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289 lines
6.2 KiB
289 lines
6.2 KiB
// UTFConvert.cpp
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#include "StdAfx.h"
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#include "MyTypes.h"
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#include "UTFConvert.h"
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#ifdef _WIN32
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#define _WCHART_IS_16BIT 1
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#endif
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/*
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_UTF8_START(n) - is a base value for start byte (head), if there are (n) additional bytes after start byte
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n : _UTF8_START(n) : Bits of code point
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0 : 0x80 : : unused
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1 : 0xC0 : 11 :
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2 : 0xE0 : 16 : Basic Multilingual Plane
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3 : 0xF0 : 21 : Unicode space
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3 : 0xF8 : 26 :
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5 : 0xFC : 31 : UCS-4
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6 : 0xFE : 36 : We can use it, if we want to encode any 32-bit value
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7 : 0xFF :
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*/
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#define _UTF8_START(n) (0x100 - (1 << (7 - (n))))
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#define _UTF8_HEAD_PARSE2(n) if (c < _UTF8_START((n) + 1)) { numBytes = (n); c -= _UTF8_START(n); }
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#define _UTF8_HEAD_PARSE \
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_UTF8_HEAD_PARSE2(1) \
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else _UTF8_HEAD_PARSE2(2) \
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else _UTF8_HEAD_PARSE2(3) \
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else _UTF8_HEAD_PARSE2(4) \
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else _UTF8_HEAD_PARSE2(5) \
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// else _UTF8_HEAD_PARSE2(6)
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bool CheckUTF8(const char *src, bool allowReduced) throw()
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{
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for (;;)
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{
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Byte c = *src++;
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if (c == 0)
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return true;
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if (c < 0x80)
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continue;
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if (c < 0xC0) // (c < 0xC0 + 2) // if we support only optimal encoding chars
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return false;
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unsigned numBytes;
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_UTF8_HEAD_PARSE
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else
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return false;
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UInt32 val = c;
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do
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{
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Byte c2 = *src++;
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if (c2 < 0x80 || c2 >= 0xC0)
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return allowReduced && c2 == 0;
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val <<= 6;
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val |= (c2 - 0x80);
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}
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while (--numBytes);
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if (val >= 0x110000)
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return false;
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}
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}
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#define _ERROR_UTF8 \
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{ if (dest) dest[destPos] = (wchar_t)0xFFFD; destPos++; ok = false; continue; }
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static bool Utf8_To_Utf16(wchar_t *dest, size_t *destLen, const char *src, const char *srcLim) throw()
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{
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size_t destPos = 0;
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bool ok = true;
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for (;;)
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{
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Byte c;
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if (src == srcLim)
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{
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*destLen = destPos;
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return ok;
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}
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c = *src++;
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if (c < 0x80)
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{
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if (dest)
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dest[destPos] = (wchar_t)c;
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destPos++;
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continue;
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}
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if (c < 0xC0)
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_ERROR_UTF8
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unsigned numBytes;
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_UTF8_HEAD_PARSE
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else
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_ERROR_UTF8
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UInt32 val = c;
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do
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{
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Byte c2;
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if (src == srcLim)
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break;
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c2 = *src;
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if (c2 < 0x80 || c2 >= 0xC0)
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break;
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src++;
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val <<= 6;
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val |= (c2 - 0x80);
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}
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while (--numBytes);
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if (numBytes != 0)
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_ERROR_UTF8
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if (val < 0x10000)
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{
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if (dest)
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dest[destPos] = (wchar_t)val;
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destPos++;
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}
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else
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{
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val -= 0x10000;
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if (val >= 0x100000)
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_ERROR_UTF8
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if (dest)
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{
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dest[destPos + 0] = (wchar_t)(0xD800 + (val >> 10));
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dest[destPos + 1] = (wchar_t)(0xDC00 + (val & 0x3FF));
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}
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destPos += 2;
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}
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}
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}
