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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "SurfaceFlingerFactory.h"
namespace android::surfaceflinger {
// A default implementation of the factory which creates the standard
// implementation types for each interface.
class DefaultFactory : public surfaceflinger::Factory {
public:
virtual ~DefaultFactory();
std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override;
std::unique_ptr<MessageQueue> createMessageQueue() override;
std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
Fps currentRefreshRate) override;
std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
ISchedulerCallback&) override;
sp<SurfaceInterceptor> createSurfaceInterceptor() override;
sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) override;
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
std::string requestorName) override;
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) override;
sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
const sp<SurfaceFlinger>&,
const wp<Layer>&) override;
sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
renderengine::RenderEngine&, uint32_t tex,
Layer*) override;
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>&) override;
std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override;
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) override;
sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override;
std::unique_ptr<FrameTracer> createFrameTracer() override;
std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) override;
};
} // namespace android::surfaceflinger