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102 lines
3.0 KiB
102 lines
3.0 KiB
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "host/libs/wayland/wayland_server.h"
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#include <android-base/logging.h>
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#include <wayland-server-core.h>
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#include <wayland-server-protocol.h>
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#include "host/libs/wayland/wayland_compositor.h"
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#include "host/libs/wayland/wayland_dmabuf.h"
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#include "host/libs/wayland/wayland_seat.h"
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#include "host/libs/wayland/wayland_shell.h"
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#include "host/libs/wayland/wayland_subcompositor.h"
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#include "host/libs/wayland/wayland_surface.h"
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#include "host/libs/wayland/wayland_utils.h"
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namespace wayland {
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namespace internal {
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struct WaylandServerState {
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struct wl_display* display_ = nullptr;
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Surfaces surfaces_;
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};
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} // namespace internal
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WaylandServer::WaylandServer(int wayland_socket_fd) {
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server_thread_ =
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std::thread(
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[this, wayland_socket_fd]() {
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ServerLoop(wayland_socket_fd);
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});
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std::unique_lock<std::mutex> lock(server_ready_mutex_);
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server_ready_cv_.wait(lock, [&]{return server_ready_; });
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}
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WaylandServer::~WaylandServer() {
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wl_display_terminate(server_state_->display_);
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server_thread_.join();
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}
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void WaylandServer::ServerLoop(int fd) {
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server_state_.reset(new internal::WaylandServerState());
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server_state_->display_ = wl_display_create();
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CHECK(server_state_->display_ != nullptr)
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<< "Failed to start WaylandServer: failed to create display";
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if (fd < 0) {
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const char* socket = wl_display_add_socket_auto(server_state_->display_);
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CHECK(socket != nullptr)
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<< "Failed to start WaylandServer: failed to create socket";
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LOG(INFO) << "WaylandServer running on socket " << socket;
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} else {
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CHECK(wl_display_add_socket_fd(server_state_->display_, fd) == 0)
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<< "Failed to start WaylandServer: failed to use fd " << fd;
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LOG(INFO) << "WaylandServer running on socket " << fd;
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}
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wl_display_init_shm(server_state_->display_);
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BindCompositorInterface(server_state_->display_, &server_state_->surfaces_);
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BindDmabufInterface(server_state_->display_);
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BindSubcompositorInterface(server_state_->display_);
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BindSeatInterface(server_state_->display_);
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BindShellInterface(server_state_->display_);
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{
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std::lock_guard<std::mutex> lock(server_ready_mutex_);
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server_ready_ = true;
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}
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server_ready_cv_.notify_one();
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wl_display_run(server_state_->display_);
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wl_display_destroy(server_state_->display_);
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}
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void WaylandServer::OnNextFrame(const Surfaces::FrameCallback& callback) {
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server_state_->surfaces_.OnNextFrame(callback);
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}
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} // namespace wayland
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