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364 lines
12 KiB
364 lines
12 KiB
/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL ES 2.0 Module
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* -------------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Texture wrap mode tests.
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*//*--------------------------------------------------------------------*/
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#include "es2fTextureWrapTests.hpp"
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#include "glsTextureTestUtil.hpp"
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#include "gluTexture.hpp"
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#include "gluStrUtil.hpp"
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#include "gluTextureUtil.hpp"
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#include "gluPixelTransfer.hpp"
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#include "tcuTestLog.hpp"
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#include "tcuTextureUtil.hpp"
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#include "glwEnums.hpp"
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#include "glwFunctions.hpp"
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namespace deqp
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{
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namespace gles2
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{
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namespace Functional
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{
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using tcu::TestLog;
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using std::vector;
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using std::string;
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using tcu::Sampler;
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using namespace glu;
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using namespace gls::TextureTestUtil;
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using namespace glu::TextureTestUtil;
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enum
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{
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VIEWPORT_WIDTH = 256,
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VIEWPORT_HEIGHT = 256
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};
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class TextureWrapCase : public tcu::TestCase
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{
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public:
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TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height);
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TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::vector<std::string>& filenames);
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~TextureWrapCase (void);
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void init (void);
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void deinit (void);
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IterateResult iterate (void);
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private:
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TextureWrapCase (const TextureWrapCase& other);
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TextureWrapCase& operator= (const TextureWrapCase& other);
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glu::RenderContext& m_renderCtx;
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const glu::ContextInfo& m_renderCtxInfo;
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deUint32 m_format;
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deUint32 m_dataType;
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deUint32 m_wrapS;
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deUint32 m_wrapT;
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deUint32 m_minFilter;
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deUint32 m_magFilter;
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int m_width;
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int m_height;
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std::vector<std::string> m_filenames;
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glu::Texture2D* m_texture;
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TextureRenderer m_renderer;
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};
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TextureWrapCase::TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height)
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: TestCase (testCtx, name, description)
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, m_renderCtx (renderCtx)
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, m_renderCtxInfo (ctxInfo)
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, m_format (format)
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, m_dataType (dataType)
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, m_wrapS (wrapS)
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, m_wrapT (wrapT)
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, m_minFilter (minFilter)
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, m_magFilter (magFilter)
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, m_width (width)
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, m_height (height)
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, m_texture (DE_NULL)
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, m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
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{
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}
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TextureWrapCase::TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::vector<std::string>& filenames)
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: TestCase (testCtx, name, description)
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, m_renderCtx (renderCtx)
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, m_renderCtxInfo (ctxInfo)
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, m_format (GL_NONE)
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, m_dataType (GL_NONE)
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, m_wrapS (wrapS)
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, m_wrapT (wrapT)
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, m_minFilter (minFilter)
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, m_magFilter (magFilter)
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, m_width (0)
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, m_height (0)
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, m_filenames (filenames)
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, m_texture (DE_NULL)
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, m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
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{
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}
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TextureWrapCase::~TextureWrapCase (void)
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{
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deinit();
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}
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void TextureWrapCase::init (void)
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{
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if (!m_filenames.empty())
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{
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DE_ASSERT(m_width == 0 && m_height == 0 && m_format == GL_NONE && m_dataType == GL_NONE);
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m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames);
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m_width = m_texture->getRefTexture().getWidth();
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m_height = m_texture->getRefTexture().getHeight();
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}
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else
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{
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m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
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// Fill level 0.
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m_texture->getRefTexture().allocLevel(0);
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if (m_wrapS == GL_REPEAT ||
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m_wrapT == GL_REPEAT)
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{
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// If run in repeat mode, use conical style texture to avoid edge sample result have a huge difference when coordinate offset in allow range.
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tcu::fillWithComponentGradients3(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 1.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
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}
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else
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{
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tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 1.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
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}
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m_texture->upload();
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}
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}
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void TextureWrapCase::deinit (void)
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{
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delete m_texture;
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m_texture = DE_NULL;
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m_renderer.clear();
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}
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TextureWrapCase::IterateResult TextureWrapCase::iterate (void)
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{
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const glw::Functions& gl = m_renderCtx.getFunctions();
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TestLog& log = m_testCtx.getLog();
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RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()));
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tcu::Surface renderedFrame (viewport.width, viewport.height);
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tcu::Surface referenceFrame (viewport.width, viewport.height);
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bool isCompressedTex = !m_filenames.empty();
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ReferenceParams refParams (TEXTURETYPE_2D);
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int leftWidth = viewport.width / 2;
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int rightWidth = viewport.width - leftWidth;
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vector<float> texCoord;
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tcu::RGBA threshold;
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if (m_texture->getRefTexture().getFormat().type == tcu::TextureFormat::UNORM_SHORT_4444 ||
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m_texture->getRefTexture().getFormat().type == tcu::TextureFormat::UNSIGNED_SHORT_4444)
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{
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threshold = tcu::PixelFormat(4, 4, 4, 4).getColorThreshold() + tcu::RGBA(1, 1, 1, 1);
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}
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else
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{
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threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() +
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(isCompressedTex ? tcu::RGBA(7, 7, 7, 7) : tcu::RGBA(3, 3, 3, 3));
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}
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// Bind to unit 0.
