You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1443 lines
64 KiB
1443 lines
64 KiB
/*-------------------------------------------------------------------------
|
|
* drawElements Quality Program OpenGL ES 3.0 Module
|
|
* -------------------------------------------------
|
|
*
|
|
* Copyright 2014 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*//*!
|
|
* \file
|
|
* \brief Negative Buffer API tests.
|
|
*//*--------------------------------------------------------------------*/
|
|
|
|
#include "es3fNegativeBufferApiTests.hpp"
|
|
#include "es3fApiCase.hpp"
|
|
#include "gluContextInfo.hpp"
|
|
|
|
#include "glwDefs.hpp"
|
|
#include "glwEnums.hpp"
|
|
|
|
using namespace glw; // GL types
|
|
|
|
namespace deqp
|
|
{
|
|
namespace gles3
|
|
{
|
|
namespace Functional
|
|
{
|
|
|
|
using tcu::TestLog;
|
|
|
|
NegativeBufferApiTests::NegativeBufferApiTests (Context& context)
|
|
: TestCaseGroup(context, "buffer", "Negative Buffer API Cases")
|
|
{
|
|
}
|
|
|
|
NegativeBufferApiTests::~NegativeBufferApiTests (void)
|
|
{
|
|
}
|
|
|
|
void NegativeBufferApiTests::init (void)
|
|
{
|
|
// Buffers
|
|
|
|
ES3F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values.");
|
|
glBindBuffer(-1, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(delete_buffers, "Invalid glDeleteBuffers() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
|
|
glDeleteBuffers(-1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(gen_buffers, "Invalid glGenBuffers() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
|
|
glGenBuffers(-1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage",
|
|
{
|
|
GLuint buffer;
|
|
glGenBuffers(1, &buffer);
|
|
glBindBuffer(GL_ARRAY_BUFFER, buffer);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
|
|
glBufferData(-1, 0, NULL, GL_STREAM_DRAW);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if usage is not GL_STREAM_DRAW, GL_STATIC_DRAW, or GL_DYNAMIC_DRAW.");
|
|
glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is negative.");
|
|
glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers(1, &buffer);
|
|
});
|
|
ES3F_ADD_API_CASE(buffer_sub_data, "Invalid glBufferSubData() usage",
|
|
{
|
|
GLuint buffer;
|
|
glGenBuffers(1, &buffer);
|
|
glBindBuffer(GL_ARRAY_BUFFER, buffer);
|
|
glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
|
|
glBufferSubData(-1, 1, 1, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object being updated is mapped.");
|
|
glBindBuffer(GL_ARRAY_BUFFER, buffer);
|
|
glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT);
|
|
expectError(GL_NO_ERROR);
|
|
glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers(1, &buffer);
|
|
});
|
|
ES3F_ADD_API_CASE(buffer_sub_data_size_offset, "Invalid glBufferSubData() usage",
|
|
{
|
|
GLuint buffer;
|
|
glGenBuffers(1, &buffer);
|
|
glBindBuffer(GL_ARRAY_BUFFER, buffer);
|
|
glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store.");
|
|
glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers(1, &buffer);
|
|
});
|
|
ES3F_ADD_API_CASE(clear, "Invalid glClear() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any bit other than the three defined bits is set in mask.");
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
|
|
expectError(GL_NO_ERROR);
|
|
glClear(0x00000200);
|
|
expectError(GL_INVALID_VALUE);
|
|
glClear(0x00001000);
|
|
expectError(GL_INVALID_VALUE);
|
|
glClear(0x00000010);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage",
|
|
{
|
|
std::vector<GLubyte> ubyteData(4);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
|
|
glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either width or height is negative.");
|
|
glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
|
|
GLuint fbo;
|
|
glGenFramebuffers(1, &fbo);
|
|
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
|
|
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteFramebuffers(1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage",
|
|
{
|
|
std::vector<GLubyte> ubyteData(4);
|
|
std::vector<GLushort> ushortData(4);
|
|
|
|
m_log << TestLog::Section("", "Unsupported combinations of format and type will generate an INVALID_OPERATION error.");
|
|
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
|
|
expectError(GL_INVALID_OPERATION);
|
|
glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
|
|
expectError(GL_INVALID_OPERATION);
|
|
glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
|
|
expectError(GL_INVALID_OPERATION);
|
|
glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
|
|
expectError(GL_INVALID_OPERATION);
|
|
glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
|
|
expectError(GL_INVALID_OPERATION);
|
|
glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.");
|
|
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
|
|
expectError(GL_NO_ERROR);
|
|
GLint readFormat;
|
|
GLint readType;
|
|
