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161 lines
6.5 KiB
161 lines
6.5 KiB
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wconversion"
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#include <thread>
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#include "LayerTransactionTest.h"
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namespace android {
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using android::hardware::graphics::common::V1_1::BufferUsage;
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TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) {
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sp<SurfaceControl> layer;
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ASSERT_NO_FATAL_FAILURE(
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layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
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Transaction().setTransformToDisplayInverse(layer, false).apply();
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ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32));
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Transaction().setTransformToDisplayInverse(layer, true).apply();
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}
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TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) {
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sp<SurfaceControl> layer;
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ASSERT_NO_FATAL_FAILURE(
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layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
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// verify this doesn't cause a crash
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Transaction().setSidebandStream(layer, nullptr).apply();
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}
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TEST_F(LayerTransactionTest, ReparentToSelf) {
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sp<SurfaceControl> layer;
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ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
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ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
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Transaction().reparent(layer, layer).apply();
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{
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// We expect the transaction to be silently dropped, but for SurfaceFlinger
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// to still be functioning.
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SCOPED_TRACE("after reparent to self");
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const Rect rect(0, 0, 32, 32);
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auto shot = screenshot();
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shot->expectColor(rect, Color::RED);
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shot->expectBorder(rect, Color::BLACK);
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}
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}
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// This test ensures that when we drop an app buffer in SurfaceFlinger, we merge
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// the dropped buffer's damage region into the next buffer's damage region. If
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// we don't do this, we'll report an incorrect damage region to hardware
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// composer, resulting in broken rendering. This test checks the BufferQueue
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// case.
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//
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// Unfortunately, we don't currently have a way to inspect the damage region
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// SurfaceFlinger sends to hardware composer from a test, so this test requires
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// the dev to manually watch the device's screen during the test to spot broken
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// rendering. Because the results can't be automatically verified, this test is
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// marked disabled.
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TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) {
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const int width = mDisplayWidth;
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const int height = mDisplayHeight;
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sp<SurfaceControl> layer;
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ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
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const auto producer = layer->getIGraphicBufferProducer();
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const sp<IProducerListener> stubListener(new StubProducerListener);
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IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
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ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
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std::map<int, sp<GraphicBuffer>> slotMap;
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auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) {
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ASSERT_NE(nullptr, buf);
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const auto iter = slotMap.find(slot);
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ASSERT_NE(slotMap.end(), iter);
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*buf = iter->second;
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};
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auto dequeue = [&](int* outSlot) {
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ASSERT_NE(nullptr, outSlot);
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*outSlot = -1;
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int slot;
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sp<Fence> fence;
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uint64_t age;
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FrameEventHistoryDelta timestamps;
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const status_t dequeueResult =
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producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888,
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GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
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&age, ×tamps);
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if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
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sp<GraphicBuffer> newBuf;
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ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf));
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ASSERT_NE(nullptr, newBuf.get());
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slotMap[slot] = newBuf;
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} else {
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ASSERT_EQ(OK, dequeueResult);
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}
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*outSlot = slot;
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};
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auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) {
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IGraphicBufferProducer::QueueBufferInput input(
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/*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN,
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/*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
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/*transform=*/0, Fence::NO_FENCE);
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input.setSurfaceDamage(damage);
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IGraphicBufferProducer::QueueBufferOutput output;
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ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output));
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};
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auto fillAndPostBuffers = [&](const Color& color) {
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int slot1;
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ASSERT_NO_FATAL_FAILURE(dequeue(&slot1));
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int slot2;
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ASSERT_NO_FATAL_FAILURE(dequeue(&slot2));
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sp<GraphicBuffer> buf1;
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ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1));
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sp<GraphicBuffer> buf2;
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ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2));
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TransactionUtils::fillGraphicBufferColor(buf1, Rect(width, height), color);
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TransactionUtils::fillGraphicBufferColor(buf2, Rect(width, height), color);
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const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100);
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ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime));
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ASSERT_NO_FATAL_FAILURE(
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queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)),
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displayTime));
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};
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const auto startTime = systemTime();
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const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE};
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int colorIndex = 0;
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while (nanoseconds_to_seconds(systemTime() - startTime) < 10) {
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ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()]));
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std::this_thread::sleep_for(1s);
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}
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ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU));
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}
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} // namespace android
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic pop // ignored "-Wconversion"
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