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209 lines
6.8 KiB
209 lines
6.8 KiB
//===-- BreakpointSite.cpp ------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include <inttypes.h>
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#include "lldb/Breakpoint/BreakpointSite.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Breakpoint/BreakpointSiteList.h"
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#include "lldb/Utility/Stream.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointSite::BreakpointSite(BreakpointSiteList *list,
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const BreakpointLocationSP &owner,
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lldb::addr_t addr, bool use_hardware)
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: StoppointSite(GetNextID(), addr, 0, use_hardware),
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m_type(eSoftware), // Process subclasses need to set this correctly using
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// SetType()
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m_saved_opcode(), m_trap_opcode(),
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m_enabled(false), // Need to create it disabled, so the first enable turns
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// it on.
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m_owners(), m_owners_mutex() {
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m_owners.Add(owner);
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}
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BreakpointSite::~BreakpointSite() {
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BreakpointLocationSP bp_loc_sp;
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const size_t owner_count = m_owners.GetSize();
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for (size_t i = 0; i < owner_count; i++) {
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m_owners.GetByIndex(i)->ClearBreakpointSite();
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}
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}
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break_id_t BreakpointSite::GetNextID() {
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static break_id_t g_next_id = 0;
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return ++g_next_id;
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}
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// RETURNS - true if we should stop at this breakpoint, false if we
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// should continue.
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bool BreakpointSite::ShouldStop(StoppointCallbackContext *context) {
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m_hit_counter.Increment();
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// ShouldStop can do a lot of work, and might even come come back and hit
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// this breakpoint site again. So don't hold the m_owners_mutex the whole
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// while. Instead make a local copy of the collection and call ShouldStop on
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// the copy.
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BreakpointLocationCollection owners_copy;
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{
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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owners_copy = m_owners;
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}
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return owners_copy.ShouldStop(context);
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}
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bool BreakpointSite::IsBreakpointAtThisSite(lldb::break_id_t bp_id) {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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const size_t owner_count = m_owners.GetSize();
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for (size_t i = 0; i < owner_count; i++) {
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if (m_owners.GetByIndex(i)->GetBreakpoint().GetID() == bp_id)
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return true;
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}
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return false;
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}
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void BreakpointSite::Dump(Stream *s) const {
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if (s == nullptr)
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return;
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s->Printf("BreakpointSite %u: addr = 0x%8.8" PRIx64
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" type = %s breakpoint hw_index = %i hit_count = %-4u",
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GetID(), (uint64_t)m_addr, IsHardware() ? "hardware" : "software",
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GetHardwareIndex(), GetHitCount());
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}
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void BreakpointSite::GetDescription(Stream *s, lldb::DescriptionLevel level) {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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if (level != lldb::eDescriptionLevelBrief)
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s->Printf("breakpoint site: %d at 0x%8.8" PRIx64, GetID(),
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GetLoadAddress());
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m_owners.GetDescription(s, level);
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}
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bool BreakpointSite::IsInternal() const { return m_owners.IsInternal(); }
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uint8_t *BreakpointSite::GetTrapOpcodeBytes() { return &m_trap_opcode[0]; }
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const uint8_t *BreakpointSite::GetTrapOpcodeBytes() const {
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return &m_trap_opcode[0];
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}
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size_t BreakpointSite::GetTrapOpcodeMaxByteSize() const {
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return sizeof(m_trap_opcode);
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}
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bool BreakpointSite::SetTrapOpcode(const uint8_t *trap_opcode,
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uint32_t trap_opcode_size) {
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if (trap_opcode_size > 0 && trap_opcode_size <= sizeof(m_trap_opcode)) {
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m_byte_size = trap_opcode_size;
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::memcpy(m_trap_opcode, trap_opcode, trap_opcode_size);
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return true;
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}
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m_byte_size = 0;
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return false;
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}
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uint8_t *BreakpointSite::GetSavedOpcodeBytes() { return &m_saved_opcode[0]; }
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const uint8_t *BreakpointSite::GetSavedOpcodeBytes() const {
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return &m_saved_opcode[0];
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}
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bool BreakpointSite::IsEnabled() const { return m_enabled; }
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void BreakpointSite::SetEnabled(bool enabled) { m_enabled = enabled; }
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void BreakpointSite::AddOwner(const BreakpointLocationSP &owner) {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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m_owners.Add(owner);
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}
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size_t BreakpointSite::RemoveOwner(lldb::break_id_t break_id,
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lldb::break_id_t break_loc_id) {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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m_owners.Remove(break_id, break_loc_id);
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return m_owners.GetSize();
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}
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size_t BreakpointSite::GetNumberOfOwners() {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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return m_owners.GetSize();
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}
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BreakpointLocationSP BreakpointSite::GetOwnerAtIndex(size_t index) {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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return m_owners.GetByIndex(index);
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}
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bool BreakpointSite::ValidForThisThread(Thread *thread) {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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return m_owners.ValidForThisThread(thread);
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}
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void BreakpointSite::BumpHitCounts() {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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for (BreakpointLocationSP loc_sp : m_owners.BreakpointLocations()) {
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loc_sp->BumpHitCount();
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}
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}
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bool BreakpointSite::IntersectsRange(lldb::addr_t addr, size_t size,
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lldb::addr_t *intersect_addr,
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size_t *intersect_size,
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size_t *opcode_offset) const {
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// The function should be called only for software breakpoints.
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lldbassert(GetType() == Type::eSoftware);
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if (m_byte_size == 0)
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return false;
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const lldb::addr_t bp_end_addr = m_addr + m_byte_size;
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const lldb::addr_t end_addr = addr + size;
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// Is the breakpoint end address before the passed in start address?
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if (bp_end_addr <= addr)
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return false;
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// Is the breakpoint start address after passed in end address?
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if (end_addr <= m_addr)
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return false;
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if (intersect_addr || intersect_size || opcode_offset) {
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if (m_addr < addr) {
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if (intersect_addr)
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*intersect_addr = addr;
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if (intersect_size)
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*intersect_size =
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std::min<lldb::addr_t>(bp_end_addr, end_addr) - addr;
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if (opcode_offset)
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*opcode_offset = addr - m_addr;
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} else {
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if (intersect_addr)
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*intersect_addr = m_addr;
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if (intersect_size)
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*intersect_size =
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std::min<lldb::addr_t>(bp_end_addr, end_addr) - m_addr;
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if (opcode_offset)
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*opcode_offset = 0;
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}
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}
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return true;
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}
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size_t
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BreakpointSite::CopyOwnersList(BreakpointLocationCollection &out_collection) {
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std::lock_guard<std::recursive_mutex> guard(m_owners_mutex);
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for (BreakpointLocationSP loc_sp : m_owners.BreakpointLocations()) {
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out_collection.Add(loc_sp);
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}
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return out_collection.GetSize();
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}
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