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
|
|
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
|
|
glReadPixels(0, 0, 1, 1, readFormat, readType, &ubyteData[0]);
|
|
expectError(GL_NO_ERROR);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(read_pixels_fbo_format_mismatch, "Invalid glReadPixels() usage",
|
|
{
|
|
std::vector<GLubyte> ubyteData(4);
|
|
std::vector<float> floatData(4);
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glGenFramebuffers (1, &fbo);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if currently bound framebuffer format is incompatible with format and type.");
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_READ_FRAMEBUFFER_BINDING is non-zero, the read framebuffer is complete, and the value of GL_SAMPLE_BUFFERS for the read framebuffer is greater than zero.");
|
|
|
|
int binding = -1;
|
|
int sampleBuffers;
|
|
deUint32 rbo;
|
|
|
|
glGenRenderbuffers(1, &rbo);
|
|
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
|
|
glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
|
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
|
|
|
|
glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding);
|
|
m_log << TestLog::Message << "// GL_READ_FRAMEBUFFER_BINDING: " << binding << TestLog::EndMessage;
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers);
|
|
m_log << TestLog::Message << "// GL_SAMPLE_BUFFERS: " << sampleBuffers << TestLog::EndMessage;
|
|
expectError (GL_NO_ERROR);
|
|
|
|
if (binding == 0 || sampleBuffers <= 0)
|
|
{
|
|
m_log << TestLog::Message << "// ERROR: expected GL_READ_FRAMEBUFFER_BINDING to be non-zero and GL_SAMPLE_BUFFERS to be greater than zero" << TestLog::EndMessage;
|
|
if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS)
|
|
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid value");
|
|
}
|
|
else
|
|
{
|
|
glReadPixels (0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
}
|
|
|
|
m_log << TestLog::EndSection;
|
|
|
|
glBindRenderbuffer (GL_RENDERBUFFER, 0);
|
|
glBindTexture (GL_TEXTURE_2D, 0);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glDeleteFramebuffers (1, &fbo);
|
|
glDeleteTextures (1, &texture);
|
|
glDeleteRenderbuffers (1, &rbo);
|
|
});
|
|
ES3F_ADD_API_CASE(bind_buffer_range, "Invalid glBindBufferRange() usage",
|
|
{
|
|
deUint32 bufU;
|
|
glGenBuffers(1, &bufU);
|
|
glBindBuffer(GL_UNIFORM_BUFFER, bufU);
|
|
glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW);
|
|
|
|
deUint32 bufTF;
|
|
glGenBuffers(1, &bufTF);
|
|
glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF);
|
|
glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.");
|
|
glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and index is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.");
|
|
int maxTFSize;
|
|
glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
|
|
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS.");
|
|
int maxUSize;
|
|
glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
|
|
glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is less than or equal to zero.");
|
|
glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and size or offset are not multiples of 4.");
|
|
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4);
|
|
expectError(GL_INVALID_VALUE);
|
|
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.");
|
|
int alignment;
|
|
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
|
|
|
|
if (alignment > 1)
|
|
{
|
|
glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, alignment+1, 4);
|
|
expectError(GL_INVALID_VALUE);
|
|
}
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers(1, &bufU);
|
|
glDeleteBuffers(1, &bufTF);
|
|
});
|
|
ES3F_ADD_API_CASE(bind_buffer_base, "Invalid glBindBufferBase() usage",
|
|
{
|
|
deUint32 bufU;
|
|
glGenBuffers(1, &bufU);
|
|
glBindBuffer(GL_UNIFORM_BUFFER, bufU);
|
|
glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW);
|
|
|
|
deUint32 bufTF;
|
|
glGenBuffers(1, &bufTF);
|
|
glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF);
|
|
glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW);
|
|
expectError(GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.");
|
|
glBindBufferBase(-1, 0, bufU);
|
|
expectError(GL_INVALID_ENUM);
|
|
glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS.");
|
|
int maxUSize;
|
|
glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
|
|
glBindBufferBase(GL_UNIFORM_BUFFER, maxUSize, bufU);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER andindex is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.");
|
|
int maxTFSize;
|
|
glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
|
|
glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers(1, &bufU);
|
|
glDeleteBuffers(1, &bufTF);
|
|
});
|
|
ES3F_ADD_API_CASE(clear_bufferiv, "Invalid glClearBufferiv() usage",
|
|
{
|
|
std::vector<int> data(32*32);
