotTimer::checkForResetAndStop(TimerState state) {
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// Stop takes precedence of the reset.
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if (mStopTriggered.exchange(false)) {
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return TimerState::STOPPED;
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}
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// If the state was stopped, the thread was joined, and we cannot reset
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// the timer anymore.
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if (state != TimerState::STOPPED && mResetTriggered.exchange(false)) {
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return TimerState::RESET;
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}
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return state;
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}
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void OneShotTimer::reset() {
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mResetTriggered = true;
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int result = sem_post(&mSemaphore);
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LOG_ALWAYS_FATAL_IF(result, "sem_post failed");
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}
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std::string OneShotTimer::dump() const {
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std::ostringstream stream;
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stream << mInterval.count() << " ms";
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return stream.str();
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}
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} // namespace scheduler
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} // namespace android
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