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231 lines
7.2 KiB
231 lines
7.2 KiB
/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL ES 2.0 Module
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* -------------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Fbo state query tests.
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*//*--------------------------------------------------------------------*/
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#include "es2fFboStateQueryTests.hpp"
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#include "glsStateQueryUtil.hpp"
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#include "es2fApiCase.hpp"
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#include "gluRenderContext.hpp"
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#include "glwEnums.hpp"
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#include "glwFunctions.hpp"
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#include "tcuRenderTarget.hpp"
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#include "deMath.h"
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using namespace glw; // GLint and other GL types
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using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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namespace deqp
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{
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namespace gles2
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{
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namespace Functional
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{
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namespace
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{
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void checkIntEquals (tcu::TestContext& testCtx, GLint got, GLint expected)
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{
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using tcu::TestLog;
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if (got != expected)
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{
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testCtx.getLog() << TestLog::Message << "// ERROR: Expected " << expected << "; got " << got << TestLog::EndMessage;
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if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
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testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got invalid value");
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}
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}
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void checkAttachmentParam(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, GLenum pname, GLenum reference)
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{
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StateQueryMemoryWriteGuard<GLint> state;
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gl.glGetFramebufferAttachmentParameteriv(target, attachment, pname, &state);
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if (state.verifyValidity(testCtx))
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checkIntEquals(testCtx, state, reference);
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}
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void checkColorAttachmentParam(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum pname, GLenum reference)
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{
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checkAttachmentParam(testCtx, gl, target, GL_COLOR_ATTACHMENT0, pname, reference);
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}
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class AttachmentObjectCase : public ApiCase
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{
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public:
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AttachmentObjectCase (Context& context, const char* name, const char* description)
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: ApiCase(context, name, description)
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{
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}
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void test (void)
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{
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GLuint framebufferID = 0;
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glGenFramebuffers(1, &framebufferID);
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glBindFramebuffer(GL_FRAMEBUFFER, framebufferID);
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expectError(GL_NO_ERROR);
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// texture
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{
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GLuint textureID = 0;
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glGenTextures(1, &textureID);
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glBindTexture(GL_TEXTURE_2D, textureID);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
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expectError(GL_NO_ERROR);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0);
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expectError(GL_NO_ERROR);
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checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
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checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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glDeleteTextures(1, &textureID);
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}
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// rb
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{
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GLuint renderbufferID = 0;
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glGenRenderbuffers(1, &renderbufferID);
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glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID);
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glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128);
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expectError(GL_NO_ERROR);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID);
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expectError(GL_NO_ERROR);
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checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
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checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, renderbufferID);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
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glDeleteRenderbuffers(1, &renderbufferID);
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}
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glDeleteFramebuffers(1, &framebufferID);
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expectError(GL_NO_ERROR);
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}
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};
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class AttachmentTextureLevelCase : public ApiCase
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{
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public:
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AttachmentTextureLevelCase (Context& context, const char* name, const char* description)
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: ApiCase(context, name, description)
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{
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}
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void test (void)
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{
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GLuint framebufferID = 0;
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glGenFramebuffers(1, &framebufferID);
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glBindFramebuffer(GL_FRAMEBUFFER, framebufferID);
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expectError(GL_NO_ERROR);
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// GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL can only be 0
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{
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GLuint textureID = 0;
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glGenTextures(1, &textureID);
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glBindTexture(GL_TEXTURE_2D, textureID);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL);
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expectError(GL_NO_ERROR);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0);
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expectError(GL_NO_ERROR);
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checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 0);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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glDeleteTextures(1, &textureID);
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}
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glDeleteFramebuffers(1, &framebufferID);
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expectError(GL_NO_ERROR);
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}
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};
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class AttachmentTextureCubeMapFaceCase : public ApiCase
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{
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public:
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AttachmentTextureCubeMapFaceCase (Context& context, const char* name, const char* description)
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: ApiCase(context, name, description)
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{
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}
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void test (void)
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{
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GLuint framebufferID = 0;
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glGenFramebuffers(1, &framebufferID);
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glBindFramebuffer(GL_FRAMEBUFFER, framebufferID);
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expectError(GL_NO_ERROR);
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{
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GLuint textureID = 0;
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glGenTextures(1, &textureID);
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glBindTexture(GL_TEXTURE_CUBE_MAP, textureID);
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expectError(GL_NO_ERROR);
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const GLenum faces[] =
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{
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GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
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GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
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GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
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};
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for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(faces); ++ndx)
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glTexImage2D(faces[ndx], 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL);
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expectError(GL_NO_ERROR);
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for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(faces); ++ndx)
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{
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, faces[ndx], textureID, 0);
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checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, faces[ndx]);
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}
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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glDeleteTextures(1, &textureID);
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}
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glDeleteFramebuffers(1, &framebufferID);
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expectError(GL_NO_ERROR);
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}
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};
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} // anonymous
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FboStateQueryTests::FboStateQueryTests (Context& context)
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: TestCaseGroup(context, "fbo", "Fbo State Query tests")
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{
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}
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void FboStateQueryTests::init (void)
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{
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addChild(new AttachmentObjectCase (m_context, "framebuffer_attachment_object", "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE and FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"));
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addChild(new AttachmentTextureLevelCase (m_context, "framebuffer_attachment_texture_level", "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"));
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addChild(new AttachmentTextureCubeMapFaceCase (m_context, "framebuffer_attachment_texture_cube_map_face", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"));
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}
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} // Functional
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} // gles2
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} // deqp
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