You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
83 lines
2.4 KiB
83 lines
2.4 KiB
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "ui/gfx/geometry/rect_conversions.h"
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
|
|
#include "base/logging.h"
|
|
#include "ui/gfx/geometry/safe_integer_conversions.h"
|
|
|
|
namespace gfx {
|
|
|
|
Rect ToEnclosingRect(const RectF& r) {
|
|
int left = ToFlooredInt(r.x());
|
|
int right = r.width() ? ToCeiledInt(r.right()) : left;
|
|
int top = ToFlooredInt(r.y());
|
|
int bottom = r.height() ? ToCeiledInt(r.bottom()) : top;
|
|
|
|
Rect result;
|
|
result.SetByBounds(left, top, right, bottom);
|
|
return result;
|
|
}
|
|
|
|
Rect ToEnclosedRect(const RectF& rect) {
|
|
Rect result;
|
|
result.SetByBounds(ToCeiledInt(rect.x()), ToCeiledInt(rect.y()),
|
|
ToFlooredInt(rect.right()), ToFlooredInt(rect.bottom()));
|
|
return result;
|
|
}
|
|
|
|
Rect ToNearestRect(const RectF& rect) {
|
|
float float_min_x = rect.x();
|
|
float float_min_y = rect.y();
|
|
float float_max_x = rect.right();
|
|
float float_max_y = rect.bottom();
|
|
|
|
int min_x = ToRoundedInt(float_min_x);
|
|
int min_y = ToRoundedInt(float_min_y);
|
|
int max_x = ToRoundedInt(float_max_x);
|
|
int max_y = ToRoundedInt(float_max_y);
|
|
|
|
// If these DCHECKs fail, you're using the wrong method, consider using
|
|
// ToEnclosingRect or ToEnclosedRect instead.
|
|
DCHECK(std::abs(min_x - float_min_x) < 0.01f);
|
|
DCHECK(std::abs(min_y - float_min_y) < 0.01f);
|
|
DCHECK(std::abs(max_x - float_max_x) < 0.01f);
|
|
DCHECK(std::abs(max_y - float_max_y) < 0.01f);
|
|
|
|
Rect result;
|
|
result.SetByBounds(min_x, min_y, max_x, max_y);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) {
|
|
float float_min_x = rect.x();
|
|
float float_min_y = rect.y();
|
|
float float_max_x = rect.right();
|
|
float float_max_y = rect.bottom();
|
|
|
|
int min_x = ToRoundedInt(float_min_x);
|
|
int min_y = ToRoundedInt(float_min_y);
|
|
int max_x = ToRoundedInt(float_max_x);
|
|
int max_y = ToRoundedInt(float_max_y);
|
|
|
|
return
|
|
(std::abs(min_x - float_min_x) < distance) &&
|
|
(std::abs(min_y - float_min_y) < distance) &&
|
|
(std::abs(max_x - float_max_x) < distance) &&
|
|
(std::abs(max_y - float_max_y) < distance);
|
|
}
|
|
|
|
Rect ToFlooredRectDeprecated(const RectF& rect) {
|
|
return Rect(ToFlooredInt(rect.x()),
|
|
ToFlooredInt(rect.y()),
|
|
ToFlooredInt(rect.width()),
|
|
ToFlooredInt(rect.height()));
|
|
}
|
|
|
|
} // namespace gfx
|