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500 lines
17 KiB
500 lines
17 KiB
//===- SyntheticSections.h -------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_MACHO_SYNTHETIC_SECTIONS_H
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#define LLD_MACHO_SYNTHETIC_SECTIONS_H
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#include "Config.h"
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#include "ExportTrie.h"
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#include "InputSection.h"
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#include "OutputSection.h"
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#include "OutputSegment.h"
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#include "Target.h"
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#include "llvm/ADT/PointerUnion.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/Support/raw_ostream.h"
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namespace llvm {
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class DWARFUnit;
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} // namespace llvm
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namespace lld {
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namespace macho {
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namespace section_names {
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constexpr const char pageZero[] = "__pagezero";
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constexpr const char common[] = "__common";
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constexpr const char header[] = "__mach_header";
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constexpr const char rebase[] = "__rebase";
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constexpr const char binding[] = "__binding";
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constexpr const char weakBinding[] = "__weak_binding";
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constexpr const char lazyBinding[] = "__lazy_binding";
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constexpr const char export_[] = "__export";
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constexpr const char symbolTable[] = "__symbol_table";
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constexpr const char indirectSymbolTable[] = "__ind_sym_tab";
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constexpr const char stringTable[] = "__string_table";
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constexpr const char got[] = "__got";
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constexpr const char threadPtrs[] = "__thread_ptrs";
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constexpr const char unwindInfo[] = "__unwind_info";
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// these are not synthetic, but in service of synthetic __unwind_info
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constexpr const char compactUnwind[] = "__compact_unwind";
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constexpr const char ehFrame[] = "__eh_frame";
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} // namespace section_names
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class Defined;
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class DylibSymbol;
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class LoadCommand;
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class ObjFile;
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class SyntheticSection : public OutputSection {
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public:
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SyntheticSection(const char *segname, const char *name);
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virtual ~SyntheticSection() = default;
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static bool classof(const OutputSection *sec) {
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return sec->kind() == SyntheticKind;
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}
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const StringRef segname;
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};
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// All sections in __LINKEDIT should inherit from this.
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class LinkEditSection : public SyntheticSection {
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public:
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LinkEditSection(const char *segname, const char *name)
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: SyntheticSection(segname, name) {
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align = WordSize;
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}
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// Sections in __LINKEDIT are special: their offsets are recorded in the
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// load commands like LC_DYLD_INFO_ONLY and LC_SYMTAB, instead of in section
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// headers.
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bool isHidden() const override final { return true; }
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virtual uint64_t getRawSize() const = 0;
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// codesign (or more specifically libstuff) checks that each section in
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// __LINKEDIT ends where the next one starts -- no gaps are permitted. We
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// therefore align every section's start and end points to WordSize.
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//
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// NOTE: This assumes that the extra bytes required for alignment can be
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// zero-valued bytes.
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uint64_t getSize() const override final {
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return llvm::alignTo(getRawSize(), WordSize);
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}
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};
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// The header of the Mach-O file, which must have a file offset of zero.
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class MachHeaderSection : public SyntheticSection {
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public:
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MachHeaderSection();
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void addLoadCommand(LoadCommand *);
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bool isHidden() const override { return true; }
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uint64_t getSize() const override;
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void writeTo(uint8_t *buf) const override;
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private:
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std::vector<LoadCommand *> loadCommands;
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uint32_t sizeOfCmds = 0;
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};
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// A hidden section that exists solely for the purpose of creating the
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// __PAGEZERO segment, which is used to catch null pointer dereferences.
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class PageZeroSection : public SyntheticSection {
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public:
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PageZeroSection();
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bool isHidden() const override { return true; }
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uint64_t getSize() const override { return PageZeroSize; }
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uint64_t getFileSize() const override { return 0; }
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void writeTo(uint8_t *buf) const override {}
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};
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// This is the base class for the GOT and TLVPointer sections, which are nearly
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// functionally identical -- they will both be populated by dyld with addresses
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// to non-lazily-loaded dylib symbols. The main difference is that the
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// TLVPointerSection stores references to thread-local variables.
