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1516 lines
72 KiB
1516 lines
72 KiB
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wconversion"
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#pragma clang diagnostic ignored "-Wextra"
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#undef LOG_TAG
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#define LOG_TAG "LibSurfaceFlingerUnittests"
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#include <TimeStats/TimeStats.h>
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#include <gmock/gmock.h>
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#include <gtest/gtest.h>
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#include <log/log.h>
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#include <timestatsatomsproto/TimeStatsAtomsProtoHeader.h>
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#include <utils/String16.h>
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#include <utils/Vector.h>
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#include <chrono>
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#include <random>
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#include <unordered_set>
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#include "libsurfaceflinger_unittest_main.h"
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using namespace android::surfaceflinger;
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using namespace google::protobuf;
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using namespace std::chrono_literals;
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namespace android {
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namespace {
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using testing::_;
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using testing::AnyNumber;
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using testing::Contains;
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using testing::HasSubstr;
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using testing::InSequence;
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using testing::Not;
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using testing::SizeIs;
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using testing::StrEq;
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using testing::UnorderedElementsAre;
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using PowerMode = hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
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using SurfaceflingerStatsLayerInfo = android::surfaceflinger::SurfaceflingerStatsLayerInfo;
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using SurfaceflingerStatsLayerInfoWrapper =
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android::surfaceflinger::SurfaceflingerStatsLayerInfoWrapper;
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// clang-format off
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#define FMT_PROTO true
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#define FMT_STRING false
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#define LAYER_ID_0 0
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#define LAYER_ID_1 1
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#define UID_0 123
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#define REFRESH_RATE_0 61
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#define RENDER_RATE_0 31
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#define REFRESH_RATE_BUCKET_0 60
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#define RENDER_RATE_BUCKET_0 30
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#define LAYER_ID_INVALID -1
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#define NUM_LAYERS 1
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#define NUM_LAYERS_INVALID "INVALID"
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const constexpr Fps kRefreshRate0 = Fps(static_cast<float>(REFRESH_RATE_0));
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const constexpr Fps kRenderRate0 = Fps(static_cast<float>(RENDER_RATE_0));
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static constexpr int32_t kGameMode = TimeStatsHelper::GameModeUnsupported;
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enum InputCommand : int32_t {
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ENABLE = 0,
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DISABLE = 1,
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CLEAR = 2,
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DUMP_ALL = 3,
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DUMP_MAXLAYERS_1 = 4,
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DUMP_MAXLAYERS_INVALID = 5,
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INPUT_COMMAND_BEGIN = ENABLE,
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INPUT_COMMAND_END = DUMP_MAXLAYERS_INVALID,
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INPUT_COMMAND_RANGE = INPUT_COMMAND_END - INPUT_COMMAND_BEGIN + 1,
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};
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enum TimeStamp : int32_t {
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POST = 0,
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ACQUIRE = 1,
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ACQUIRE_FENCE = 2,
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LATCH = 3,
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DESIRED = 4,
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PRESENT = 5,
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PRESENT_FENCE = 6,
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TIME_STAMP_BEGIN = POST,
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TIME_STAMP_END = PRESENT,
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TIME_STAMP_RANGE = TIME_STAMP_END - TIME_STAMP_BEGIN + 1,
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};
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static const TimeStamp NORMAL_SEQUENCE[] = {
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TimeStamp::POST,
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TimeStamp::ACQUIRE,
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TimeStamp::LATCH,
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TimeStamp::DESIRED,
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TimeStamp::PRESENT,
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};
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static const TimeStamp NORMAL_SEQUENCE_2[] = {
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TimeStamp::POST,
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TimeStamp::ACQUIRE_FENCE,
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TimeStamp::LATCH,
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TimeStamp::DESIRED,
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TimeStamp::PRESENT_FENCE,
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};
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static const TimeStamp UNORDERED_SEQUENCE[] = {
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TimeStamp::ACQUIRE,
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TimeStamp::LATCH,
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TimeStamp::POST,
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TimeStamp::DESIRED,
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TimeStamp::PRESENT,
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};
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static const TimeStamp INCOMPLETE_SEQUENCE[] = {
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TimeStamp::POST,
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};
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// clang-format on
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class TimeStatsTest : public testing::Test {
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public:
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TimeStatsTest() {
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const ::testing::TestInfo* const test_info =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
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}
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~TimeStatsTest() {
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const ::testing::TestInfo* const test_info =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
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}
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std::string inputCommand(InputCommand cmd, bool useProto);
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void setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts,
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TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode);
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int32_t genRandomInt32(int32_t begin, int32_t end);
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template <size_t N>
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void insertTimeRecord(const TimeStamp (&sequence)[N], int32_t id, uint64_t frameNumber,
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nsecs_t ts, TimeStats::SetFrameRateVote frameRateVote = {},
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int32_t gameMode = kGameMode) {
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for (size_t i = 0; i < N; i++, ts += 1000000) {
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setTimeStamp(sequence[i], id, frameNumber, ts, frameRateVote, gameMode);
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}
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}
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std::mt19937 mRandomEngine = std::mt19937(std::random_device()());
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std::unique_ptr<TimeStats> mTimeStats =
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std::make_unique<impl::TimeStats>(std::nullopt, std::nullopt);
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};
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std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
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std::string result;
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Vector<String16> args;
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switch (cmd) {
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case InputCommand::ENABLE:
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args.push_back(String16("-enable"));
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break;
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case InputCommand::DISABLE:
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args.push_back(String16("-disable"));
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break;
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case InputCommand::CLEAR:
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args.push_back(String16("-clear"));
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break;
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case InputCommand::DUMP_ALL:
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args.push_back(String16("-dump"));
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break;
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case InputCommand::DUMP_MAXLAYERS_1:
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args.push_back(String16("-dump"));
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args.push_back(String16("-maxlayers"));
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args.push_back(String16(std::to_string(NUM_LAYERS).c_str()));
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break;
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case InputCommand::DUMP_MAXLAYERS_INVALID:
