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82 lines
2.9 KiB
82 lines
2.9 KiB
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <system/window.h>
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#include <thread>
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#include "LayerTransactionTest.h"
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namespace android {
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class SetFrameRateTest : public LayerTransactionTest {
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protected:
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void TearDown() {
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mLayer = nullptr;
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LayerTransactionTest::TearDown();
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}
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void CreateLayer(uint32_t layerType) {
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ASSERT_EQ(nullptr, mLayer.get());
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mLayerType = layerType;
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ASSERT_NO_FATAL_FAILURE(mLayer = createLayer("TestLayer", mLayerWidth, mLayerHeight,
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/*flags=*/mLayerType));
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ASSERT_NE(nullptr, mLayer.get());
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}
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void PostBuffers(const Color& color) {
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auto startTime = systemTime();
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while (systemTime() - startTime < s2ns(1)) {
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ASSERT_NO_FATAL_FAILURE(
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fillLayerColor(mLayerType, mLayer, color, mLayerWidth, mLayerHeight));
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std::this_thread::sleep_for(100ms);
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}
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}
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const uint32_t mLayerWidth = 32;
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const uint32_t mLayerHeight = 32;
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sp<SurfaceControl> mLayer;
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uint32_t mLayerType;
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};
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TEST_F(SetFrameRateTest, BufferQueueLayerSetFrameRate) {
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CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferQueue);
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native_window_set_frame_rate(mLayer->getSurface().get(), 100.f,
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ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
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/* shouldBeSeamless */ true);
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ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
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Transaction()
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.setFrameRate(mLayer, 200.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
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/* shouldBeSeamless */ true)
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.apply();
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ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
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native_window_set_frame_rate(mLayer->getSurface().get(), 300.f,
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ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
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/* shouldBeSeamless */ true);
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ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
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}
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TEST_F(SetFrameRateTest, BufferStateLayerSetFrameRate) {
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CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferState);
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Transaction()
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.setFrameRate(mLayer, 400.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
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/* shouldBeSeamless */ true)
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.apply();
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ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::GREEN));
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}
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} // namespace android
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