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class NonLazyPointerSectionBase : public SyntheticSection {
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public:
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NonLazyPointerSectionBase(const char *segname, const char *name);
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const llvm::SetVector<const Symbol *> &getEntries() const { return entries; }
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bool isNeeded() const override { return !entries.empty(); }
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uint64_t getSize() const override { return entries.size() * WordSize; }
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void writeTo(uint8_t *buf) const override;
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void addEntry(Symbol *sym);
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private:
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llvm::SetVector<const Symbol *> entries;
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};
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class GotSection : public NonLazyPointerSectionBase {
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public:
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GotSection()
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: NonLazyPointerSectionBase(segment_names::dataConst,
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section_names::got) {
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// TODO: section_64::reserved1 should be an index into the indirect symbol
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// table, which we do not currently emit
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}
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};
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class TlvPointerSection : public NonLazyPointerSectionBase {
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public:
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TlvPointerSection()
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: NonLazyPointerSectionBase(segment_names::data,
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section_names::threadPtrs) {}
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};
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using SectionPointerUnion =
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llvm::PointerUnion<const InputSection *, const OutputSection *>;
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struct Location {
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SectionPointerUnion section = nullptr;
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uint64_t offset = 0;
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Location(SectionPointerUnion section, uint64_t offset)
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: section(section), offset(offset) {}
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uint64_t getVA() const;
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};
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// Stores rebase opcodes, which tell dyld where absolute addresses have been
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// encoded in the binary. If the binary is not loaded at its preferred address,
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// dyld has to rebase these addresses by adding an offset to them.
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class RebaseSection : public LinkEditSection {
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public:
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RebaseSection();
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void finalizeContents();
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uint64_t getRawSize() const override { return contents.size(); }
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bool isNeeded() const override { return !locations.empty(); }
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void writeTo(uint8_t *buf) const override;
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void addEntry(SectionPointerUnion section, uint64_t offset) {
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if (config->isPic)
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locations.push_back({section, offset});
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}
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private:
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std::vector<Location> locations;
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SmallVector<char, 128> contents;
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};
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struct BindingEntry {
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const DylibSymbol *dysym;
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int64_t addend;
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Location target;
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BindingEntry(const DylibSymbol *dysym, int64_t addend, Location target)
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: dysym(dysym), addend(addend), target(std::move(target)) {}
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};
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// Stores bind opcodes for telling dyld which symbols to load non-lazily.
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class BindingSection : public LinkEditSection {
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public:
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BindingSection();
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void finalizeContents();
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uint64_t getRawSize() const override { return contents.size(); }
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bool isNeeded() const override { return !bindings.empty(); }
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void writeTo(uint8_t *buf) const override;
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void addEntry(const DylibSymbol *dysym, SectionPointerUnion section,
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uint64_t offset, int64_t addend = 0) {
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bindings.emplace_back(dysym, addend, Location(section, offset));
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}
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private:
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std::vector<BindingEntry> bindings;
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SmallVector<char, 128> contents;
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};
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struct WeakBindingEntry {
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const Symbol *symbol;
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int64_t addend;
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Location target;
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WeakBindingEntry(const Symbol *symbol, int64_t addend, Location target)
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: symbol(symbol), addend(addend), target(std::move(target)) {}
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};
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// Stores bind opcodes for telling dyld which weak symbols need coalescing.
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// There are two types of entries in this section:
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//
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// 1) Non-weak definitions: This is a symbol definition that weak symbols in
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// other dylibs should coalesce to.
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//
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// 2) Weak bindings: These tell dyld that a given symbol reference should
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// coalesce to a non-weak definition if one is found. Note that unlike in the
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// entries in the BindingSection, the bindings here only refer to these
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// symbols by name, but do not specify which dylib to load them from.
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class WeakBindingSection : public LinkEditSection {
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public:
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WeakBindingSection();
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void finalizeContents();
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uint64_t getRawSize() const override { return contents.size(); }
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bool isNeeded() const override {
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return !bindings.empty() || !definitions.empty();
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}
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void writeTo(uint8_t *buf) const override;
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void addEntry(const Symbol *symbol, SectionPointerUnion section,
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uint64_t offset, int64_t addend = 0) {
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bindings.emplace_back(symbol, addend, Location(section, offset));
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}
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bool hasEntry() const { return !bindings.empty(); }
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void addNonWeakDefinition(const Defined *defined) {
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definitions.emplace_back(defined);
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}
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bool hasNonWeakDefinition() const { return !definitions.empty(); }
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private:
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std::vector<WeakBindingEntry> bindings;
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std::vector<const Defined *> definitions;
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SmallVector<char, 128> contents;
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};
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// Whether a given symbol's address can only be resolved at runtime.