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gl.activeTexture(GL_TEXTURE0);
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gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
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// Setup filtering and wrap modes.
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS);
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT);
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
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// Parameters for reference images.
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refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
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refParams.lodMode = LODMODE_EXACT;
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// Left: minification
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{
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gl.viewport(viewport.x, viewport.y, leftWidth, viewport.height);
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computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f));
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m_renderer.renderQuad(0, &texCoord[0], refParams);
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glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
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sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height),
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m_texture->getRefTexture(), &texCoord[0], refParams);
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}
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// Right: magnification
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{
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gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, viewport.height);
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computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f));
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m_renderer.renderQuad(0, &texCoord[0], refParams);
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glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
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sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, viewport.height),
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m_texture->getRefTexture(), &texCoord[0], refParams);
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}
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// Compare and log.
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bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold);
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m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL,
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isOk ? "Pass" : "Image comparison failed");
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return STOP;
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}
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TextureWrapTests::TextureWrapTests (Context& context)
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: TestCaseGroup(context, "wrap", "Wrap Mode Tests")
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{
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}
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TextureWrapTests::~TextureWrapTests (void)
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{
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}
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void TextureWrapTests::init (void)
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{
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static const struct
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{
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const char* name;
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deUint32 mode;
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} wrapModes[] =
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{
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{ "clamp", GL_CLAMP_TO_EDGE },
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{ "repeat", GL_REPEAT },
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{ "mirror", GL_MIRRORED_REPEAT }
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};
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static const struct
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{
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const char* name;
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deUint32 mode;
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} filteringModes[] =
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{
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{ "nearest", GL_NEAREST },
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{ "linear", GL_LINEAR }
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};
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static const struct
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{
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const char* name;
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int width;
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int height;
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} sizes[] =
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{
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{ "pot", 64, 128 },
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{ "npot", 63, 112 }
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};
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static const struct
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{
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const char* name;
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deUint32 format;
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deUint32 dataType;
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} formats[] =
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{
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{ "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE },
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{ "rgb888", GL_RGB, GL_UNSIGNED_BYTE },
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{ "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
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{ "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE },
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};
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#define FOR_EACH(ITERATOR, ARRAY, BODY) \
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for (int ITERATOR = 0; ITERATOR < DE_LENGTH_OF_ARRAY(ARRAY); ITERATOR++) \
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BODY
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FOR_EACH(wrapS, wrapModes,
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FOR_EACH(wrapT, wrapModes,
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FOR_EACH(filter, filteringModes,
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FOR_EACH(size, sizes,
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FOR_EACH(format, formats,
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{
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bool is_clamp_clamp = (wrapModes[wrapS].mode == GL_CLAMP_TO_EDGE && wrapModes[wrapT].mode == GL_CLAMP_TO_EDGE);
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bool is_repeat_mirror = (wrapModes[wrapS].mode == GL_REPEAT && wrapModes[wrapT].mode == GL_MIRRORED_REPEAT);
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if (!is_clamp_clamp && !is_repeat_mirror && format != 0)
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continue; // Use other format varants with clamp_clamp & repeat_mirror pair only.
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if (!is_clamp_clamp && (!deIsPowerOfTwo32(sizes[size].width) || !deIsPowerOfTwo32(sizes[size].height)))
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continue; // Not supported as described in Spec section 3.8.2.
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string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + sizes[size].name + "_" + formats[format].name;
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addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
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formats[format].format, formats[format].dataType,
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wrapModes[wrapS].mode,
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wrapModes[wrapT].mode,
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filteringModes[filter].mode, filteringModes[filter].mode,
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sizes[size].width, sizes[size].height));
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})))));
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// Power-of-two ETC1 texture
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std::vector<std::string> potFilenames;
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potFilenames.push_back("data/etc1/photo_helsinki_mip_0.pkm");
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FOR_EACH(wrapS, wrapModes,
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FOR_EACH(wrapT, wrapModes,
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FOR_EACH(filter, filteringModes,
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{
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string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_pot_etc1";
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addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
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wrapModes[wrapS].mode,
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wrapModes[wrapT].mode,
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filteringModes[filter].mode, filteringModes[filter].mode,
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potFilenames));
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})));
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std::vector<std::string> npotFilenames;
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npotFilenames.push_back("data/etc1/photo_helsinki_113x89.pkm");
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// NPOT ETC1 texture
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for (int filter = 0; filter < DE_LENGTH_OF_ARRAY(filteringModes); filter++)
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{
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string name = string("clamp_clamp_") + filteringModes[filter].name + "_npot_etc1";
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addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
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GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE,
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filteringModes[filter].mode, filteringModes[filter].mode,
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npotFilenames));
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}
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}
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} // Functional
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} // gles2
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} // deqp
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