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args.push_back(String16("-dump"));
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args.push_back(String16("-maxlayers"));
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args.push_back(String16(NUM_LAYERS_INVALID));
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break;
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default:
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ALOGD("Invalid control command");
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}
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EXPECT_NO_FATAL_FAILURE(mTimeStats->parseArgs(useProto, args, result));
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return result;
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}
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static std::string genLayerName(int32_t layerId) {
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return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.example.fake#") + std::to_string(layerId);
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}
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void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts,
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TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode) {
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switch (type) {
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case TimeStamp::POST:
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ASSERT_NO_FATAL_FAILURE(mTimeStats->setPostTime(id, frameNumber, genLayerName(id),
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UID_0, ts, gameMode));
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break;
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case TimeStamp::ACQUIRE:
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ASSERT_NO_FATAL_FAILURE(mTimeStats->setAcquireTime(id, frameNumber, ts));
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break;
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case TimeStamp::ACQUIRE_FENCE:
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ASSERT_NO_FATAL_FAILURE(
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mTimeStats->setAcquireFence(id, frameNumber, std::make_shared<FenceTime>(ts)));
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break;
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case TimeStamp::LATCH:
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ASSERT_NO_FATAL_FAILURE(mTimeStats->setLatchTime(id, frameNumber, ts));
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break;
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case TimeStamp::DESIRED:
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ASSERT_NO_FATAL_FAILURE(mTimeStats->setDesiredTime(id, frameNumber, ts));
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break;
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case TimeStamp::PRESENT:
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ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentTime(id, frameNumber, ts, kRefreshRate0,
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kRenderRate0, frameRateVote,
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gameMode));
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break;
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case TimeStamp::PRESENT_FENCE:
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ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentFence(id, frameNumber,
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std::make_shared<FenceTime>(ts),
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kRefreshRate0, kRenderRate0,
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frameRateVote, gameMode));
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break;
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default:
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ALOGD("Invalid timestamp type");
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}
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}
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int32_t TimeStatsTest::genRandomInt32(int32_t begin, int32_t end) {
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std::uniform_int_distribution<int32_t> distr(begin, end);
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return distr(mRandomEngine);
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}
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TEST_F(TimeStatsTest, disabledByDefault) {
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ASSERT_FALSE(mTimeStats->isEnabled());
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}
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TEST_F(TimeStatsTest, canEnableAndDisableTimeStats) {
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EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
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ASSERT_TRUE(mTimeStats->isEnabled());
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EXPECT_TRUE(inputCommand(InputCommand::DISABLE, FMT_STRING).empty());
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ASSERT_FALSE(mTimeStats->isEnabled());
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}
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TEST_F(TimeStatsTest, canIncreaseGlobalStats) {
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constexpr size_t TOTAL_FRAMES = 5;
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constexpr size_t MISSED_FRAMES = 4;
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constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
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EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
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for (size_t i = 0; i < TOTAL_FRAMES; i++) {
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ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementTotalFrames());
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}
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for (size_t i = 0; i < MISSED_FRAMES; i++) {
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ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementMissedFrames());
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}
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for (size_t i = 0; i < CLIENT_COMPOSITION_FRAMES; i++) {
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ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionFrames());
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}
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SFTimeStatsGlobalProto globalProto;
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ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
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ASSERT_TRUE(globalProto.has_total_frames());
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EXPECT_EQ(TOTAL_FRAMES, globalProto.total_frames());
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ASSERT_TRUE(globalProto.has_missed_frames());
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EXPECT_EQ(MISSED_FRAMES, globalProto.missed_frames());
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ASSERT_TRUE(globalProto.has_client_composition_frames());
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EXPECT_EQ(CLIENT_COMPOSITION_FRAMES, globalProto.client_composition_frames());
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}
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TEST_F(TimeStatsTest, canIncreaseLateAcquireFrames) {
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// this stat is not in the proto so verify by checking the string dump
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constexpr size_t LATE_ACQUIRE_FRAMES = 2;
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EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
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insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
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for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
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mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
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}
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insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 2, 2000000);
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const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
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const std::string expectedResult = "lateAcquireFrames = " + std::to_string(LATE_ACQUIRE_FRAMES);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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}
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TEST_F(TimeStatsTest, canIncreaseBadDesiredPresent) {
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// this stat is not in the proto so verify by checking the string dump
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constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 2;
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EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
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insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
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for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
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mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
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}
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insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 2, 2000000);
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const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
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const std::string expectedResult =
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"badDesiredPresentFrames = " + std::to_string(BAD_DESIRED_PRESENT_FRAMES);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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}
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TEST_F(TimeStatsTest, canIncreaseJankyFramesForLayer) {
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// this stat is not in the proto so verify by checking the string dump
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EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
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insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
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mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
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kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2,
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3});
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mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
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kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2,
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3});
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mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
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kGameMode, JankType::DisplayHAL, 1, 2, 3});
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mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
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kGameMode, JankType::AppDeadlineMissed, 1, 2, 3});
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mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
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kGameMode, JankType::SurfaceFlingerScheduling, 1, 2, 3});
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mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