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
|
|
glGenFramebuffers (1, &fbo);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
|
|
glClearBufferiv(-1, 0, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferiv(GL_FRAMEBUFFER, 0, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
|
|
int maxDrawBuffers;
|
|
glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
|
|
glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL.");
|
|
glClearBufferiv(GL_DEPTH, 1, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferiv(GL_DEPTH_STENCIL, 1, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_STENCIL and drawBuffer is not zero.");
|
|
glClearBufferiv(GL_STENCIL, 1, &data[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteFramebuffers(1, &fbo);
|
|
glDeleteTextures(1, &texture);
|
|
});
|
|
ES3F_ADD_API_CASE(clear_bufferuiv, "Invalid glClearBufferuiv() usage",
|
|
{
|
|
std::vector<deUint32> data(32*32);
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
|
|
glGenFramebuffers (1, &fbo);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
|
|
glClearBufferuiv(-1, 0, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
|
|
int maxDrawBuffers;
|
|
glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
|
|
glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL.");
|
|
glClearBufferuiv(GL_DEPTH, 1, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferuiv(GL_STENCIL, 1, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteFramebuffers(1, &fbo);
|
|
glDeleteTextures(1, &texture);
|
|
});
|
|
ES3F_ADD_API_CASE(clear_bufferfv, "Invalid glClearBufferfv() usage",
|
|
{
|
|
std::vector<float> data(32*32);
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL);
|
|
glGenFramebuffers (1, &fbo);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
|
|
glClearBufferfv(-1, 0, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
|
|
int maxDrawBuffers;
|
|
glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
|
|
glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_STENCIL or GL_DEPTH_STENCIL.");
|
|
glClearBufferfv(GL_STENCIL, 1, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero.");
|
|
glClearBufferfv(GL_DEPTH, 1, &data[0]);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteFramebuffers(1, &fbo);
|
|
glDeleteTextures(1, &texture);
|
|
});
|
|
ES3F_ADD_API_CASE(clear_bufferfi, "Invalid glClearBufferfi() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
|
|
glClearBufferfi(-1, 0, 1.0f, 1);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferfi(GL_FRAMEBUFFER, 0, 1.0f, 1);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not GL_DEPTH_STENCIL.");
|
|
glClearBufferfi(GL_DEPTH, 0, 1.0f, 1);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferfi(GL_STENCIL, 0, 1.0f, 1);
|
|
expectError(GL_INVALID_ENUM);
|
|
glClearBufferfi(GL_COLOR, 0, 1.0f, 1);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH_STENCIL and drawBuffer is not zero.");
|
|
glClearBufferfi(GL_DEPTH_STENCIL, 1, 1.0f, 1);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(copy_buffer_sub_data, "Invalid glCopyBufferSubData() usage",
|
|
{
|
|
deUint32 buf[2];
|
|
std::vector<float> data(32*32);
|
|
|
|
glGenBuffers (2, buf);
|
|
glBindBuffer (GL_COPY_READ_BUFFER, buf[0]);
|
|
glBufferData (GL_COPY_READ_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
|
|
glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]);
|
|
glBufferData (GL_COPY_WRITE_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any of readoffset, writeoffset or size is negative.");
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, -4);
|
|
expectError (GL_INVALID_VALUE);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, -1, 0, 4);
|
|
expectError (GL_INVALID_VALUE);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, -1, 4);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if readoffset + size exceeds the size of the buffer object bound to readtarget.");
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36);
|
|
expectError (GL_INVALID_VALUE);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 24, 0, 16);
|
|
expectError (GL_INVALID_VALUE);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 36, 0, 4);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if writeoffset + size exceeds the size of the buffer object bound to writetarget.");
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36);
|
|
expectError (GL_INVALID_VALUE);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 24, 16);
|
|
expectError (GL_INVALID_VALUE);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 36, 4);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if the same buffer object is bound to both readtarget and writetarget and the ranges [readoffset, readoffset + size) and [writeoffset, writeoffset + size) overlap.");
|
|
glBindBuffer (GL_COPY_WRITE_BUFFER, buf[0]);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 4);
