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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ScenicWindow.cpp:
// Implements methods from ScenicWindow
//
#include "util/fuchsia/ScenicWindow.h"
#include <fuchsia/images/cpp/fidl.h>
#include <fuchsia/ui/views/cpp/fidl.h>
#include <lib/async-loop/cpp/loop.h>
#include <lib/async-loop/default.h>
#include <lib/fdio/directory.h>
#include <lib/fidl/cpp/interface_ptr.h>
#include <lib/fidl/cpp/interface_request.h>
#include <lib/ui/scenic/cpp/view_token_pair.h>
#include <lib/zx/channel.h>
#include <zircon/status.h>
namespace
{
async::Loop *GetDefaultLoop()
{
static async::Loop *defaultLoop = new async::Loop(&kAsyncLoopConfigNeverAttachToThread);
return defaultLoop;
}
zx::channel ConnectToServiceRoot()
{
zx::channel clientChannel;
zx::channel serverChannel;
zx_status_t result = zx::channel::create(0, &clientChannel, &serverChannel);
ASSERT(result == ZX_OK);
result = fdio_service_connect("/svc/.", serverChannel.release());
ASSERT(result == ZX_OK);
return clientChannel;
}
template <typename Interface>
zx_status_t ConnectToService(zx_handle_t serviceRoot, fidl::InterfaceRequest<Interface> request)
{
ASSERT(request.is_valid());
return fdio_service_connect_at(serviceRoot, Interface::Name_, request.TakeChannel().release());
}
template <typename Interface>
fidl::InterfacePtr<Interface> ConnectToService(zx_handle_t serviceRoot,
async_dispatcher_t *dispatcher)
{
fidl::InterfacePtr<Interface> result;
ConnectToService(serviceRoot, result.NewRequest(dispatcher));
return result;
}
} // namespace
ScenicWindow::ScenicWindow()
: mLoop(GetDefaultLoop()),
mServiceRoot(ConnectToServiceRoot()),
mScenic(
ConnectToService<fuchsia::ui::scenic::Scenic>(mServiceRoot.get(), mLoop->dispatcher())),
mPresenter(ConnectToService<fuchsia::ui::policy::Presenter>(mServiceRoot.get(),
mLoop->dispatcher())),
mScenicSession(mScenic.get(), mLoop->dispatcher()),
mShape(&mScenicSession),
mMaterial(&mScenicSession)
{
mScenicSession.set_error_handler(fit::bind_member(this, &ScenicWindow::onScenicError));
mScenicSession.set_event_handler(fit::bind_member(this, &ScenicWindow::onScenicEvents));
mScenicSession.set_on_frame_presented_handler(
fit::bind_member(this, &ScenicWindow::onFramePresented));
}
ScenicWindow::~ScenicWindow()
{
destroy();
}
bool ScenicWindow::initializeImpl(const std::string &name, int width, int height)
{
// Set up scenic resources.
mShape.SetEventMask(fuchsia::ui::gfx::kMetricsEventMask);
mShape.SetMaterial(mMaterial);
fuchsia::ui::views::ViewToken viewToken;
fuchsia::ui::views::ViewHolderToken viewHolderToken;
std::tie(viewToken, viewHolderToken) = scenic::NewViewTokenPair();
// Create view.
mView = std::make_unique<scenic::View>(&mScenicSession, std::move(viewToken), name);
mView->AddChild(mShape);
// Present view.
mPresenter->PresentOrReplaceView(std::move(viewHolderToken), nullptr);
mWidth = width;
mHeight = height;
resetNativeWindow();
// Block until initial view dimensions are known.
