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// Update.h
#ifndef __COMMON_UPDATE_H
#define __COMMON_UPDATE_H
#include "../../../Common/Wildcard.h"
#include "ArchiveOpenCallback.h"
#include "LoadCodecs.h"
#include "OpenArchive.h"
#include "Property.h"
#include "UpdateAction.h"
#include "UpdateCallback.h"
#include "DirItem.h"
enum EArcNameMode
{
k_ArcNameMode_Smart,
k_ArcNameMode_Exact,
k_ArcNameMode_Add,
};
struct CArchivePath
{
UString OriginalPath;
UString Prefix; // path(folder) prefix including slash
UString Name; // base name
UString BaseExtension; // archive type extension or "exe" extension
UString VolExtension; // archive type extension for volumes
bool Temp;
FString TempPrefix; // path(folder) for temp location
FString TempPostfix;
CArchivePath(): Temp(false) {};
void ParseFromPath(const UString &path, EArcNameMode mode);
UString GetPathWithoutExt() const { return Prefix + Name; }
UString GetFinalPath() const;
UString GetFinalVolPath() const;
FString GetTempPath() const;
};
struct CUpdateArchiveCommand
{
UString UserArchivePath;
CArchivePath ArchivePath;
NUpdateArchive::CActionSet ActionSet;
};
struct CCompressionMethodMode
{
bool Type_Defined;
COpenType Type;
CObjectVector<CProperty> Properties;
CCompressionMethodMode(): Type_Defined(false) {}
};
namespace NRecursedType { enum EEnum
{
kRecursed,
kWildcardOnlyRecursed,
kNonRecursed
};}
struct CRenamePair
{
UString OldName;
UString NewName;
bool WildcardParsing;
NRecursedType::EEnum RecursedType;
CRenamePair(): WildcardParsing(true), RecursedType(NRecursedType::kNonRecursed) {}
bool Prepare();
bool GetNewPath(bool isFolder, const UString &src, UString &dest) const;
};
struct CUpdateOptions
{
CCompressionMethodMode MethodMode;
CObjectVector<CUpdateArchiveCommand> Commands;
bool UpdateArchiveItself;
CArchivePath ArchivePath;
EArcNameMode ArcNameMode;
bool SfxMode;
FString SfxModule;
bool OpenShareForWrite;
bool StopAfterOpenError;
bool StdInMode;
UString StdInFileName;
bool StdOutMode;
bool EMailMode;
bool EMailRemoveAfter;
UString EMailAddress;
FString WorkingDir;
NWildcard::ECensorPathMode PathMode;
UString AddPathPrefix;
CBoolPair NtSecurity;
CBoolPair AltStreams;
CBoolPair HardLinks;
CBoolPair SymLinks;
bool DeleteAfterCompressing;
bool SetArcMTime;
CObjectVector<CRenamePair> RenamePairs;
bool InitFormatIndex(const CCodecs *codecs, const CObjectVector<COpenType> &types, const UString &arcPath);
bool SetArcPath(const CCodecs *codecs, const UString &arcPath);
CUpdateOptions():
UpdateArchiveItself(true),
SfxMode(false),
StdInMode(false),
StdOutMode(false),
EMailMode(false),
EMailRemoveAfter(false),
OpenShareForWrite(false),
StopAfterOpenError(false),
ArcNameMode(k_ArcNameMode_Smart),
PathMode(NWildcard::k_RelatPath),
DeleteAfterCompressing(false),
SetArcMTime(false)
{};
void SetActionCommand_Add()
{
Commands.Clear();
CUpdateArchiveCommand c;
c.ActionSet = NUpdateArchive::k_ActionSet_Add;
Commands.Add(c);
}
CRecordVector<UInt64> VolumesSizes;
};
struct CUpdateErrorInfo
{
DWORD SystemError;
AString Message;
FStringVector FileNames;
bool ThereIsError() const { return SystemError != 0 || !Message.IsEmpty() || !FileNames.IsEmpty(); }
HRESULT Get_HRESULT_Error() const { return SystemError == 0 ? E_FAIL : HRESULT_FROM_WIN32(SystemError); }
void SetFromLastError(const char *message);
HRESULT SetFromLastError(const char *message, const FString &fileName);
CUpdateErrorInfo(): SystemError(0) {};
};
struct CFinishArchiveStat
{
UInt64 OutArcFileSize;
CFinishArchiveStat(): OutArcFileSize(0) {}
};
#define INTERFACE_IUpdateCallbackUI2(x) \
INTERFACE_IUpdateCallbackUI(x) \
INTERFACE_IDirItemsCallback(x) \
virtual HRESULT OpenResult(const CCodecs *codecs, const CArchiveLink &arcLink, const wchar_t *name, HRESULT result) x; \
virtual HRESULT StartScanning() x; \
virtual HRESULT FinishScanning(const CDirItemsStat &st) x; \
virtual HRESULT StartOpenArchive(const wchar_t *name) x; \
virtual HRESULT StartArchive(const wchar_t *name, bool updating) x; \
virtual HRESULT FinishArchive(const CFinishArchiveStat &st) x; \
virtual HRESULT DeletingAfterArchiving(const FString &path, bool isDir) x; \
virtual HRESULT FinishDeletingAfterArchiving() x; \
struct IUpdateCallbackUI2: public IUpdateCallbackUI, public IDirItemsCallback
{
INTERFACE_IUpdateCallbackUI2(=0)
};
HRESULT UpdateArchive(
CCodecs *codecs,
const CObjectVector<COpenType> &types,
const UString &cmdArcPath2,
NWildcard::CCensor &censor,
CUpdateOptions &options,
CUpdateErrorInfo &errorInfo,
IOpenCallbackUI *openCallback,
IUpdateCallbackUI2 *callback,
bool needSetPath);
#endif