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// VirtThread.h
#ifndef __VIRT_THREAD_H
#define __VIRT_THREAD_H
#include "../../Windows/Synchronization.h"
#include "../../Windows/Thread.h"
struct CVirtThread
{
NWindows::NSynchronization::CAutoResetEvent StartEvent;
NWindows::NSynchronization::CAutoResetEvent FinishedEvent;
NWindows::CThread Thread;
bool Exit;
~CVirtThread() { WaitThreadFinish(); }
void WaitThreadFinish(); // call it in destructor of child class !
WRes Create();
void Start();
virtual void Execute() = 0;
void WaitExecuteFinish() { FinishedEvent.Lock(); }
};
#endif