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kGameMode, JankType::PredictionError, 1, 2, 3});
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mTimeStats->incrementJankyFrames(
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{kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
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JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2, 3});
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mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
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kGameMode, JankType::None, 1, 2, 3});
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const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
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std::string expectedResult =
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"displayRefreshRate = " + std::to_string(REFRESH_RATE_BUCKET_0) + " fps";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "renderRate = " + std::to_string(RENDER_RATE_BUCKET_0) + " fps";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "totalTimelineFrames = " + std::to_string(8);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "jankyFrames = " + std::to_string(7);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(1);
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EXPECT_THAT(result, HasSubstr(expectedResult));
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}
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TEST_F(TimeStatsTest, canCaptureSetFrameRateVote) {
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// this stat is not in the proto so verify by checking the string dump
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EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
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insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
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const auto frameRate60 = TimeStats::SetFrameRateVote{
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.frameRate = 60.0f,
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.frameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility::Default,
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.seamlessness = TimeStats::SetFrameRateVote::Seamlessness::ShouldBeSeamless,
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};
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const auto frameRate90 = TimeStats::SetFrameRateVote{
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.frameRate = 90.0f,
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.frameRateCompatibility =
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TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
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.seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
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};
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insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate60);
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std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
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std::string expectedResult = "frameRate = 60.00";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "frameRateCompatibility = Default";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "seamlessness = ShouldBeSeamless";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, frameRate90);
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result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
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expectedResult = "frameRate = 90.00";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "frameRateCompatibility = ExactOrMultiple";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "seamlessness = NotRequired";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 4, 4000000, frameRate60);
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result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
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expectedResult = "frameRate = 60.00";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "frameRateCompatibility = Default";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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expectedResult = "seamlessness = ShouldBeSeamless";
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EXPECT_THAT(result, HasSubstr(expectedResult));
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}
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TEST_F(TimeStatsTest, canCaptureSetFrameRateVoteAfterZeroForLayer) {
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// this stat is not in the proto so verify by checking the string dump
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EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
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insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
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const auto frameRate90 = TimeStats::SetFrameRateVote{
|
|
.frameRate = 90.0f,
|
|
.frameRateCompatibility =
|
|
TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
|
|
.seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
|
|
};
|
|
const auto frameRateDefault = TimeStats::SetFrameRateVote{
|
|
.frameRate = 0.0f,
|
|
.frameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility::Default,
|
|
.seamlessness = TimeStats::SetFrameRateVote::Seamlessness::ShouldBeSeamless,
|
|
};
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate90);
|
|
std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
std::string expectedResult = "frameRate = 90.00";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "frameRateCompatibility = ExactOrMultiple";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "seamlessness = NotRequired";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, frameRateDefault);
|
|
result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
|
|
expectedResult = "frameRate = 90.00";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "frameRateCompatibility = ExactOrMultiple";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "seamlessness = NotRequired";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 4, 4000000, frameRateDefault);
|
|
result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
|
|
expectedResult = "frameRate = 90.00";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "frameRateCompatibility = ExactOrMultiple";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "seamlessness = NotRequired";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canIncreaseClientCompositionReusedFrames) {
|
|
// this stat is not in the proto so verify by checking the string dump
|
|
constexpr size_t CLIENT_COMPOSITION_REUSED_FRAMES = 2;
|
|
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
for (size_t i = 0; i < CLIENT_COMPOSITION_REUSED_FRAMES; i++) {
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionReusedFrames());
|
|
}
|
|
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
const std::string expectedResult =
|
|
"clientCompositionReusedFrames = " + std::to_string(CLIENT_COMPOSITION_REUSED_FRAMES);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canIncreaseRefreshRateSwitches) {
|
|
// this stat is not in the proto so verify by checking the string dump
|
|
constexpr size_t REFRESH_RATE_SWITCHES = 2;
|
|
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
for (size_t i = 0; i < REFRESH_RATE_SWITCHES; i++) {
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
|
|
}
|
|
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
const std::string expectedResult =
|
|
"refreshRateSwitches = " + std::to_string(REFRESH_RATE_SWITCHES);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canIncreaseCompositionStrategyChanges) {
|
|
// this stat is not in the proto so verify by checking the string dump
|
|
constexpr size_t COMPOSITION_STRATEGY_CHANGES = 2;
|
|
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
for (size_t i = 0; i < COMPOSITION_STRATEGY_CHANGES; i++) {
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
|
|
}
|
|
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
const std::string expectedResult =
|
|
"compositionStrategyChanges = " + std::to_string(COMPOSITION_STRATEGY_CHANGES);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canAverageFrameDuration) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
mTimeStats->setPowerMode(PowerMode::ON);
|
|
mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
|
|
std::chrono::nanoseconds(6ms).count());
|
|
mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
|
|
std::chrono::nanoseconds(16ms).count());
|
|
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
EXPECT_THAT(result, HasSubstr("averageFrameDuration = 10.000 ms"));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canAverageRenderEngineTimings) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(1ms).count(),
|
|
std::make_shared<FenceTime>(
|
|
std::chrono::duration_cast<
|
|
std::chrono::nanoseconds>(3ms)
|
|
.count()));
|
|
|
|
mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
|
|
std::chrono::nanoseconds(8ms).count());
|
|
|
|
// Push a fake present fence to trigger flushing the RenderEngine timings.
|
|
mTimeStats->setPowerMode(PowerMode::ON);
|
|
mTimeStats->setPresentFenceGlobal(
|
|
std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
|
|
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 3.000 ms"));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canInsertGlobalPresentToPresent) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(1000000)));
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(2000000)));
|
|
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000)));
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000)));
|
|
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::OFF));
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(6000000)));
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(8000000)));
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.present_to_present_size());
|
|
const SFTimeStatsHistogramBucketProto& histogramProto = globalProto.present_to_present().Get(0);
|
|
EXPECT_EQ(1, histogramProto.frame_count());
|
|
EXPECT_EQ(2, histogramProto.time_millis());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canInsertGlobalFrameDuration) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
mTimeStats->setPowerMode(PowerMode::OFF);
|
|
mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
|
|
std::chrono::nanoseconds(5ms).count());
|
|
mTimeStats->setPowerMode(PowerMode::ON);
|
|
mTimeStats->recordFrameDuration(std::chrono::nanoseconds(3ms).count(),
|
|
std::chrono::nanoseconds(6ms).count());
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.frame_duration_size());
|
|
const SFTimeStatsHistogramBucketProto& histogramProto = globalProto.frame_duration().Get(0);
|
|
EXPECT_EQ(1, histogramProto.frame_count());
|
|
EXPECT_EQ(3, histogramProto.time_millis());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canInsertGlobalRenderEngineTiming) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(1ms).count(),
|
|
std::make_shared<FenceTime>(
|
|
std::chrono::duration_cast<
|
|
std::chrono::nanoseconds>(3ms)
|
|
.count()));
|
|
|
|
mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
|
|
std::chrono::nanoseconds(6ms).count());
|
|
|
|
// First verify that flushing RenderEngine durations did not occur yet.
|
|
SFTimeStatsGlobalProto preFlushProto;
|
|
ASSERT_TRUE(preFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
ASSERT_EQ(0, preFlushProto.render_engine_timing_size());
|
|
|
|
// Push a fake present fence to trigger flushing the RenderEngine timings.
|
|
mTimeStats->setPowerMode(PowerMode::ON);
|
|
mTimeStats->setPresentFenceGlobal(
|
|
std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
|
|
|
|
// Now we can verify that RenderEngine durations were flushed now.
