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195 lines
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195 lines
8.5 KiB
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<h1><a href="games_v1.html">Google Play Game Services API</a> . <a href="games_v1.applications.html">applications</a></h1>
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<h2>Instance Methods</h2>
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<p class="toc_element">
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<code><a href="#get">get(applicationId, language=None, platformType=None)</a></code></p>
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<p class="firstline">Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified platformType, the returned response will not include any instance data.</p>
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<p class="toc_element">
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<code><a href="#played">played(builtinGameId=None)</a></code></p>
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<p class="firstline">Indicate that the the currently authenticated user is playing your application.</p>
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<p class="toc_element">
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<code><a href="#verify">verify(applicationId)</a></code></p>
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<p class="firstline">Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.</p>
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<h3>Method Details</h3>
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<div class="method">
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<code class="details" id="get">get(applicationId, language=None, platformType=None)</code>
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<pre>Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified platformType, the returned response will not include any instance data.
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Args:
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applicationId: string, The application ID from the Google Play developer console. (required)
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language: string, The preferred language to use for strings returned by this method.
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platformType: string, Restrict application details returned to the specific platform.
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Allowed values
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ANDROID - Retrieve applications that can be played on Android.
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IOS - Retrieve applications that can be played on iOS.
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WEB_APP - Retrieve applications that can be played on desktop web.
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Returns:
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An object of the form:
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{ # This is a JSON template for the Application resource.
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"category": { # This is a JSON template for an application category object. # The category of the application.
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"kind": "games#applicationCategory", # Uniquely identifies the type of this resource. Value is always the fixed string games#applicationCategory.
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"primary": "A String", # The primary category.
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"secondary": "A String", # The secondary category.
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},
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"kind": "games#application", # Uniquely identifies the type of this resource. Value is always the fixed string games#application.
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"description": "A String", # The description of the application.
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"author": "A String", # The author of the application.
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"lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
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"themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0").
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"name": "A String", # The name of the application.
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"instances": [ # The instances of the application.
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{ # This is a JSON template for the Instance resource.
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"kind": "games#instance", # Uniquely identifies the type of this resource. Value is always the fixed string games#instance.
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"acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
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"name": "A String", # Localized display name.
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"turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
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"webInstance": { # This is a JSON template for the Web details resource. # Platform dependent details for Web.
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"kind": "games#instanceWebDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceWebDetails.
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"launchUrl": "A String", # Launch URL for the game.
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"preferred": True or False, # Indicates that this instance is the default for new installations.
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},
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"androidInstance": { # This is a JSON template for the Android instance details resource. # Platform dependent details for Android.
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"kind": "games#instanceAndroidDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceAndroidDetails.
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"enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
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"packageName": "A String", # Android package name which maps to Google Play URL.
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"preferred": True or False, # Indicates that this instance is the default for new installations.
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},
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"iosInstance": { # This is a JSON template for the iOS details resource. # Platform dependent details for iOS.
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"kind": "games#instanceIosDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceIosDetails.
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"supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
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"preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
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"itunesAppId": "A String", # iTunes App ID.
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"bundleIdentifier": "A String", # Bundle identifier.
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"supportIpad": True or False, # Flag to indicate if this instance supports iPad.
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"preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
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},
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"platformType": "A String", # The platform type.
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# Possible values are:
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# - "ANDROID" - Instance is for Android.
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# - "IOS" - Instance is for iOS
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# - "WEB_APP" - Instance is for Web App.
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"realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
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},
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],
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"achievement_count": 42, # The number of achievements visible to the currently authenticated player.
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"leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
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"assets": [ # The assets of the application.
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{ # This is a JSON template for an image asset object.
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"url": "A String", # The URL of the asset.
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"width": 42, # The width of the asset.
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"kind": "games#imageAsset", # Uniquely identifies the type of this resource. Value is always the fixed string games#imageAsset.
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"name": "A String", # The name of the asset.
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"height": 42, # The height of the asset.
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},
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],
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"id": "A String", # The ID of the application.
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"enabledFeatures": [ # A list of features that have been enabled for the application.
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# Possible values are:
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# - "SNAPSHOTS" - Snapshots has been enabled
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"A String",
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],
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}</pre>
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</div>
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<div class="method">
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<code class="details" id="played">played(builtinGameId=None)</code>
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<pre>Indicate that the the currently authenticated user is playing your application.
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Args:
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builtinGameId: string, Override used only by built-in games in Play Games application.
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</pre>
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</div>
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<div class="method">
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<code class="details" id="verify">verify(applicationId)</code>
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<pre>Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.
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Args:
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applicationId: string, The application ID from the Google Play developer console. (required)
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Returns:
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An object of the form:
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{ # This is a JSON template for a third party application verification response resource.
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"player_id": "A String", # The ID of the player that was issued the auth token used in this request.
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"kind": "games#applicationVerifyResponse", # Uniquely identifies the type of this resource. Value is always the fixed string games#applicationVerifyResponse.
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"alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
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}</pre>
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</div>
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</body></html> |