|
|
expectError (GL_NO_ERROR);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 4);
|
|
expectError (GL_INVALID_VALUE);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 18);
|
|
expectError (GL_INVALID_VALUE);
|
|
glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to readtarget or writetarget.");
|
|
glBindBuffer (GL_COPY_READ_BUFFER, 0);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glBindBuffer (GL_COPY_READ_BUFFER, buf[0]);
|
|
glBindBuffer (GL_COPY_WRITE_BUFFER, 0);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object bound to either readtarget or writetarget is mapped.");
|
|
glMapBufferRange (GL_COPY_READ_BUFFER, 0, 4, GL_MAP_READ_BIT);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glUnmapBuffer (GL_COPY_READ_BUFFER);
|
|
|
|
glMapBufferRange (GL_COPY_WRITE_BUFFER, 0, 4, GL_MAP_READ_BIT);
|
|
glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glUnmapBuffer (GL_COPY_WRITE_BUFFER);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers(2, buf);
|
|
});
|
|
ES3F_ADD_API_CASE(draw_buffers, "Invalid glDrawBuffers() usage",
|
|
{
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
int maxDrawBuffers;
|
|
glGetIntegerv (GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
|
|
std::vector<deUint32> values(maxDrawBuffers+1);
|
|
values[0] = GL_NONE;
|
|
values[1] = GL_BACK;
|
|
values[2] = GL_COLOR_ATTACHMENT0;
|
|
values[3] = GL_DEPTH_ATTACHMENT;
|
|
std::vector<GLfloat> data(32*32);
|
|
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glGenFramebuffers (1, &fbo);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if one of the values in bufs is not an accepted value.");
|
|
glDrawBuffers (2, &values[2]);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and n is not 1.");
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glDrawBuffers (2, &values[0]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the value in bufs is one of the GL_COLOR_ATTACHMENTn tokens.");
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glDrawBuffers (1, &values[2]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to a framebuffer object and the ith buffer listed in bufs is anything other than GL_NONE or GL_COLOR_ATTACHMENTSi.");
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glDrawBuffers (1, &values[1]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is less than 0 or greater than GL_MAX_DRAW_BUFFERS.");
|
|
glDrawBuffers (-1, &values[1]);
|
|
expectError (GL_INVALID_VALUE);
|
|
glDrawBuffers (maxDrawBuffers+1, &values[0]);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteTextures(1, &texture);
|
|
glDeleteFramebuffers(1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(flush_mapped_buffer_range, "Invalid glFlushMappedBufferRange() usage",
|
|
{
|
|
deUint32 buf;
|
|
std::vector<GLfloat> data(32);
|
|
|
|
glGenBuffers (1, &buf);
|
|
glBindBuffer (GL_ARRAY_BUFFER, buf);
|
|
glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ);
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or length is negative, or if offset + length exceeds the size of the mapping.");
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8);
|
|
expectError (GL_INVALID_VALUE);
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4);
|
|
expectError (GL_INVALID_VALUE);
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
|
|
glBindBuffer (GL_ARRAY_BUFFER, 0);
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer bound to target is not mapped, or is mapped without the GL_MAP_FLUSH_EXPLICIT flag.");
|
|
glBindBuffer (GL_ARRAY_BUFFER, buf);
|
|
glUnmapBuffer (GL_ARRAY_BUFFER);
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
|
|
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glUnmapBuffer (GL_ARRAY_BUFFER);
|
|
glDeleteBuffers (1, &buf);
|
|
});
|
|
ES3F_ADD_API_CASE(map_buffer_range, "Invalid glMapBufferRange() usage",
|
|
{
|
|
deUint32 buf;
|
|
std::vector<GLfloat> data(32);
|
|
|
|
glGenBuffers (1, &buf);
|
|
glBindBuffer (GL_ARRAY_BUFFER, buf);
|
|
glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either of offset or length is negative.");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT);
|
|
expectError (GL_INVALID_VALUE);
|
|
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset + length is greater than the value of GL_BUFFER_SIZE.");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT);
|
|
expectError (GL_INVALID_VALUE);
|
|
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 32, 1, GL_MAP_READ_BIT);
|
|
expectError (GL_INVALID_VALUE);
|
|
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 16, 17, GL_MAP_READ_BIT);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if access has any bits set other than those accepted.");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | 0x1000);
|
|
expectError (GL_INVALID_VALUE);
|
|