|
|
SFTimeStatsGlobalProto postFlushProto;
|
|
ASSERT_TRUE(postFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, postFlushProto.render_engine_timing_size());
|
|
const SFTimeStatsHistogramBucketProto& histogramProto =
|
|
postFlushProto.render_engine_timing().Get(0);
|
|
EXPECT_EQ(2, histogramProto.frame_count());
|
|
EXPECT_EQ(2, histogramProto.time_millis());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canInsertOneLayerTimeStats) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 2, 2000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.stats_size());
|
|
const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0);
|
|
ASSERT_TRUE(layerProto.has_layer_name());
|
|
EXPECT_EQ(genLayerName(LAYER_ID_0), layerProto.layer_name());
|
|
ASSERT_TRUE(layerProto.has_total_frames());
|
|
EXPECT_EQ(1, layerProto.total_frames());
|
|
ASSERT_EQ(6, layerProto.deltas_size());
|
|
for (const SFTimeStatsDeltaProto& deltaProto : layerProto.deltas()) {
|
|
ASSERT_EQ(1, deltaProto.histograms_size());
|
|
const SFTimeStatsHistogramBucketProto& histogramProto = deltaProto.histograms().Get(0);
|
|
EXPECT_EQ(1, histogramProto.frame_count());
|
|
if ("post2acquire" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(1, histogramProto.time_millis());
|
|
} else if ("post2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(4, histogramProto.time_millis());
|
|
} else if ("acquire2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(3, histogramProto.time_millis());
|
|
} else if ("latch2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(2, histogramProto.time_millis());
|
|
} else if ("desired2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(1, histogramProto.time_millis());
|
|
} else if ("present2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(1, histogramProto.time_millis());
|
|
} else {
|
|
FAIL() << "Unknown delta_name: " << deltaProto.delta_name();
|
|
}
|
|
}
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canNotInsertInvalidLayerNameTimeStats) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_INVALID, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_INVALID, 2, 2000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(0, globalProto.stats_size());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canInsertMultipleLayersTimeStats) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 2000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
EXPECT_EQ(2, globalProto.stats_size());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canInsertUnorderedLayerTimeStats) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(UNORDERED_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.stats_size());
|
|
const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0);
|
|
ASSERT_TRUE(layerProto.has_layer_name());
|
|
EXPECT_EQ(genLayerName(LAYER_ID_0), layerProto.layer_name());
|
|
ASSERT_TRUE(layerProto.has_total_frames());
|
|
EXPECT_EQ(1, layerProto.total_frames());
|
|
ASSERT_EQ(6, layerProto.deltas_size());
|
|
for (const SFTimeStatsDeltaProto& deltaProto : layerProto.deltas()) {
|
|
ASSERT_EQ(1, deltaProto.histograms_size());
|
|
const SFTimeStatsHistogramBucketProto& histogramProto = deltaProto.histograms().Get(0);
|
|
EXPECT_EQ(1, histogramProto.frame_count());
|
|
if ("post2acquire" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(0, histogramProto.time_millis());
|
|
} else if ("post2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(2, histogramProto.time_millis());
|
|
} else if ("acquire2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(2, histogramProto.time_millis());
|
|
} else if ("latch2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(2, histogramProto.time_millis());
|
|
} else if ("desired2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(1, histogramProto.time_millis());
|
|
} else if ("present2present" == deltaProto.delta_name()) {
|
|
EXPECT_EQ(1, histogramProto.time_millis());
|
|
} else {
|
|
FAIL() << "Unknown delta_name: " << deltaProto.delta_name();
|
|
}
|
|
}
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, recordRefreshRateNewConfigs) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
uint32_t fpsOne = 30;
|
|
uint32_t fpsTwo = 90;
|
|
uint64_t millisOne = 5000;
|
|
uint64_t millisTwo = 7000;
|
|
|
|
mTimeStats->recordRefreshRate(fpsOne, ms2ns(millisOne));
|
|
mTimeStats->recordRefreshRate(fpsTwo, ms2ns(millisTwo));
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
SFTimeStatsDisplayConfigBucketProto expectedBucketOne;
|
|
SFTimeStatsDisplayConfigProto* expectedConfigOne = expectedBucketOne.mutable_config();
|
|
expectedConfigOne->set_fps(fpsOne);
|
|
expectedBucketOne.set_duration_millis(millisOne);
|
|
|
|
SFTimeStatsDisplayConfigBucketProto expectedBucketTwo;
|
|
SFTimeStatsDisplayConfigProto* expectedConfigTwo = expectedBucketTwo.mutable_config();
|
|
expectedConfigTwo->set_fps(fpsTwo);
|
|
expectedBucketTwo.set_duration_millis(millisTwo);
|
|
|
|
EXPECT_THAT(globalProto.display_config_stats(), SizeIs(2));
|
|
|
|
std::unordered_set<uint32_t> seen_fps;
|
|
for (const auto& bucket : globalProto.display_config_stats()) {
|
|
seen_fps.emplace(bucket.config().fps());
|
|
if (fpsOne == bucket.config().fps()) {
|
|
EXPECT_EQ(millisOne, bucket.duration_millis());
|
|
} else if (fpsTwo == bucket.config().fps()) {
|
|
EXPECT_EQ(millisTwo, bucket.duration_millis());
|
|
} else {
|
|
FAIL() << "Unknown fps: " << bucket.config().fps();
|
|
}
|
|
}
|
|
EXPECT_THAT(seen_fps, UnorderedElementsAre(fpsOne, fpsTwo));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, recordRefreshRateUpdatesConfig) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
uint32_t fps = 30;
|
|
uint64_t millisOne = 5000;
|
|
uint64_t millisTwo = 7000;
|
|
|
|
mTimeStats->recordRefreshRate(fps, ms2ns(millisOne));
|
|
mTimeStats->recordRefreshRate(fps, ms2ns(millisTwo));
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
EXPECT_THAT(globalProto.display_config_stats(), SizeIs(1));
|
|
EXPECT_EQ(fps, globalProto.display_config_stats().Get(0).config().fps());
|
|
EXPECT_EQ(millisOne + millisTwo, globalProto.display_config_stats().Get(0).duration_millis());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canRemoveTimeRecord) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(INCOMPLETE_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(0, 2));
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.stats_size());
|
|
const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0);
|
|
ASSERT_TRUE(layerProto.has_total_frames());
|
|
EXPECT_EQ(1, layerProto.total_frames());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canRecoverFromIncompleteTimeRecordError) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
uint64_t frameNumber = 1;
|
|
nsecs_t ts = 1000000;
|
|
insertTimeRecord(INCOMPLETE_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
for (size_t i = 0; i < impl::TimeStats::MAX_NUM_TIME_RECORDS + 2; i++) {
|
|
frameNumber++;
|
|
ts += 1000000;
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, frameNumber, ts);
|
|
}
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.stats_size());
|
|
const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0);
|
|
ASSERT_TRUE(layerProto.has_total_frames());
|
|
EXPECT_EQ(1, layerProto.total_frames());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, layerTimeStatsOnDestroy) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(0));
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.stats_size());
|
|
const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0);
|
|
ASSERT_TRUE(layerProto.has_total_frames());
|
|
EXPECT_EQ(1, layerProto.total_frames());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canClearTimeStats) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementTotalFrames());
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementMissedFrames());
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionFrames());
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
|
|
|
|
mTimeStats->recordFrameDuration(std::chrono::nanoseconds(3ms).count(),
|
|
std::chrono::nanoseconds(6ms).count());
|
|
mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
|
|
std::chrono::nanoseconds(6ms).count());
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(1000000)));
|
|
ASSERT_NO_FATAL_FAILURE(
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(2000000)));
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
|
|
EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
EXPECT_EQ(0, globalProto.total_frames());
|
|
EXPECT_EQ(0, globalProto.missed_frames());
|
|
EXPECT_EQ(0, globalProto.client_composition_frames());
|
|
EXPECT_EQ(0, globalProto.present_to_present_size());
|
|
EXPECT_EQ(0, globalProto.frame_duration_size());
|
|
EXPECT_EQ(0, globalProto.render_engine_timing_size());
|
|
EXPECT_EQ(0, globalProto.stats_size());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canClearDumpOnlyTimeStats) {
|
|
// These stats are not in the proto so verify by checking the string dump.