while (!mHasViewMetrics && !mHasViewProperties && !mLostSession)
{
mLoop->ResetQuit();
mLoop->Run(zx::time::infinite(), true /* once */);
}
return true;
}
void ScenicWindow::disableErrorMessageDialog() {}
void ScenicWindow::destroy()
{
while (mInFlightPresents != 0 && !mLostSession)
{
mLoop->ResetQuit();
mLoop->Run();
}
ASSERT(mInFlightPresents == 0 || mLostSession);
mFuchsiaEGLWindow.reset();
}
void ScenicWindow::resetNativeWindow()
{
fuchsia::images::ImagePipe2Ptr imagePipe;
uint32_t imagePipeId = mScenicSession.AllocResourceId();
mScenicSession.Enqueue(
scenic::NewCreateImagePipe2Cmd(imagePipeId, imagePipe.NewRequest(mLoop->dispatcher())));
zx_handle_t imagePipeHandle = imagePipe.Unbind().TakeChannel().release();
mMaterial.SetTexture(imagePipeId);
mScenicSession.ReleaseResource(imagePipeId);
present();
mFuchsiaEGLWindow.reset(fuchsia_egl_window_create(imagePipeHandle, mWidth, mHeight));
}
EGLNativeWindowType ScenicWindow::getNativeWindow() const
{
return reinterpret_cast<EGLNativeWindowType>(mFuchsiaEGLWindow.get());
}
EGLNativeDisplayType ScenicWindow::getNativeDisplay() const
{
return EGL_DEFAULT_DISPLAY;
}
void ScenicWindow::messageLoop()
{
mLoop->ResetQuit();
mLoop->RunUntilIdle();
}
void ScenicWindow::setMousePosition(int x, int y)
{
UNIMPLEMENTED();
}
bool ScenicWindow::setOrientation(int width, int height)
{
UNIMPLEMENTED();
return false;
}
bool ScenicWindow::setPosition(int x, int y)
{
UNIMPLEMENTED();
return false;
}
bool ScenicWindow::resize(int width, int height)
{
mWidth = width;
mHeight = height;
fuchsia_egl_window_resize(mFuchsiaEGLWindow.get(), width, height);
mViewSizeDirty = true;
updateViewSize();
return true;
}
void ScenicWindow::setVisible(bool isVisible) {}
void ScenicWindow::signalTestEvent() {}
void ScenicWindow::present()
{
while (mInFlightPresents >= kMaxInFlightPresents && !mLostSession)
{
mLoop->ResetQuit();
mLoop->Run();
}
if (mLostSession)
{
return;
}
ASSERT(mInFlightPresents < kMaxInFlightPresents);
++mInFlightPresents;
mScenicSession.Present2(0, 0, [](fuchsia::scenic::scheduling::FuturePresentationTimes info) {});
}
void ScenicWindow::onFramePresented(fuchsia::scenic::scheduling::FramePresentedInfo info)
{
mInFlightPresents -= info.presentation_infos.size();
ASSERT(mInFlightPresents >= 0);
mLoop->Quit();
}
void ScenicWindow::onScenicEvents(std::vector<fuchsia::ui::scenic::Event> events)
{
for (const auto &event : events)
{
if (event.is_gfx())
{
if (event.gfx().is_metrics())
{
if (event.gfx().metrics().node_id != mShape.id())
continue;
onViewMetrics(event.gfx().metrics().metrics);
}
else if (event.gfx().is_view_properties_changed())
{
if (event.gfx().view_properties_changed().view_id != mView->id())
continue;
onViewProperties(event.gfx().view_properties_changed().properties);
}
}
}
if (mViewSizeDirty)
{
updateViewSize();
}
}
void ScenicWindow::onScenicError(zx_status_t status)
{
WARN() << "OnScenicError: " << zx_status_get_string(status);
mLostSession = true;
mLoop->Quit();
}
void ScenicWindow::onViewMetrics(const fuchsia::ui::gfx::Metrics &metrics)
{
mDisplayScaleX = metrics.scale_x;
mDisplayScaleY = metrics.scale_y;
mHasViewMetrics = true;
mViewSizeDirty = true;
}
void ScenicWindow::onViewProperties(const fuchsia::ui::gfx::ViewProperties &properties)
{
float width = properties.bounding_box.max.x - properties.bounding_box.min.x -
properties.inset_from_min.x - properties.inset_from_max.x;
float height = properties.bounding_box.max.y - properties.bounding_box.min.y -
properties.inset_from_min.y - properties.inset_from_max.y;
mDisplayWidthDips = width;
mDisplayHeightDips = height;
mHasViewProperties = true;
mViewSizeDirty = true;
}
void ScenicWindow::updateViewSize()
{
if (!mViewSizeDirty || !mHasViewMetrics || !mHasViewProperties)
{
return;
}
mViewSizeDirty = false;
// Surface size in pixels is
// (mWidth, mHeight)
//
// View size in pixels is
// (mDisplayWidthDips * mDisplayScaleX) x (mDisplayHeightDips * mDisplayScaleY)
float widthDips = mWidth / mDisplayScaleX;
float heightDips = mHeight / mDisplayScaleY;
mShape.SetShape(scenic::Rectangle(&mScenicSession, widthDips, heightDips));
mShape.SetTranslation(0.5f * widthDips, 0.5f * heightDips, 0.f);
present();
}
// static
OSWindow *OSWindow::New()
{
return new ScenicWindow;
}