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | 0x1000);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer is already in a mapped state.");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
|
|
expectError (GL_NO_ERROR);
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 16, 8, GL_MAP_READ_BIT);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glUnmapBuffer (GL_ARRAY_BUFFER);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if neither GL_MAP_READ_BIT or GL_MAP_WRITE_BIT is set.");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if ");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_READ_BIT is set and any of GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, or GL_MAP_UNSYNCHRONIZED_BIT is set.");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_FLUSH_EXPLICIT_BIT is set and GL_MAP_WRITE_BIT is not set.");
|
|
glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers (1, &buf);
|
|
});
|
|
ES3F_ADD_API_CASE(read_buffer, "Invalid glReadBuffer() usage",
|
|
{
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
int maxColorAttachments;
|
|
|
|
glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glGenFramebuffers (1, &fbo);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not GL_BACK, GL_NONE, or GL_COLOR_ATTACHMENTi.");
|
|
glReadBuffer (GL_NONE);
|
|
expectError (GL_NO_ERROR);
|
|
glReadBuffer (1);
|
|
expectError (GL_INVALID_ENUM);
|
|
glReadBuffer (GL_FRAMEBUFFER);
|
|
expectError (GL_INVALID_ENUM);
|
|
glReadBuffer (GL_COLOR_ATTACHMENT0 - 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
glReadBuffer (GL_FRONT);
|
|
expectError (GL_INVALID_ENUM);
|
|
|
|
// \ note Spec isn't actually clear here, but it is safe to assume that
|
|
// GL_DEPTH_ATTACHMENT can't be interpreted as GL_COLOR_ATTACHMENTm
|
|
// where m = (GL_DEPTH_ATTACHMENT - GL_COLOR_ATTACHMENT0).
|
|
glReadBuffer (GL_DEPTH_ATTACHMENT);
|
|
expectError (GL_INVALID_ENUM);
|
|
glReadBuffer (GL_STENCIL_ATTACHMENT);
|
|
expectError (GL_INVALID_ENUM);
|
|
glReadBuffer (GL_STENCIL_ATTACHMENT+1);
|
|
expectError (GL_INVALID_ENUM);
|
|
glReadBuffer (0xffffffffu);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION error is generated if src is GL_BACK or if src is GL_COLOR_ATTACHMENTm where m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
|
|
glReadBuffer (GL_BACK);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glReadBuffer (GL_COLOR_ATTACHMENT0 + maxColorAttachments);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
if (GL_COLOR_ATTACHMENT0+maxColorAttachments < GL_DEPTH_ATTACHMENT-1)
|
|
{
|
|
glReadBuffer (GL_DEPTH_ATTACHMENT - 1);
|
|
expectError (GL_INVALID_OPERATION);
|
|
}
|
|
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is the default framebuffer and mode is not GL_NONE or GL_BACK.");
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glReadBuffer (GL_COLOR_ATTACHMENT0);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is a named framebuffer and mode is not GL_NONE or GL_COLOR_ATTACHMENTi.");
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glReadBuffer (GL_BACK);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteTextures(1, &texture);
|
|
glDeleteFramebuffers(1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(unmap_buffer, "Invalid glUnmapBuffer() usage",
|
|
{
|
|
deUint32 buf;
|
|
std::vector<GLfloat> data(32);
|
|
|
|
glGenBuffers (1, &buf);
|
|
glBindBuffer (GL_ARRAY_BUFFER, buf);
|
|
glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer data store is already in an unmapped state.");
|
|
glUnmapBuffer (GL_ARRAY_BUFFER);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteBuffers (1, &buf);
|
|
});
|
|
// Framebuffer Objects
|
|
|
|
ES3F_ADD_API_CASE(bind_framebuffer, "Invalid glBindFramebuffer() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
|
|
glBindFramebuffer(-1, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
glBindFramebuffer(GL_RENDERBUFFER, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(bind_renderbuffer, "Invalid glBindRenderbuffer() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
|
|
glBindRenderbuffer(-1, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
glBindRenderbuffer(GL_FRAMEBUFFER, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(check_framebuffer_status, "Invalid glCheckFramebufferStatus() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
|
|
glCheckFramebufferStatus(-1);
|
|
expectError(GL_INVALID_ENUM);
|
|
glCheckFramebufferStatus(GL_RENDERBUFFER);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(gen_framebuffers, "Invalid glGenFramebuffers() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
|
|
glGenFramebuffers(-1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(gen_renderbuffers, "Invalid glGenRenderbuffers() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
|
|
glGenRenderbuffers(-1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(delete_framebuffers, "Invalid glDeleteFramebuffers() usage",