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionReusedFrames());
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
|
|
mTimeStats->setPowerMode(PowerMode::ON);
|
|
mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
|
|
std::chrono::nanoseconds(5ms).count());
|
|
mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
|
|
std::chrono::nanoseconds(6ms).count());
|
|
mTimeStats->setPresentFenceGlobal(
|
|
std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
|
|
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2,
|
|
3});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2,
|
|
3});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::DisplayHAL, 1, 2, 3});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::AppDeadlineMissed, 1, 2, 3});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::SurfaceFlingerScheduling, 1, 2, 3});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::PredictionError, 1, 2, 3});
|
|
mTimeStats->incrementJankyFrames(
|
|
{kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
|
|
JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2, 3});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::None, 1, 2, 3});
|
|
|
|
EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
|
|
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
EXPECT_THAT(result, HasSubstr("clientCompositionReusedFrames = 0"));
|
|
EXPECT_THAT(result, HasSubstr("refreshRateSwitches = 0"));
|
|
EXPECT_THAT(result, HasSubstr("compositionStrategyChanges = 0"));
|
|
EXPECT_THAT(result, HasSubstr("averageFrameDuration = 0.000 ms"));
|
|
EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 0.000 ms"));
|
|
std::string expectedResult = "totalTimelineFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "jankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "sfLongCpuJankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "sfLongGpuJankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "sfUnattributedJankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "appUnattributedJankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "sfSchedulingJankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "sfPredictionErrorJankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
expectedResult = "appBufferStuffingJankyFrames = ";
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canDumpWithMaxLayers) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 3, 2000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(
|
|
globalProto.ParseFromString(inputCommand(InputCommand::DUMP_MAXLAYERS_1, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(1, globalProto.stats_size());
|
|
const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0);
|
|
ASSERT_TRUE(layerProto.has_layer_name());
|
|
EXPECT_EQ(genLayerName(LAYER_ID_1), layerProto.layer_name());
|
|
ASSERT_TRUE(layerProto.has_total_frames());
|
|
EXPECT_EQ(2, layerProto.total_frames());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canDumpWithInvalidMaxLayers) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(
|
|
inputCommand(InputCommand::DUMP_MAXLAYERS_INVALID, FMT_PROTO)));
|
|
|
|
ASSERT_EQ(0, globalProto.stats_size());
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, noInfInAverageFPS) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 1000000);
|
|
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
EXPECT_THAT(result, HasSubstr("averageFPS = 0.000"));
|
|
}
|
|
|
|
namespace {
|
|
FrameTimingHistogram buildExpectedHistogram(const std::vector<int32_t>& times,
|
|
const std::vector<int32_t>& frameCounts) {
|
|
FrameTimingHistogram histogram;
|
|
for (int i = 0; i < times.size(); i++) {
|
|
ALOGE("Writing time: %d", times[i]);
|
|
histogram.add_time_millis_buckets(times[i]);
|
|
ALOGE("Writing count: %d", frameCounts[i]);
|
|
histogram.add_frame_counts((int64_t)frameCounts[i]);
|
|
}
|
|
return histogram;
|
|
}
|
|
} // namespace
|
|
|
|
MATCHER_P(HistogramEq, expected, "") {
|
|
*result_listener << "Histograms are not equal! \n";
|
|
|
|
if (arg.time_millis_buckets_size() != expected.time_millis_buckets_size()) {
|
|
*result_listener << "Time millis bucket are different sizes. Expected: "
|
|
<< expected.time_millis_buckets_size() << ". Actual "
|
|
<< arg.time_millis_buckets_size();
|
|
return false;
|
|
}
|
|
if (arg.frame_counts_size() != expected.frame_counts_size()) {
|
|
*result_listener << "Frame counts are different sizes. Expected: "
|
|
<< expected.frame_counts_size() << ". Actual " << arg.frame_counts_size();
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < expected.time_millis_buckets_size(); i++) {
|
|
if (arg.time_millis_buckets(i) != expected.time_millis_buckets(i)) {
|
|
*result_listener << "time_millis_bucket[" << i
|
|
<< "] is different. Expected: " << expected.time_millis_buckets(i)
|
|
<< ". Actual: " << arg.time_millis_buckets(i);
|
|
return false;
|
|
}
|
|
if (arg.frame_counts(i) != expected.frame_counts(i)) {
|
|
*result_listener << "frame_counts[" << i
|
|
<< "] is different. Expected: " << expected.frame_counts(i)
|
|
<< ". Actual: " << arg.frame_counts(i);
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, globalStatsCallback) {
|
|
constexpr size_t TOTAL_FRAMES = 5;
|
|
constexpr size_t MISSED_FRAMES = 4;
|
|
constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
|
|
constexpr size_t DISPLAY_EVENT_CONNECTIONS = 14;
|
|
constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
|
|
constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
|
|
constexpr nsecs_t APP_DEADLINE_DELTA = 3'000'000;
|
|
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
for (size_t i = 0; i < TOTAL_FRAMES; i++) {
|
|
