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276 lines
9.6 KiB
276 lines
9.6 KiB
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wconversion"
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#include "LayerTransactionTest.h"
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namespace android {
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using android::hardware::graphics::common::V1_1::BufferUsage;
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::testing::Environment* const binderEnv =
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::testing::AddGlobalTestEnvironment(new BinderEnvironment());
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class RelativeZTest : public LayerTransactionTest {
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protected:
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virtual void SetUp() {
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LayerTransactionTest::SetUp();
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ASSERT_EQ(NO_ERROR, mClient->initCheck());
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const auto display = SurfaceComposerClient::getInternalDisplayToken();
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ASSERT_FALSE(display == nullptr);
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// Back layer
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mBackgroundLayer = createColorLayer("Background layer", Color::RED);
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// Front layer
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mForegroundLayer = createColorLayer("Foreground layer", Color::GREEN);
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asTransaction([&](Transaction& t) {
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t.setDisplayLayerStack(display, 0);
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t.setLayer(mBackgroundLayer, INT32_MAX - 2).show(mBackgroundLayer);
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t.setLayer(mForegroundLayer, INT32_MAX - 1).show(mForegroundLayer);
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});
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}
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virtual void TearDown() {
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LayerTransactionTest::TearDown();
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mBackgroundLayer = 0;
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mForegroundLayer = 0;
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}
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sp<SurfaceControl> mBackgroundLayer;
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sp<SurfaceControl> mForegroundLayer;
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};
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// When a layer is reparented offscreen, remove relative z order if the relative parent
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// is still onscreen so that the layer is not drawn.
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TEST_F(RelativeZTest, LayerRemoved) {
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std::unique_ptr<ScreenCapture> sc;
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// Background layer (RED)
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// Child layer (WHITE) (relative to foregroud layer)
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// Foregroud layer (GREEN)
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sp<SurfaceControl> childLayer =
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createColorLayer("Child layer", Color::BLUE, mBackgroundLayer.get());
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Transaction{}.setRelativeLayer(childLayer, mForegroundLayer, 1).show(childLayer).apply();
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{
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// The childLayer should be in front of the FG control.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
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}
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// Background layer (RED)
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// Foregroud layer (GREEN)
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Transaction{}.reparent(childLayer, nullptr).apply();
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// Background layer (RED)
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// Child layer (WHITE)
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// Foregroud layer (GREEN)
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Transaction{}.reparent(childLayer, mBackgroundLayer).apply();
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{
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// The relative z info for child layer should be reset, leaving FG control on top.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
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}
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}
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// When a layer is reparented offscreen, preseve relative z order if the relative parent
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// is also offscreen. Regression test b/132613412
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TEST_F(RelativeZTest, LayerRemovedOffscreenRelativeParent) {
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std::unique_ptr<ScreenCapture> sc;
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// child level 1 (WHITE)
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// child level 2a (BLUE)
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// child level 3 (GREEN) (relative to child level 2b)
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// child level 2b (BLACK)
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sp<SurfaceControl> childLevel1 =
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createColorLayer("child level 1", Color::WHITE, mForegroundLayer.get());
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sp<SurfaceControl> childLevel2a =
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createColorLayer("child level 2a", Color::BLUE, childLevel1.get());
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sp<SurfaceControl> childLevel2b =
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createColorLayer("child level 2b", Color::BLACK, childLevel1.get());
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sp<SurfaceControl> childLevel3 =
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createColorLayer("child level 3", Color::GREEN, childLevel2a.get());
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Transaction{}
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.setRelativeLayer(childLevel3, childLevel2b, 1)
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.show(childLevel2a)
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.show(childLevel2b)
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.show(childLevel3)
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.apply();
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{
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// The childLevel3 should be in front of childLevel2b.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
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}
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// Background layer (RED)
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// Foregroud layer (GREEN)
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Transaction{}.reparent(childLevel1, nullptr).apply();
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// child level 1 (WHITE)
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// child level 2 back (BLUE)
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// child level 3 (GREEN) (relative to child level 2b)
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// child level 2 front (BLACK)
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Transaction{}.reparent(childLevel1, mForegroundLayer).apply();
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{
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// Nothing should change at this point since relative z info was preserved.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
