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126 lines
4.5 KiB
126 lines
4.5 KiB
// This file was generated using `godoc` and customized for use with the
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// API Reference documentation. To recreate this file, use the `godoc` tool
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// (http://godoc.org) with the files in the `flatbuffers/go` folder.
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//
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// Note: You may need to ensure that copies of the files exist in the
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// `src/` subfolder at the path set by the `$GOROOT` environment variable.
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// You can either move the files to `$GOROOT/src/flatbuffers` manually, if
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// `$GOROOT` is already set, otherwise you will need to manually set the
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// `$GOROOT` variable to a path and create `src/flatbuffers` subfolders at that
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// path. Then copy these files into `$GOROOT/src/flatbuffers`. (Some versions of
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// `godoc` include a `-path` flag. This could be used instead, if available).
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//
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// Once the files exist at the `$GOROOT/src/flatbuffers` location, you can
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// regenerate this doc using the following command:
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// `godoc flatbuffers > GoApi_generated.txt`.
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//
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// After the documentation is generated, you will have to manually remove any
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// non-user facing documentation from this file.
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/// [Go API]
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PACKAGE DOCUMENTATION
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package flatbuffers
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Package flatbuffers provides facilities to read and write flatbuffers
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objects.
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TYPES
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type Builder struct {
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// `Bytes` gives raw access to the buffer. Most users will want to use
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// FinishedBytes() instead.
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Bytes []byte
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}
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Builder is a state machine for creating FlatBuffer objects. Use a
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Builder to construct object(s) starting from leaf nodes.
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A Builder constructs byte buffers in a last-first manner for simplicity
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and performance.
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FUNCTIONS
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func NewBuilder(initialSize int) *Builder
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NewBuilder initializes a Builder of size `initial_size`. The internal
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buffer is grown as needed.
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func (b *Builder) CreateByteString(s []byte) UOffsetT
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CreateByteString writes a byte slice as a string (null-terminated).
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func (b *Builder) CreateByteVector(v []byte) UOffsetT
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CreateByteVector writes a ubyte vector
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func (b *Builder) CreateString(s string) UOffsetT
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CreateString writes a null-terminated string as a vector.
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func (b *Builder) EndVector(vectorNumElems int) UOffsetT
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EndVector writes data necessary to finish vector construction.
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func (b *Builder) Finish(rootTable UOffsetT)
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Finish finalizes a buffer, pointing to the given `rootTable`.
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func (b *Builder) FinishedBytes() []byte
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FinishedBytes returns a pointer to the written data in the byte buffer.
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Panics if the builder is not in a finished state (which is caused by
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calling `Finish()`).
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func (b *Builder) Head() UOffsetT
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Head gives the start of useful data in the underlying byte buffer. Note:
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unlike other functions, this value is interpreted as from the left.
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func (b *Builder) PrependBool(x bool)
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PrependBool prepends a bool to the Builder buffer. Aligns and checks for
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space.
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func (b *Builder) PrependByte(x byte)
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PrependByte prepends a byte to the Builder buffer. Aligns and checks for
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space.
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func (b *Builder) PrependFloat32(x float32)
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PrependFloat32 prepends a float32 to the Builder buffer. Aligns and
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checks for space.
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func (b *Builder) PrependFloat64(x float64)
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PrependFloat64 prepends a float64 to the Builder buffer. Aligns and
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checks for space.
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func (b *Builder) PrependInt16(x int16)
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PrependInt16 prepends a int16 to the Builder buffer. Aligns and checks
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for space.
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func (b *Builder) PrependInt32(x int32)
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PrependInt32 prepends a int32 to the Builder buffer. Aligns and checks
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for space.
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func (b *Builder) PrependInt64(x int64)
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PrependInt64 prepends a int64 to the Builder buffer. Aligns and checks
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for space.
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func (b *Builder) PrependInt8(x int8)
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PrependInt8 prepends a int8 to the Builder buffer. Aligns and checks for
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space.
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func (b *Builder) PrependUOffsetT(off UOffsetT)
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PrependUOffsetT prepends an UOffsetT, relative to where it will be
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written.
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func (b *Builder) PrependUint16(x uint16)
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PrependUint16 prepends a uint16 to the Builder buffer. Aligns and checks
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for space.
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func (b *Builder) PrependUint32(x uint32)
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PrependUint32 prepends a uint32 to the Builder buffer. Aligns and checks
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for space.
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func (b *Builder) PrependUint64(x uint64)
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PrependUint64 prepends a uint64 to the Builder buffer. Aligns and checks
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for space.
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func (b *Builder) PrependUint8(x uint8)
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PrependUint8 prepends a uint8 to the Builder buffer. Aligns and checks
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for space.
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func (b *Builder) Reset()
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Reset truncates the underlying Builder buffer, facilitating alloc-free
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reuse of a Builder. It also resets bookkeeping data.
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/// [Go API]
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