mTimeStats->incrementTotalFrames();
|
|
}
|
|
for (size_t i = 0; i < MISSED_FRAMES; i++) {
|
|
mTimeStats->incrementMissedFrames();
|
|
}
|
|
for (size_t i = 0; i < CLIENT_COMPOSITION_FRAMES; i++) {
|
|
mTimeStats->incrementClientCompositionFrames();
|
|
}
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
|
|
mTimeStats->recordDisplayEventConnectionCount(DISPLAY_EVENT_CONNECTIONS);
|
|
mTimeStats->setPowerMode(PowerMode::ON);
|
|
mTimeStats->recordFrameDuration(1000000, 3000000);
|
|
mTimeStats->recordRenderEngineDuration(2000000, 4000000);
|
|
mTimeStats->recordRenderEngineDuration(2000000, std::make_shared<FenceTime>(3000000));
|
|
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
|
|
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
|
|
APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
|
|
APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::DisplayHAL, DISPLAY_DEADLINE_DELTA,
|
|
DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::AppDeadlineMissed,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
|
|
APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::SurfaceFlingerScheduling,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
|
|
APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::PredictionError, DISPLAY_DEADLINE_DELTA,
|
|
DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames(
|
|
{kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
|
|
JankType::AppDeadlineMissed | JankType::BufferStuffing, DISPLAY_DEADLINE_DELTA,
|
|
DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::BufferStuffing, DISPLAY_DEADLINE_DELTA,
|
|
DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::None, DISPLAY_DEADLINE_DELTA,
|
|
DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
|
|
|
|
std::string pulledData;
|
|
EXPECT_TRUE(mTimeStats->onPullAtom(10062 /*SURFACEFLINGER_STATS_GLOBAL_INFO*/, &pulledData));
|
|
|
|
android::surfaceflinger::SurfaceflingerStatsGlobalInfoWrapper atomList;
|
|
ASSERT_TRUE(atomList.ParseFromString(pulledData));
|
|
ASSERT_EQ(atomList.atom_size(), 1);
|
|
const android::surfaceflinger::SurfaceflingerStatsGlobalInfo& atom = atomList.atom(0);
|
|
|
|
EXPECT_EQ(atom.total_frames(), TOTAL_FRAMES);
|
|
EXPECT_EQ(atom.missed_frames(), MISSED_FRAMES);
|
|
EXPECT_EQ(atom.client_composition_frames(), CLIENT_COMPOSITION_FRAMES);
|
|
// Display on millis is not checked.
|
|
EXPECT_EQ(atom.animation_millis(), 2);
|
|
EXPECT_EQ(atom.event_connection_count(), DISPLAY_EVENT_CONNECTIONS);
|
|
EXPECT_THAT(atom.frame_duration(), HistogramEq(buildExpectedHistogram({2}, {1})));
|
|
EXPECT_THAT(atom.render_engine_timing(), HistogramEq(buildExpectedHistogram({1, 2}, {1, 1})));
|
|
EXPECT_EQ(atom.total_timeline_frames(), 9);
|
|
EXPECT_EQ(atom.total_janky_frames(), 7);
|
|
EXPECT_EQ(atom.total_janky_frames_with_long_cpu(), 1);
|
|
EXPECT_EQ(atom.total_janky_frames_with_long_gpu(), 1);
|
|
EXPECT_EQ(atom.total_janky_frames_sf_unattributed(), 1);
|
|
EXPECT_EQ(atom.total_janky_frames_app_unattributed(), 2);
|
|
EXPECT_EQ(atom.total_janky_frames_sf_scheduling(), 1);
|
|
EXPECT_EQ(atom.total_jank_frames_sf_prediction_error(), 1);
|
|
EXPECT_EQ(atom.total_jank_frames_app_buffer_stuffing(), 2);
|
|
EXPECT_EQ(atom.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
|
|
EXPECT_THAT(atom.sf_deadline_misses(), HistogramEq(buildExpectedHistogram({1}, {7})));
|
|
EXPECT_THAT(atom.sf_prediction_errors(), HistogramEq(buildExpectedHistogram({2}, {7})));
|
|
EXPECT_EQ(atom.render_rate_bucket(), RENDER_RATE_BUCKET_0);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
EXPECT_EQ(0, globalProto.total_frames());
|
|
EXPECT_EQ(0, globalProto.missed_frames());
|
|
EXPECT_EQ(0, globalProto.client_composition_frames());
|
|
EXPECT_EQ(0, globalProto.present_to_present_size());
|
|
|
|
// also check dump-only stats: expect that global stats are indeed dropped but there should
|
|
// still be stats for the layer
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
std::string expectedResult = "totalTimelineFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "totalTimelineFrames = " + std::to_string(9);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "jankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "jankyFrames = " + std::to_string(7);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfLongCpuJankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfLongGpuJankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfUnattributedJankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "appUnattributedJankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfSchedulingJankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(0);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(2);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, layerStatsCallback_pullsAllAndClears) {
|
|
constexpr size_t LATE_ACQUIRE_FRAMES = 2;
|
|
constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
|
|
constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
|
|
constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
|
|
constexpr nsecs_t APP_DEADLINE_DELTA_2MS = 2'000'000;
|
|
constexpr nsecs_t APP_DEADLINE_DELTA_3MS = 3'000'000;
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000, {},
|
|
TimeStatsHelper::GameModeStandard);
|
|
for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
|
|
mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
|
|
}
|
|
for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
|
|
mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
|
|
}
|
|
const auto frameRate60 = TimeStats::SetFrameRateVote{
|
|
.frameRate = 60.0f,
|
|
.frameRateCompatibility =
|
|
TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