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}
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}
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TEST_F(RelativeZTest, LayerAndRelativeRemoved) {
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std::unique_ptr<ScreenCapture> sc;
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// Child layer (BLUE) (relative to relativeToLayer layer)
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// Relative layer (WHITE)
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sp<SurfaceControl> childLayer =
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createColorLayer("Child layer", Color::BLUE, mForegroundLayer.get());
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sp<SurfaceControl> relativeToLayer =
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createColorLayer("Relative layer", Color::WHITE, mForegroundLayer.get());
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Transaction{}
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.setRelativeLayer(childLayer, relativeToLayer, 1)
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.show(childLayer)
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.show(relativeToLayer)
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.apply();
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{
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// The childLayer should be in front of relativeToLayer.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
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}
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// Remove layer that childLayer is relative to
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// Child layer (BLUE) (relative to relativeToLayer layer)
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Transaction{}.reparent(relativeToLayer, nullptr).apply();
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relativeToLayer = 0;
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{
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// The child layer is relative to an deleted layer so it won't be drawn.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
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}
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// Background layer (RED)
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// Foregroud layer (GREEN)
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Transaction{}.reparent(childLayer, nullptr).apply();
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{
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// The child layer is offscreen, so it won't be drawn.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
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}
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// Child layer (BLUE)
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Transaction{}.reparent(childLayer, mForegroundLayer).apply();
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{
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// The relative z info for child layer should be reset, leaving the child layer on top.
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ScreenCapture::captureScreen(&sc);
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sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
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}
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}
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// Preserve the relative z order when a layer is reparented to a layer that's already offscreen
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TEST_F(RelativeZTest, LayerWithRelativeReparentedToOffscreen) {
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std::unique_ptr<ScreenCapture> sc;
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Color testLayerColor = {255, 100, 0, 255};
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// child level 1a (testLayerColor) (relative to child level 2b)
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// child level 1b (WHITE)
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// child level 2a (BLUE)
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// child level 2b (BLACK)
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sp<SurfaceControl> childLevel1a =
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createColorLayer("child level 1a", testLayerColor, mForegroundLayer.get());
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sp<SurfaceControl> childLevel1b =
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createColorLayer("child level 1b", Color::WHITE, mForegroundLayer.get());
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sp<SurfaceControl> childLevel2a =
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createColorLayer("child level 2a", Color::BLUE, childLevel1b.get());
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sp<SurfaceControl> childLevel2b =
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createColorLayer("child level 2b", Color::BLACK, childLevel1b.get());
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Transaction{}
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.setRelativeLayer(childLevel1a, childLevel2b, 1)
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.show(childLevel1a)
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.show(childLevel1b)
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.show(childLevel2a)
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.show(childLevel2b)
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.apply();
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{
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// The childLevel1a should be in front of childLevel2b.
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ScreenCapture::captureScreen(&sc);
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sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), testLayerColor);
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}
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// child level 1a (testLayerColor) (relative to child level 2b)
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Transaction{}.reparent(childLevel1b, nullptr).apply();
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// // Background layer (RED)
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// // Foregroud layer (GREEN)
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Transaction{}.reparent(childLevel1a, childLevel2a).apply();
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{
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// The childLevel1a and childLevel1b are no longer on screen
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ScreenCapture::captureScreen(&sc);
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sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::GREEN);
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}
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// Background layer (RED)
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// Foregroud layer (GREEN)
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// child level 1b (WHITE)
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// child level 2a (BLUE)
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// child level 1a (testLayerColor) (relative to child level 2b)
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// child level 2b (BLACK)
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Transaction{}.reparent(childLevel1b, mForegroundLayer).apply();
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{
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// Nothing should change at this point since relative z info was preserved.
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ScreenCapture::captureScreen(&sc);
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sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), testLayerColor);
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}
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}
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} // namespace android
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic pop // ignored "-Wconversion"
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