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bool needsBinding(const Symbol *);
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// Add bindings for symbols that need weak or non-lazy bindings.
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void addNonLazyBindingEntries(const Symbol *, SectionPointerUnion,
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uint64_t offset, int64_t addend = 0);
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// The following sections implement lazy symbol binding -- very similar to the
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// PLT mechanism in ELF.
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//
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// ELF's .plt section is broken up into two sections in Mach-O: StubsSection
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// and StubHelperSection. Calls to functions in dylibs will end up calling into
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// StubsSection, which contains indirect jumps to addresses stored in the
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// LazyPointerSection (the counterpart to ELF's .plt.got).
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//
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// We will first describe how non-weak symbols are handled.
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//
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// At program start, the LazyPointerSection contains addresses that point into
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// one of the entry points in the middle of the StubHelperSection. The code in
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// StubHelperSection will push on the stack an offset into the
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// LazyBindingSection. The push is followed by a jump to the beginning of the
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// StubHelperSection (similar to PLT0), which then calls into dyld_stub_binder.
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// dyld_stub_binder is a non-lazily-bound symbol, so this call looks it up in
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// the GOT.
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//
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// The stub binder will look up the bind opcodes in the LazyBindingSection at
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// the given offset. The bind opcodes will tell the binder to update the
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// address in the LazyPointerSection to point to the symbol, so that subsequent
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// calls don't have to redo the symbol resolution. The binder will then jump to
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// the resolved symbol.
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//
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// With weak symbols, the situation is slightly different. Since there is no
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// "weak lazy" lookup, function calls to weak symbols are always non-lazily
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// bound. We emit both regular non-lazy bindings as well as weak bindings, in
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// order that the weak bindings may overwrite the non-lazy bindings if an
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// appropriate symbol is found at runtime. However, the bound addresses will
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// still be written (non-lazily) into the LazyPointerSection.
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class StubsSection : public SyntheticSection {
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public:
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StubsSection();
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uint64_t getSize() const override;
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bool isNeeded() const override { return !entries.empty(); }
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void writeTo(uint8_t *buf) const override;
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const llvm::SetVector<Symbol *> &getEntries() const { return entries; }
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// Returns whether the symbol was added. Note that every stubs entry will
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// have a corresponding entry in the LazyPointerSection.
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bool addEntry(Symbol *);
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private:
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llvm::SetVector<Symbol *> entries;
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};
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class StubHelperSection : public SyntheticSection {
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public:
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StubHelperSection();
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uint64_t getSize() const override;
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bool isNeeded() const override;
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void writeTo(uint8_t *buf) const override;
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void setup();
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DylibSymbol *stubBinder = nullptr;
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};
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// This section contains space for just a single word, and will be used by dyld
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// to cache an address to the image loader it uses. Note that unlike the other
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// synthetic sections, which are OutputSections, the ImageLoaderCacheSection is
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// an InputSection that gets merged into the __data OutputSection.
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class ImageLoaderCacheSection : public InputSection {
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public:
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ImageLoaderCacheSection();
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uint64_t getSize() const override { return WordSize; }
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};
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// Note that this section may also be targeted by non-lazy bindings. In
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// particular, this happens when branch relocations target weak symbols.
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class LazyPointerSection : public SyntheticSection {
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public:
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LazyPointerSection();
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uint64_t getSize() const override;
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bool isNeeded() const override;
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void writeTo(uint8_t *buf) const override;
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};
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class LazyBindingSection : public LinkEditSection {
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public:
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LazyBindingSection();
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void finalizeContents();
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uint64_t getRawSize() const override { return contents.size(); }
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bool isNeeded() const override { return !entries.empty(); }
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void writeTo(uint8_t *buf) const override;
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// Note that every entry here will by referenced by a corresponding entry in
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// the StubHelperSection.
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void addEntry(DylibSymbol *dysym);
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const llvm::SetVector<DylibSymbol *> &getEntries() const { return entries; }
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private:
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uint32_t encode(const DylibSymbol &);
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llvm::SetVector<DylibSymbol *> entries;
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SmallVector<char, 128> contents;
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llvm::raw_svector_ostream os{contents};
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};
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// Adds stubs and bindings where necessary (e.g. if the symbol is a
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// DylibSymbol.)