|
|
.seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
|
|
};
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate60,
|
|
TimeStatsHelper::GameModeStandard);
|
|
|
|
mTimeStats->incrementJankyFrames(
|
|
{kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard, JankType::SurfaceFlingerCpuDeadlineMissed,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
|
|
mTimeStats->incrementJankyFrames(
|
|
{kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard, JankType::SurfaceFlingerGpuDeadlineMissed,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard, JankType::DisplayHAL,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
|
|
APP_DEADLINE_DELTA_3MS});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard,
|
|
JankType::AppDeadlineMissed, DISPLAY_DEADLINE_DELTA,
|
|
DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard,
|
|
JankType::SurfaceFlingerScheduling, DISPLAY_DEADLINE_DELTA,
|
|
DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_2MS});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard, JankType::PredictionError,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
|
|
APP_DEADLINE_DELTA_2MS});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard,
|
|
JankType::AppDeadlineMissed | JankType::BufferStuffing,
|
|
DISPLAY_DEADLINE_DELTA, APP_DEADLINE_DELTA_2MS,
|
|
APP_DEADLINE_DELTA_2MS});
|
|
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
|
|
TimeStatsHelper::GameModeStandard, JankType::None,
|
|
DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
|
|
APP_DEADLINE_DELTA_3MS});
|
|
|
|
std::string pulledData;
|
|
EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
|
|
|
|
SurfaceflingerStatsLayerInfoWrapper atomList;
|
|
ASSERT_TRUE(atomList.ParseFromString(pulledData));
|
|
ASSERT_EQ(atomList.atom_size(), 1);
|
|
const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
|
|
|
|
EXPECT_EQ(atom.layer_name(), genLayerName(LAYER_ID_0));
|
|
EXPECT_EQ(atom.total_frames(), 1);
|
|
EXPECT_EQ(atom.dropped_frames(), 0);
|
|
EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_THAT(atom.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
|
|
EXPECT_THAT(atom.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
|
|
EXPECT_THAT(atom.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
|
|
EXPECT_THAT(atom.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_THAT(atom.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_EQ(atom.late_acquire_frames(), LATE_ACQUIRE_FRAMES);
|
|
EXPECT_EQ(atom.bad_desired_present_frames(), BAD_DESIRED_PRESENT_FRAMES);
|
|
EXPECT_EQ(atom.uid(), UID_0);
|
|
EXPECT_EQ(atom.total_timeline_frames(), 8);
|
|
EXPECT_EQ(atom.total_janky_frames(), 7);
|
|
EXPECT_EQ(atom.total_janky_frames_with_long_cpu(), 1);
|
|
EXPECT_EQ(atom.total_janky_frames_with_long_gpu(), 1);
|
|
EXPECT_EQ(atom.total_janky_frames_sf_unattributed(), 1);
|
|
EXPECT_EQ(atom.total_janky_frames_app_unattributed(), 2);
|
|
EXPECT_EQ(atom.total_janky_frames_sf_scheduling(), 1);
|
|
EXPECT_EQ(atom.total_jank_frames_sf_prediction_error(), 1);
|
|
EXPECT_EQ(atom.total_jank_frames_app_buffer_stuffing(), 1);
|
|
EXPECT_EQ(atom.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
|
|
EXPECT_EQ(atom.render_rate_bucket(), RENDER_RATE_BUCKET_0);
|
|
EXPECT_THAT(atom.set_frame_rate_vote().frame_rate(), testing::FloatEq(frameRate60.frameRate));
|
|
EXPECT_EQ((int)atom.set_frame_rate_vote().frame_rate_compatibility(),
|
|
(int)frameRate60.frameRateCompatibility);
|
|
EXPECT_EQ((int)atom.set_frame_rate_vote().seamlessness(), (int)frameRate60.seamlessness);
|
|
EXPECT_THAT(atom.app_deadline_misses(), HistogramEq(buildExpectedHistogram({3, 2}, {4, 3})));
|
|
EXPECT_EQ(atom.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD);
|
|
|
|
SFTimeStatsGlobalProto globalProto;
|
|
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
|
|
|
|
EXPECT_EQ(0, globalProto.stats_size());
|
|
|
|
// also check dump-only stats: expect that layer stats are indeed dropped but there should still
|
|
// be global stats
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
std::string expectedResult = "totalTimelineFrames = " + std::to_string(8);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "jankyFrames = " + std::to_string(7);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(1);
|
|
EXPECT_THAT(result, HasSubstr(expectedResult));
|
|
|
|
std::string expectedMissing = "uid = " + std::to_string(UID_0);
|
|
EXPECT_THAT(result, Not(HasSubstr(expectedMissing)));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, layerStatsCallback_multipleGameModes) {
|
|
constexpr size_t LATE_ACQUIRE_FRAMES = 2;
|
|
constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000, {},
|
|
TimeStatsHelper::GameModeStandard);
|
|
for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
|
|
mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
|
|
}
|
|
for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
|
|
mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
|
|
}
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, {},
|
|
TimeStatsHelper::GameModeStandard);
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, {},
|
|
TimeStatsHelper::GameModePerformance);
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 4000000, {}, TimeStatsHelper::GameModeBattery);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 5, 4000000, {}, TimeStatsHelper::GameModeBattery);
|
|
|
|
std::string pulledData;
|
|
EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
|
|
|
|
SurfaceflingerStatsLayerInfoWrapper atomList;
|
|
ASSERT_TRUE(atomList.ParseFromString(pulledData));
|
|
// The first time record is never uploaded to stats.