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
|
|
glDeleteFramebuffers(-1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(delete_renderbuffers, "Invalid glDeleteRenderbuffers() usage",
|
|
{;
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
|
|
glDeleteRenderbuffers(-1, 0);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
});
|
|
ES3F_ADD_API_CASE(framebuffer_renderbuffer, "Invalid glFramebufferRenderbuffer() usage",
|
|
{
|
|
GLuint fbo;
|
|
GLuint rbo;
|
|
glGenFramebuffers(1, &fbo);
|
|
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
|
glGenRenderbuffers(1, &rbo);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
|
|
glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER.");
|
|
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
|
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo);
|
|
expectError(GL_INVALID_ENUM);
|
|
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if renderbuffer is neither 0 nor the name of an existing renderbuffer object.");
|
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
|
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteRenderbuffers(1, &rbo);
|
|
glDeleteFramebuffers(1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(framebuffer_texture2d, "Invalid glFramebufferTexture2D() usage",
|
|
{
|
|
GLuint fbo;
|
|
GLuint tex2D;
|
|
GLuint texCube;
|
|
glGenFramebuffers(1, &fbo);
|
|
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
|
glGenTextures(1, &tex2D);
|
|
glBindTexture(GL_TEXTURE_2D, tex2D);
|
|
glGenTextures(1, &texCube);
|
|
glBindTexture(GL_TEXTURE_CUBE_MAP, texCube);
|
|
expectError(GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
|
|
glFramebufferTexture2D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if textarget is not an accepted texture target.");
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0);
|
|
expectError(GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0 or larger than log_2 of maximum texture size.");
|
|
int maxSize;
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, -1);
|
|
expectError(GL_INVALID_VALUE);
|
|
maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize);
|
|
expectError(GL_INVALID_VALUE);
|
|
maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSize);
|
|
expectError(GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is neither 0 nor the name of an existing texture object.");
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, -1, 0);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if textarget and texture are not compatible.");
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0);
|
|
expectError(GL_INVALID_OPERATION);
|
|
glDeleteTextures(1, &tex2D);
|
|
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
|
|
expectError(GL_INVALID_OPERATION);
|
|
glDeleteTextures(1, &texCube);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
|
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
|
expectError(GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteFramebuffers(1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage",
|
|
{
|
|
deUint32 rbo;
|
|
glGenRenderbuffers (1, &rbo);
|
|
glBindRenderbuffer (GL_RENDERBUFFER, rbo);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
|
|
glRenderbufferStorage (-1, GL_RGBA4, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.");
|
|
glRenderbufferStorage (GL_RENDERBUFFER, -1, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
|
|
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error
|
|
{
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGB16F, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
}
|
|
|
|
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) // GL_EXT_render_snorm disables error
|
|
{
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
}
|
|
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE.");
|
|
GLint maxSize;
|
|
glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteRenderbuffers(1, &rbo);
|
|
});
|
|
ES3F_ADD_API_CASE(blit_framebuffer, "Invalid glBlitFramebuffer() usage",
|
|
{
|
|
deUint32 fbo[2];
|
|
deUint32 rbo[2];
|
|
deUint32 texture[2];
|
|
|
|
glGenFramebuffers (2, fbo);
|
|
glGenTextures (2, texture);
|
|
glGenRenderbuffers (2, rbo);
|
|
|
|
glBindTexture (GL_TEXTURE_2D, texture[0]);
|
|
glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
|
|
glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32);
|
|
glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
|
|
glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
|
|
glCheckFramebufferStatus(GL_READ_FRAMEBUFFER);
|
|
|
|
glBindTexture (GL_TEXTURE_2D, texture[1]);
|
|
glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]);
|
|
glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32);
|
|
glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
|
|
glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
|
|
glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains any of the GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and filter is not GL_NEAREST.");
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_LINEAR);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT and read buffer format is incompatible with draw buffer format.");
|
|
glBindTexture (GL_TEXTURE_2D, texture[0]);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
|
|
glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
|
|
m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA" << TestLog::EndMessage;
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
|
|
glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
|
|
m_log << TestLog::Message << "// Read buffer: GL_RGBA32I, draw buffer: GL_RGBA" << TestLog::EndMessage;
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
|
|
glBindTexture (GL_TEXTURE_2D, texture[1]);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
|
|
glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
|
|
m_log << TestLog::Message << "// Read buffer: GL_RGBA8, draw buffer: GL_RGBA32I" << TestLog::EndMessage;
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if filter is GL_LINEAR and the read buffer contains integer data.");
|
|
glBindTexture (GL_TEXTURE_2D, texture[0]);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
|
|
glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
|
|
|
|
glBindTexture (GL_TEXTURE_2D, texture[1]);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
|
|
glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
|
|
m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA32UI" << TestLog::EndMessage;
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match.");
|
|
glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH32F_STENCIL8, 32, 32);
|
|
glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_STENCIL_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glDeleteFramebuffers (2, fbo);
|
|
glDeleteTextures (2, texture);
|
|
glDeleteRenderbuffers (2, rbo);
|
|
});
|
|
ES3F_ADD_API_CASE(blit_framebuffer_multisample, "Invalid glBlitFramebuffer() usage",
|
|
{
|
|
deUint32 fbo[2];
|
|
deUint32 rbo[2];
|
|
|
|
glGenFramebuffers (2, fbo);
|
|
glGenRenderbuffers (2, rbo);
|
|
|
|
glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
|
|
glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
|
|
glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
|
|
glFramebufferRenderbuffer (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[0]);
|
|
glCheckFramebufferStatus (GL_READ_FRAMEBUFFER);
|
|
|
|
glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]);
|
|
glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
|
|
|
|
expectError (GL_NO_ERROR);
|
|
|
|
if (!m_context.getContextInfo().isExtensionSupported("GL_NV_framebuffer_multisample"))
|
|
{
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the value of GL_SAMPLE_BUFFERS for the draw buffer is greater than zero.");
|
|
glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
|
|
glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the formats of draw and read buffers are not identical.");
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32);
|
|
glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
|
|
glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the source and destination rectangles are not defined with the same (X0, Y0) and (X1, Y1) bounds.");
|
|
glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8, 32, 32);
|
|
glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
|
|
glBlitFramebuffer (0, 0, 16, 16, 2, 2, 18, 18, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
}
|
|
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glDeleteRenderbuffers (2, rbo);
|
|
glDeleteFramebuffers (2, fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(framebuffer_texture_layer, "Invalid glFramebufferTextureLayer() usage",
|
|
{
|
|
deUint32 fbo;
|
|
deUint32 tex3D;
|
|
deUint32 tex2DArray;
|
|
deUint32 tex2D;
|
|
|
|
glGenFramebuffers (1, &fbo);
|
|
glGenTextures (1, &tex3D);
|
|
glGenTextures (1, &tex2DArray);
|
|
glGenTextures (1, &tex2D);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
|
|
glBindTexture (GL_TEXTURE_3D, tex3D);
|
|
glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glBindTexture (GL_TEXTURE_2D_ARRAY, tex2DArray);
|
|
glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glBindTexture (GL_TEXTURE_2D, tex2D);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
|
|
glFramebufferTextureLayer (-1, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
glFramebufferTextureLayer (GL_RENDERBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not one of the accepted tokens.");
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, -1, tex3D, 0, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_BACK, tex3D, 0, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is non-zero and not the name of a 3D texture or 2D array texture.");