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#define _UTF8_RANGE(n) (((UInt32)1) << ((n) * 5 + 6))
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#define _UTF8_HEAD(n, val) ((char)(_UTF8_START(n) + (val >> (6 * (n)))))
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#define _UTF8_CHAR(n, val) ((char)(0x80 + (((val) >> (6 * (n))) & 0x3F)))
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static size_t Utf16_To_Utf8_Calc(const wchar_t *src, const wchar_t *srcLim)
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{
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size_t size = srcLim - src;
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for (;;)
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{
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if (src == srcLim)
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return size;
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UInt32 val = *src++;
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if (val < 0x80)
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continue;
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if (val < _UTF8_RANGE(1))
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{
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size++;
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continue;
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}
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if (val >= 0xD800 && val < 0xDC00 && src != srcLim)
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{
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UInt32 c2 = *src;
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if (c2 >= 0xDC00 && c2 < 0xE000)
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{
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src++;
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size += 2;
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continue;
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}
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}
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#ifdef _WCHART_IS_16BIT
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size += 2;
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#else
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if (val < _UTF8_RANGE(2)) size += 2;
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else if (val < _UTF8_RANGE(3)) size += 3;
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else if (val < _UTF8_RANGE(4)) size += 4;
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else if (val < _UTF8_RANGE(5)) size += 5;
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else size += 6;
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#endif
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}
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}
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static char *Utf16_To_Utf8(char *dest, const wchar_t *src, const wchar_t *srcLim)
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{
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for (;;)
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{
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if (src == srcLim)
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return dest;
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UInt32 val = *src++;
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if (val < 0x80)
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{
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*dest++ = (char)val;
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continue;
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}
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if (val < _UTF8_RANGE(1))
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{
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dest[0] = _UTF8_HEAD(1, val);
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dest[1] = _UTF8_CHAR(0, val);
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dest += 2;
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continue;
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}
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if (val >= 0xD800 && val < 0xDC00 && src != srcLim)
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{
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UInt32 c2 = *src;
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if (c2 >= 0xDC00 && c2 < 0xE000)
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{
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src++;
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val = (((val - 0xD800) << 10) | (c2 - 0xDC00)) + 0x10000;
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dest[0] = _UTF8_HEAD(3, val);
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dest[1] = _UTF8_CHAR(2, val);
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dest[2] = _UTF8_CHAR(1, val);
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dest[3] = _UTF8_CHAR(0, val);
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dest += 4;
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continue;
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}
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}
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#ifndef _WCHART_IS_16BIT
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if (val < _UTF8_RANGE(2))
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#endif
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{
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dest[0] = _UTF8_HEAD(2, val);
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dest[1] = _UTF8_CHAR(1, val);
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dest[2] = _UTF8_CHAR(0, val);
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dest += 3;
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continue;
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}
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#ifndef _WCHART_IS_16BIT
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UInt32 b;
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unsigned numBits;
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if (val < _UTF8_RANGE(3)) { numBits = 6 * 3; b = _UTF8_HEAD(3, val); }
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else if (val < _UTF8_RANGE(4)) { numBits = 6 * 4; b = _UTF8_HEAD(4, val); }
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else if (val < _UTF8_RANGE(5)) { numBits = 6 * 5; b = _UTF8_HEAD(5, val); }
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else { numBits = 6 * 6; b = _UTF8_START(6); }
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*dest++ = (Byte)b;
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do
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{
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numBits -= 6;
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*dest++ = (char)(0x80 + ((val >> numBits) & 0x3F));
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}
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while (numBits != 0);
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#endif
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}
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}
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bool ConvertUTF8ToUnicode(const AString &src, UString &dest)
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{
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dest.Empty();
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size_t destLen = 0;
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Utf8_To_Utf16(NULL, &destLen, src, src.Ptr(src.Len()));
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bool res = Utf8_To_Utf16(dest.GetBuf((unsigned)destLen), &destLen, src, src.Ptr(src.Len()));
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dest.ReleaseBuf_SetEnd((unsigned)destLen);
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return res;
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}
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void ConvertUnicodeToUTF8(const UString &src, AString &dest)
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{
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dest.Empty();
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size_t destLen = Utf16_To_Utf8_Calc(src, src.Ptr(src.Len()));
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Utf16_To_Utf8(dest.GetBuf((unsigned)destLen), src, src.Ptr(src.Len()));
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dest.ReleaseBuf_SetEnd((unsigned)destLen);
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}
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