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/*
******************************************************************************
* © 2016 and later: Unicode, Inc. and others. *
* License & terms of use: http://www.unicode.org/copyright.html *
******************************************************************************
******************************************************************************
* Copyright (C) 1998-2003, International Business Machines Corporation and *
* others. All Rights Reserved. *
******************************************************************************
*/
#ifndef __GDIFONTMAP_H
#define __GDIFONTMAP_H
#include <windows.h>
#include "unicode/uscript.h"
#include "layout/LETypes.h"
#include "layout/LEFontInstance.h"
#include "FontMap.h"
#include "GUISupport.h"
#include "GDIFontInstance.h"
#define BUFFER_SIZE 128
class GDIFontMap : public FontMap
{
public:
GDIFontMap(GDISurface *surface, const char *fileName, le_int16 pointSize, GUISupport *guiSupport, LEErrorCode &status);
virtual ~GDIFontMap();
protected:
virtual const LEFontInstance *openFont(const char *fontName, le_int16 pointSize, LEErrorCode &status);
private:
GDISurface *fSurface;
};
#endif