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, 0, 0);
|
|
expectError (GL_INVALID_OPERATION);
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 0);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is negative.");
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, -1);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_3D_TEXTURE_SIZE-1 for a 3D texture.");
|
|
int max3DTexSize;
|
|
glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE, &max3DTexSize);
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, max3DTexSize);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_ARRAY_TEXTURE_LAYERS-1 for a 2D array texture.");
|
|
int maxArrayTexLayers;
|
|
glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers);
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, 0, maxArrayTexLayers);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteTextures (1, &tex3D);
|
|
glDeleteTextures (1, &tex2DArray);
|
|
glDeleteTextures (1, &tex2D);
|
|
glDeleteFramebuffers (1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(invalidate_framebuffer, "Invalid glInvalidateFramebuffer() usage",
|
|
{
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
deUint32 attachments[2];
|
|
int maxColorAttachments;
|
|
glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
|
|
attachments[0] = GL_COLOR_ATTACHMENT0;
|
|
attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments;
|
|
|
|
glGenFramebuffers (1, &fbo);
|
|
glGenTextures (1, &texture);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus (GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER.");
|
|
glInvalidateFramebuffer (-1, 1, &attachments[0]);
|
|
expectError (GL_INVALID_ENUM);
|
|
glInvalidateFramebuffer (GL_BACK, 1, &attachments[0]);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
|
|
glInvalidateFramebuffer (GL_FRAMEBUFFER, 1, &attachments[1]);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteTextures (1, &texture);
|
|
glDeleteFramebuffers (1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(invalidate_sub_framebuffer, "Invalid glInvalidateSubFramebuffer() usage",
|
|
{
|
|
deUint32 fbo;
|
|
deUint32 texture;
|
|
deUint32 attachments[2];
|
|
int maxColorAttachments;
|
|
glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
|
|
attachments[0] = GL_COLOR_ATTACHMENT0;
|
|
attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments;
|
|
|
|
glGenFramebuffers (1, &fbo);
|
|
glGenTextures (1, &texture);
|
|
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
|
glCheckFramebufferStatus (GL_FRAMEBUFFER);
|
|
expectError (GL_NO_ERROR);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER.");
|
|
glInvalidateSubFramebuffer (-1, 1, &attachments[0], 0, 0, 16, 16);
|
|
expectError (GL_INVALID_ENUM);
|
|
glInvalidateSubFramebuffer (GL_BACK, 1, &attachments[0], 0, 0, 16, 16);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
|
|
glInvalidateSubFramebuffer (GL_FRAMEBUFFER, 1, &attachments[1], 0, 0, 16, 16);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteTextures (1, &texture);
|
|
glDeleteFramebuffers (1, &fbo);
|
|
});
|
|
ES3F_ADD_API_CASE(renderbuffer_storage_multisample, "Invalid glRenderbufferStorageMultisample() usage",
|
|
{
|
|
deUint32 rbo;
|
|
int maxSamplesSupportedRGBA4 = -1;
|
|
|
|
glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLES, 1, &maxSamplesSupportedRGBA4);
|
|
glGenRenderbuffers (1, &rbo);
|
|
glBindRenderbuffer (GL_RENDERBUFFER, rbo);
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
|
|
glRenderbufferStorageMultisample (-1, 2, GL_RGBA4, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
glRenderbufferStorageMultisample (GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if samples is greater than the maximum number of samples supported for internalformat.");
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, maxSamplesSupportedRGBA4+1, GL_RGBA4, 1, 1);
|
|
expectError (GL_INVALID_OPERATION);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.");
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, -1, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
|
|
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error
|
|
{
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
}
|
|
|
|
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) // GL_EXT_render_snorm disables error
|
|
{
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1);
|
|
expectError (GL_INVALID_ENUM);
|
|
}
|
|
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE.");
|
|
GLint maxSize;
|
|
glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1);
|
|
expectError (GL_INVALID_VALUE);
|
|
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1);
|
|
expectError (GL_INVALID_VALUE);
|
|
m_log << TestLog::EndSection;
|
|
|
|
glDeleteRenderbuffers(1, &rbo);
|
|
});
|
|
}
|
|
|
|
} // Functional
|
|
} // gles3
|
|
} // deqp
|