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133 lines
3.0 KiB
133 lines
3.0 KiB
/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL Utilities
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* ---------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Function table initialization.
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*//*--------------------------------------------------------------------*/
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#include "glwInitFunctions.hpp"
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#include "deSTLUtil.hpp"
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#include <string>
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#include <set>
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namespace glw
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{
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// \todo [2014-03-19 pyry] Replace this with more generic system based on upstream XML spec desc.
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void initES20 (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitES20.inl"
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}
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void initES30 (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitES30.inl"
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}
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void initES31 (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitES31.inl"
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}
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void initES32 (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitES32.inl"
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}
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void initGL30Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL30.inl"
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}
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void initGL31Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL31.inl"
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}
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void initGL32Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL32.inl"
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}
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void initGL33Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL33.inl"
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}
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void initGL40Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL40.inl"
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}
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void initGL41Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL41.inl"
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}
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void initGL42Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL42.inl"
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}
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void initGL43Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL43.inl"
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}
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void initGL44Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL44.inl"
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}
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void initGL45Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL45.inl"
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}
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void initGL46Core (Functions* gl, const FunctionLoader* loader)
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{
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#include "glwInitGL46.inl"
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}
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void initExtensionsGL (Functions* gl, const FunctionLoader* loader, int numExtensions, const char* const* extensions)
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{
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using std::string;
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using std::set;
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const set<string> extSet(extensions, extensions+numExtensions);
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#include "glwInitExtGL.inl"
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}
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void initExtensionsES (Functions* gl, const FunctionLoader* loader, int numExtensions, const char* const* extensions)
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{
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using std::string;
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using std::set;
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const set<string> extSet(extensions, extensions+numExtensions);
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#include "glwInitExtES.inl"
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}
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} // glw
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