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void prepareBranchTarget(Symbol *);
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// Stores a trie that describes the set of exported symbols.
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class ExportSection : public LinkEditSection {
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public:
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ExportSection();
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void finalizeContents();
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uint64_t getRawSize() const override { return size; }
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void writeTo(uint8_t *buf) const override;
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bool hasWeakSymbol = false;
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private:
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TrieBuilder trieBuilder;
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size_t size = 0;
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};
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// Stores the strings referenced by the symbol table.
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class StringTableSection : public LinkEditSection {
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public:
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StringTableSection();
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// Returns the start offset of the added string.
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uint32_t addString(StringRef);
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uint64_t getRawSize() const override { return size; }
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void writeTo(uint8_t *buf) const override;
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private:
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// ld64 emits string tables which start with a space and a zero byte. We
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// match its behavior here since some tools depend on it.
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std::vector<StringRef> strings{" "};
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size_t size = 2;
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};
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struct SymtabEntry {
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Symbol *sym;
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size_t strx;
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};
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struct StabsEntry {
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uint8_t type = 0;
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uint32_t strx = 0;
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uint8_t sect = 0;
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uint16_t desc = 0;
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uint64_t value = 0;
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StabsEntry() = default;
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explicit StabsEntry(uint8_t type) : type(type) {}
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};
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// Symbols of the same type must be laid out contiguously: we choose to emit
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// all local symbols first, then external symbols, and finally undefined
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// symbols. For each symbol type, the LC_DYSYMTAB load command will record the
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// range (start index and total number) of those symbols in the symbol table.
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class SymtabSection : public LinkEditSection {
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public:
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SymtabSection(StringTableSection &);
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void finalizeContents();
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uint32_t getNumSymbols() const;
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uint32_t getNumLocalSymbols() const {
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return stabs.size() + localSymbols.size();
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}
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uint32_t getNumExternalSymbols() const { return externalSymbols.size(); }
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uint32_t getNumUndefinedSymbols() const { return undefinedSymbols.size(); }
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uint64_t getRawSize() const override;
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void writeTo(uint8_t *buf) const override;
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private:
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void emitBeginSourceStab(llvm::DWARFUnit *compileUnit);
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void emitEndSourceStab();
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void emitObjectFileStab(ObjFile *);
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void emitEndFunStab(Defined *);
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void emitStabs();
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StringTableSection &stringTableSection;
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// STABS symbols are always local symbols, but we represent them with special
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// entries because they may use fields like n_sect and n_desc differently.
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std::vector<StabsEntry> stabs;
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std::vector<SymtabEntry> localSymbols;
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std::vector<SymtabEntry> externalSymbols;
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std::vector<SymtabEntry> undefinedSymbols;
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};
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// The indirect symbol table is a list of 32-bit integers that serve as indices
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// into the (actual) symbol table. The indirect symbol table is a
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// concatenation of several sub-arrays of indices, each sub-array belonging to
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// a separate section. The starting offset of each sub-array is stored in the
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// reserved1 header field of the respective section.
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//
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// These sub-arrays provide symbol information for sections that store
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// contiguous sequences of symbol references. These references can be pointers
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// (e.g. those in the GOT and TLVP sections) or assembly sequences (e.g.
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// function stubs).
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class IndirectSymtabSection : public LinkEditSection {
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public:
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IndirectSymtabSection();
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void finalizeContents();
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uint32_t getNumSymbols() const;
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uint64_t getRawSize() const override {
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return getNumSymbols() * sizeof(uint32_t);
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}
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bool isNeeded() const override;
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void writeTo(uint8_t *buf) const override;
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};
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struct InStruct {
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MachHeaderSection *header = nullptr;
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RebaseSection *rebase = nullptr;
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BindingSection *binding = nullptr;
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WeakBindingSection *weakBinding = nullptr;
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LazyBindingSection *lazyBinding = nullptr;
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ExportSection *exports = nullptr;
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GotSection *got = nullptr;
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TlvPointerSection *tlvPointers = nullptr;
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LazyPointerSection *lazyPointers = nullptr;
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StubsSection *stubs = nullptr;
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StubHelperSection *stubHelper = nullptr;
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ImageLoaderCacheSection *imageLoaderCache = nullptr;
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};
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extern InStruct in;
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extern std::vector<SyntheticSection *> syntheticSections;
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} // namespace macho
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} // namespace lld
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#endif
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