|
|
ASSERT_EQ(atomList.atom_size(), 3);
|
|
// Layers are ordered based on the hash in LayerStatsKey. For this test, the order happens to
|
|
// be: 0 - Battery 1 - Performance 2 - Standard
|
|
const SurfaceflingerStatsLayerInfo& atom0 = atomList.atom(0);
|
|
|
|
EXPECT_EQ(atom0.layer_name(), genLayerName(LAYER_ID_0));
|
|
EXPECT_EQ(atom0.total_frames(), 2);
|
|
EXPECT_EQ(atom0.dropped_frames(), 0);
|
|
EXPECT_THAT(atom0.present_to_present(), HistogramEq(buildExpectedHistogram({0, 1}, {1, 1})));
|
|
EXPECT_THAT(atom0.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {2})));
|
|
EXPECT_THAT(atom0.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {2})));
|
|
EXPECT_THAT(atom0.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {2})));
|
|
EXPECT_THAT(atom0.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {2})));
|
|
EXPECT_THAT(atom0.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {2})));
|
|
EXPECT_EQ(atom0.late_acquire_frames(), 0);
|
|
EXPECT_EQ(atom0.bad_desired_present_frames(), 0);
|
|
EXPECT_EQ(atom0.uid(), UID_0);
|
|
EXPECT_EQ(atom0.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
|
|
EXPECT_EQ(atom0.render_rate_bucket(), RENDER_RATE_BUCKET_0);
|
|
EXPECT_EQ(atom0.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_BATTERY);
|
|
|
|
const SurfaceflingerStatsLayerInfo& atom1 = atomList.atom(1);
|
|
|
|
EXPECT_EQ(atom1.layer_name(), genLayerName(LAYER_ID_0));
|
|
EXPECT_EQ(atom1.total_frames(), 1);
|
|
EXPECT_EQ(atom1.dropped_frames(), 0);
|
|
EXPECT_THAT(atom1.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_THAT(atom1.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
|
|
EXPECT_THAT(atom1.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
|
|
EXPECT_THAT(atom1.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
|
|
EXPECT_THAT(atom1.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_THAT(atom1.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_EQ(atom1.late_acquire_frames(), 0);
|
|
EXPECT_EQ(atom1.bad_desired_present_frames(), 0);
|
|
EXPECT_EQ(atom1.uid(), UID_0);
|
|
EXPECT_EQ(atom1.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
|
|
EXPECT_EQ(atom1.render_rate_bucket(), RENDER_RATE_BUCKET_0);
|
|
EXPECT_EQ(atom1.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_PERFORMANCE);
|
|
|
|
const SurfaceflingerStatsLayerInfo& atom2 = atomList.atom(2);
|
|
|
|
EXPECT_EQ(atom2.layer_name(), genLayerName(LAYER_ID_0));
|
|
EXPECT_EQ(atom2.total_frames(), 1);
|
|
EXPECT_EQ(atom2.dropped_frames(), 0);
|
|
EXPECT_THAT(atom2.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_THAT(atom2.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
|
|
EXPECT_THAT(atom2.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
|
|
EXPECT_THAT(atom2.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
|
|
EXPECT_THAT(atom2.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_THAT(atom2.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
|
|
EXPECT_EQ(atom2.late_acquire_frames(), LATE_ACQUIRE_FRAMES);
|
|
EXPECT_EQ(atom2.bad_desired_present_frames(), BAD_DESIRED_PRESENT_FRAMES);
|
|
EXPECT_EQ(atom2.uid(), UID_0);
|
|
EXPECT_EQ(atom2.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
|
|
EXPECT_EQ(atom2.render_rate_bucket(), RENDER_RATE_BUCKET_0);
|
|
EXPECT_EQ(atom2.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD);
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleLayers) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
|
|
|
|
std::string pulledData;
|
|
EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
|
|
|
|
SurfaceflingerStatsLayerInfoWrapper atomList;
|
|
ASSERT_TRUE(atomList.ParseFromString(pulledData));
|
|
ASSERT_EQ(atomList.atom_size(), 2);
|
|
std::vector<std::string> actualLayerNames = {atomList.atom(0).layer_name(),
|
|
atomList.atom(1).layer_name()};
|
|
EXPECT_THAT(actualLayerNames,
|
|
UnorderedElementsAre(genLayerName(LAYER_ID_0), genLayerName(LAYER_ID_1)));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleBuckets) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
|
|
|
|
// Now make sure that TimeStats flushes global stats to set the callback.
|
|
mTimeStats->setPowerMode(PowerMode::ON);
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
|
|
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
|
|
|
|
std::string pulledData;
|
|
EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
|
|
|
|
SurfaceflingerStatsLayerInfoWrapper atomList;
|
|
ASSERT_TRUE(atomList.ParseFromString(pulledData));
|
|
ASSERT_EQ(atomList.atom_size(), 1);
|
|
const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
|
|
EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1, 2}, {2, 1})));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, layerStatsCallback_limitsHistogramBuckets) {
|
|
mTimeStats = std::make_unique<impl::TimeStats>(std::nullopt, 1);
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
|
|
|
|
std::string pulledData;
|
|
EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
|
|
|
|
SurfaceflingerStatsLayerInfoWrapper atomList;
|
|
ASSERT_TRUE(atomList.ParseFromString(pulledData));
|
|
ASSERT_EQ(atomList.atom_size(), 1);
|
|
const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
|
|
EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {2})));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, layerStatsCallback_limitsLayers) {
|
|
mTimeStats = std::make_unique<impl::TimeStats>(1, std::nullopt);
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 4, 5000000);
|
|
|
|
std::string pulledData;
|
|
EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
|
|
|
|
SurfaceflingerStatsLayerInfoWrapper atomList;
|
|
ASSERT_TRUE(atomList.ParseFromString(pulledData));
|
|
ASSERT_EQ(atomList.atom_size(), 1);
|
|
EXPECT_EQ(atomList.atom(0).layer_name(), genLayerName(LAYER_ID_1));
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, canSurviveMonkey) {
|
|
if (g_noSlowTests) {
|
|
GTEST_SKIP();
|
|
}
|
|
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
for (size_t i = 0; i < 10000000; ++i) {
|
|
const int32_t layerId = genRandomInt32(-1, 10);
|
|
const int32_t frameNumber = genRandomInt32(1, 10);
|
|
switch (genRandomInt32(0, 100)) {
|
|
case 0:
|
|
ALOGV("removeTimeRecord");
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerId, frameNumber));
|
|
continue;
|
|
case 1:
|
|
ALOGV("onDestroy");
|
|
ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerId));
|
|
continue;
|
|
}
|
|
TimeStamp type = static_cast<TimeStamp>(genRandomInt32(TIME_STAMP_BEGIN, TIME_STAMP_END));
|
|
const int32_t ts = genRandomInt32(1, 1000000000);
|
|
ALOGV("type[%d], layerId[%d], frameNumber[%d], ts[%d]", type, layerId, frameNumber, ts);
|
|
setTimeStamp(type, layerId, frameNumber, ts, {}, kGameMode);
|
|
}
|
|
}
|
|
|
|
TEST_F(TimeStatsTest, refreshRateIsClampedToNearestBucket) {
|
|
// this stat is not in the proto so verify by checking the string dump
|
|
const auto verifyRefreshRateBucket = [&](Fps fps, int32_t bucket) {
|
|
EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
|
|
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
|
|
|
|
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
|
|
mTimeStats->incrementJankyFrames({fps, std::nullopt, UID_0, genLayerName(LAYER_ID_0),
|
|
kGameMode, JankType::None, 0, 0, 0});
|
|
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
|
|
std::string expectedResult = "displayRefreshRate = " + std::to_string(bucket) + " fps";
|
|
EXPECT_THAT(result, HasSubstr(expectedResult)) << "failed for " << fps;
|
|
};
|
|
|
|
verifyRefreshRateBucket(Fps(91.f), 90);
|
|
verifyRefreshRateBucket(Fps(89.f), 90);
|
|
|
|
verifyRefreshRateBucket(Fps(61.f), 60);
|
|
verifyRefreshRateBucket(Fps(59.f), 60);
|
|
|
|
verifyRefreshRateBucket(Fps(31.f), 30);
|
|
verifyRefreshRateBucket(Fps(29.f), 30);
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace android
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|
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
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