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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <Scheduler/Scheduler.h>
#include <gmock/gmock.h>
#include <gui/ISurfaceComposer.h>
#include "Scheduler/EventThread.h"
#include "Scheduler/LayerHistory.h"
#include "Scheduler/Scheduler.h"
#include "Scheduler/VSyncTracker.h"
#include "Scheduler/VsyncController.h"
#include "mock/MockVSyncTracker.h"
#include "mock/MockVsyncController.h"
namespace android {
class TestableScheduler : public Scheduler {
public:
TestableScheduler(const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback)
: TestableScheduler(std::make_unique<mock::VsyncController>(),
std::make_unique<mock::VSyncTracker>(), configs, callback) {}
TestableScheduler(std::unique_ptr<scheduler::VsyncController> vsyncController,
std::unique_ptr<scheduler::VSyncTracker> vsyncTracker,
const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback)
: Scheduler({std::move(vsyncController), std::move(vsyncTracker), nullptr}, configs,
callback, createLayerHistory(configs),
{.supportKernelTimer = false, .useContentDetection = true}) {}
// Used to inject mock event thread.
ConnectionHandle createConnection(std::unique_ptr<EventThread> eventThread) {
return Scheduler::createConnection(std::move(eventThread));
}
/* ------------------------------------------------------------------------
* Read-write access to private data to set up preconditions and assert
* post-conditions.
*/
auto& mutablePrimaryHWVsyncEnabled() { return mPrimaryHWVsyncEnabled; }
auto& mutableHWVsyncAvailable() { return mHWVsyncAvailable; }
bool hasLayerHistory() const { return static_cast<bool>(mLayerHistory); }
auto* mutableLayerHistory() { return mLayerHistory.get(); }
size_t layerHistorySize() NO_THREAD_SAFETY_ANALYSIS {
if (!mLayerHistory) return 0;
return mutableLayerHistory()->mLayerInfos.size();
}
size_t getNumActiveLayers() NO_THREAD_SAFETY_ANALYSIS {
if (!mLayerHistory) return 0;
return mutableLayerHistory()->mActiveLayersEnd;
}
void replaceTouchTimer(int64_t millis) {
if (mTouchTimer) {
mTouchTimer.reset();
}
mTouchTimer.emplace(
"Testable Touch timer", std::chrono::milliseconds(millis),
[this] { touchTimerCallback(TimerState::Reset); },
[this] { touchTimerCallback(TimerState::Expired); });
mTouchTimer->start();
}
bool isTouchActive() {
std::lock_guard<std::mutex> lock(mFeatureStateLock);
return mFeatures.touch == Scheduler::TouchState::Active;
}
void dispatchCachedReportedMode() {
std::lock_guard<std::mutex> lock(mFeatureStateLock);
return Scheduler::dispatchCachedReportedMode();
}
void clearOptionalFieldsInFeatures() {
std::lock_guard<std::mutex> lock(mFeatureStateLock);
mFeatures.cachedModeChangedParams.reset();
}
void onNonPrimaryDisplayModeChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
DisplayModeId modeId, nsecs_t vsyncPeriod) {
return Scheduler::onNonPrimaryDisplayModeChanged(handle, displayId, modeId, vsyncPeriod);
}
~TestableScheduler() {
// All these pointer and container clears help ensure that GMock does
// not report a leaked object, since the Scheduler instance may
// still be referenced by something despite our best efforts to destroy
// it after each test is done.
mVsyncSchedule.controller.reset();
mConnections.clear();
}
};
} // namespace android