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162 lines
6.0 KiB
162 lines
6.0 KiB
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_
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#define ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_
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#include "base/allocator.h"
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#include "base/arena_bit_vector.h"
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#include "base/bit_table.h"
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#include "base/bit_vector-inl.h"
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#include "base/memory_region.h"
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#include "base/scoped_arena_containers.h"
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#include "base/value_object.h"
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#include "dex_register_location.h"
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#include "nodes.h"
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#include "stack_map.h"
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namespace art {
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/**
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* Collects and builds stack maps for a method. All the stack maps
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* for a method are placed in a CodeInfo object.
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*/
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class StackMapStream : public DeletableArenaObject<kArenaAllocStackMapStream> {
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public:
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explicit StackMapStream(ScopedArenaAllocator* allocator, InstructionSet instruction_set)
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: allocator_(allocator),
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instruction_set_(instruction_set),
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stack_maps_(allocator),
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register_masks_(allocator),
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stack_masks_(allocator),
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inline_infos_(allocator),
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method_infos_(allocator),
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dex_register_masks_(allocator),
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dex_register_maps_(allocator),
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dex_register_catalog_(allocator),
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lazy_stack_masks_(allocator->Adapter(kArenaAllocStackMapStream)),
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current_stack_map_(),
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current_inline_infos_(allocator->Adapter(kArenaAllocStackMapStream)),
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current_dex_registers_(allocator->Adapter(kArenaAllocStackMapStream)),
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previous_dex_registers_(allocator->Adapter(kArenaAllocStackMapStream)),
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dex_register_timestamp_(allocator->Adapter(kArenaAllocStackMapStream)),
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expected_num_dex_registers_(0u),
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temp_dex_register_mask_(allocator, 32, true, kArenaAllocStackMapStream),
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temp_dex_register_map_(allocator->Adapter(kArenaAllocStackMapStream)) {
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}
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void BeginMethod(size_t frame_size_in_bytes,
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size_t core_spill_mask,
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size_t fp_spill_mask,
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uint32_t num_dex_registers,
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bool baseline = false);
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void EndMethod(size_t code_size);
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void BeginStackMapEntry(uint32_t dex_pc,
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uint32_t native_pc_offset,
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uint32_t register_mask = 0,
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BitVector* sp_mask = nullptr,
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StackMap::Kind kind = StackMap::Kind::Default,
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bool needs_vreg_info = true);
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void EndStackMapEntry();
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void AddDexRegisterEntry(DexRegisterLocation::Kind kind, int32_t value) {
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current_dex_registers_.push_back(DexRegisterLocation(kind, value));
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}
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void BeginInlineInfoEntry(ArtMethod* method,
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uint32_t dex_pc,
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uint32_t num_dex_registers,
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const DexFile* outer_dex_file = nullptr);
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void EndInlineInfoEntry();
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size_t GetNumberOfStackMaps() const {
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return stack_maps_.size();
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}
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uint32_t GetStackMapNativePcOffset(size_t i);
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void SetStackMapNativePcOffset(size_t i, uint32_t native_pc_offset);
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// Encode all stack map data.
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// The returned vector is allocated using the allocator passed to the StackMapStream.
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ScopedArenaVector<uint8_t> Encode();
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private:
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static constexpr uint32_t kNoValue = -1;
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void CreateDexRegisterMap();
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// Invokes the callback with pointer of each BitTableBuilder field.
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template<typename Callback>
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void ForEachBitTable(Callback callback) {
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size_t index = 0;
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callback(index++, &stack_maps_);
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callback(index++, ®ister_masks_);
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callback(index++, &stack_masks_);
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callback(index++, &inline_infos_);
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callback(index++, &method_infos_);
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callback(index++, &dex_register_masks_);
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callback(index++, &dex_register_maps_);
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callback(index++, &dex_register_catalog_);
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CHECK_EQ(index, CodeInfo::kNumBitTables);
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}
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ScopedArenaAllocator* allocator_;
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const InstructionSet instruction_set_;
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uint32_t code_size_ = 0;
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uint32_t packed_frame_size_ = 0;
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uint32_t core_spill_mask_ = 0;
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uint32_t fp_spill_mask_ = 0;
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uint32_t num_dex_registers_ = 0;
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bool baseline_;
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BitTableBuilder<StackMap> stack_maps_;
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BitTableBuilder<RegisterMask> register_masks_;
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BitmapTableBuilder stack_masks_;
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BitTableBuilder<InlineInfo> inline_infos_;
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BitTableBuilder<MethodInfo> method_infos_;
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BitmapTableBuilder dex_register_masks_;
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BitTableBuilder<DexRegisterMapInfo> dex_register_maps_;
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BitTableBuilder<DexRegisterInfo> dex_register_catalog_;
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ScopedArenaVector<BitVector*> lazy_stack_masks_;
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// Variables which track the current state between Begin/End calls;
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bool in_method_ = false;
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bool in_stack_map_ = false;
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bool in_inline_info_ = false;
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BitTableBuilder<StackMap>::Entry current_stack_map_;
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ScopedArenaVector<BitTableBuilder<InlineInfo>::Entry> current_inline_infos_;
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ScopedArenaVector<DexRegisterLocation> current_dex_registers_;
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ScopedArenaVector<DexRegisterLocation> previous_dex_registers_;
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ScopedArenaVector<uint32_t> dex_register_timestamp_; // Stack map index of last change.
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size_t expected_num_dex_registers_;
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// Temporary variables used in CreateDexRegisterMap.
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// They are here so that we can reuse the reserved memory.
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ArenaBitVector temp_dex_register_mask_;
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ScopedArenaVector<BitTableBuilder<DexRegisterMapInfo>::Entry> temp_dex_register_map_;
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// A set of lambda functions to be executed at the end to verify
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// the encoded data. It is generally only used in debug builds.
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std::vector<std::function<void(CodeInfo&)>> dchecks_;
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DISALLOW_COPY_AND_ASSIGN(StackMapStream);
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};
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} // namespace art
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#endif // ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_
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