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63 lines
3.3 KiB
63 lines
3.3 KiB
/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "SurfaceFlingerFactory.h"
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namespace android::surfaceflinger {
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// A default implementation of the factory which creates the standard
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// implementation types for each interface.
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class DefaultFactory : public surfaceflinger::Factory {
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public:
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virtual ~DefaultFactory();
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std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override;
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std::unique_ptr<MessageQueue> createMessageQueue() override;
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std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
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Fps currentRefreshRate) override;
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std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
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ISchedulerCallback&) override;
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sp<SurfaceInterceptor> createSurfaceInterceptor() override;
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sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
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sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) override;
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sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
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uint32_t layerCount, uint64_t usage,
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std::string requestorName) override;
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void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
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sp<IGraphicBufferConsumer>* outConsumer,
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bool consumerIsSurfaceFlinger) override;
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sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
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const sp<SurfaceFlinger>&,
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const wp<Layer>&) override;
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sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
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renderengine::RenderEngine&, uint32_t tex,
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Layer*) override;
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std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
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const sp<IGraphicBufferProducer>&) override;
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std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
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sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override;
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sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
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sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) override;
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sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override;
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std::unique_ptr<FrameTracer> createFrameTracer() override;
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std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
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std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) override;
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};
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} // namespace android::surfaceflinger
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