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/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <err.h>
#include <epoxy/egl.h>
#include <X11/Xlib.h>
#include "egl_common.h"
/**
* Do whatever it takes to get us an EGL display for the system.
*
* This needs to be ported to other window systems.
*/
EGLDisplay *
get_egl_display_or_skip(void)
{
Display *dpy = XOpenDisplay(NULL);
EGLint major, minor;
EGLDisplay *edpy;
bool ok;
if (!dpy)
errx(77, "couldn't open display\n");
edpy = eglGetDisplay(dpy);
if (!edpy)
errx(1, "Couldn't get EGL display for X11 Display.\n");
ok = eglInitialize(edpy, &major, &minor);
if (!ok)
errx(1, "eglInitialize() failed\n");
return edpy;
}