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147 lines
6.2 KiB
147 lines
6.2 KiB
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_TRANSACTION_TEST_HARNESSES
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#define ANDROID_TRANSACTION_TEST_HARNESSES
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#include <ui/DisplayState.h>
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#include "LayerTransactionTest.h"
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namespace android {
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using android::hardware::graphics::common::V1_1::BufferUsage;
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class LayerRenderPathTestHarness {
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public:
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LayerRenderPathTestHarness(LayerTransactionTest* delegate, RenderPath renderPath)
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: mDelegate(delegate), mRenderPath(renderPath) {}
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std::unique_ptr<ScreenCapture> getScreenCapture() {
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switch (mRenderPath) {
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case RenderPath::SCREENSHOT:
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return mDelegate->screenshot();
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case RenderPath::VIRTUAL_DISPLAY:
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const auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
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ui::DisplayState displayState;
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SurfaceComposerClient::getDisplayState(displayToken, &displayState);
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ui::DisplayMode displayMode;
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SurfaceComposerClient::getActiveDisplayMode(displayToken, &displayMode);
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const ui::Size& resolution = displayMode.resolution;
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sp<IBinder> vDisplay;
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sp<IGraphicBufferProducer> producer;
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sp<IGraphicBufferConsumer> consumer;
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sp<BufferItemConsumer> itemConsumer;
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BufferQueue::createBufferQueue(&producer, &consumer);
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consumer->setConsumerName(String8("Virtual disp consumer"));
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consumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
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itemConsumer = new BufferItemConsumer(consumer,
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// Sample usage bits from screenrecord
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GRALLOC_USAGE_HW_VIDEO_ENCODER |
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GRALLOC_USAGE_SW_READ_OFTEN);
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sp<BufferListener> listener = new BufferListener(this);
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itemConsumer->setFrameAvailableListener(listener);
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vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
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false /*secure*/);
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SurfaceComposerClient::Transaction t;
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t.setDisplaySurface(vDisplay, producer);
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t.setDisplayLayerStack(vDisplay, 0);
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t.setDisplayProjection(vDisplay, displayState.orientation,
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Rect(displayState.layerStackSpaceRect), Rect(resolution));
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t.apply();
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SurfaceComposerClient::Transaction().apply(true);
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std::unique_lock lock(mMutex);
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mAvailable = false;
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// Wait for frame buffer ready.
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mCondition.wait_for(lock, std::chrono::seconds(2),
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[this]() NO_THREAD_SAFETY_ANALYSIS { return mAvailable; });
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BufferItem item;
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itemConsumer->acquireBuffer(&item, 0, true);
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auto sc = std::make_unique<ScreenCapture>(item.mGraphicBuffer);
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itemConsumer->releaseBuffer(item);
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SurfaceComposerClient::destroyDisplay(vDisplay);
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return sc;
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}
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}
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protected:
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LayerTransactionTest* mDelegate;
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RenderPath mRenderPath;
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std::mutex mMutex;
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std::condition_variable mCondition;
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bool mAvailable = false;
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void onFrameAvailable() {
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std::unique_lock lock(mMutex);
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mAvailable = true;
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mCondition.notify_all();
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}
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class BufferListener : public ConsumerBase::FrameAvailableListener {
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public:
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BufferListener(LayerRenderPathTestHarness* owner) : mOwner(owner) {}
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LayerRenderPathTestHarness* mOwner;
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void onFrameAvailable(const BufferItem& /*item*/) { mOwner->onFrameAvailable(); }
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};
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};
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class LayerTypeTransactionHarness : public LayerTransactionTest {
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public:
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LayerTypeTransactionHarness(uint32_t layerType) : mLayerType(layerType) {}
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sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
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uint32_t flags = 0, SurfaceControl* parent = nullptr,
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uint32_t* outTransformHint = nullptr,
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PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
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// if the flags already have a layer type specified, return an error
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if (flags & ISurfaceComposerClient::eFXSurfaceMask) {
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return nullptr;
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}
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return LayerTransactionTest::createLayer(name, width, height, flags | mLayerType, parent,
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outTransformHint, format);
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}
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void fillLayerColor(const sp<SurfaceControl>& layer, const Color& color, uint32_t bufferWidth,
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uint32_t bufferHeight) {
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ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerColor(mLayerType, layer, color,
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bufferWidth, bufferHeight));
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}
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void fillLayerQuadrant(const sp<SurfaceControl>& layer, uint32_t bufferWidth,
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uint32_t bufferHeight, const Color& topLeft, const Color& topRight,
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const Color& bottomLeft, const Color& bottomRight) {
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ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerQuadrant(mLayerType, layer,
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bufferWidth, bufferHeight,
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topLeft, topRight,
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bottomLeft, bottomRight));
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}
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protected:
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uint32_t mLayerType;
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};
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} // namespace android
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#endif
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