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//===-- ScriptInterpreterLua.h ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Lua_h_
#define liblldb_Lua_h_
#include "lldb/API/SBBreakpointLocation.h"
#include "lldb/API/SBFrame.h"
#include "lldb/lldb-types.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Error.h"
#include "lua.hpp"
#include <mutex>
namespace lldb_private {
extern "C" {
int luaopen_lldb(lua_State *L);
}
class Lua {
public:
Lua();
~Lua();
llvm::Error Run(llvm::StringRef buffer);
llvm::Error RegisterBreakpointCallback(void *baton, const char *body);
llvm::Expected<bool>
CallBreakpointCallback(void *baton, lldb::StackFrameSP stop_frame_sp,
lldb::BreakpointLocationSP bp_loc_sp);
llvm::Error LoadModule(llvm::StringRef filename);
llvm::Error ChangeIO(FILE *out, FILE *err);
private:
lua_State *m_lua_state;
};
} // namespace lldb_private
#endif // liblldb_Lua_h_