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277 lines
10 KiB
277 lines
10 KiB
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "../InputClassifier.h"
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#include <gtest/gtest.h>
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#include "TestInputListener.h"
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#include <android/hardware/input/classifier/1.0/IInputClassifier.h>
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using namespace android::hardware::input;
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using android::hardware::Return;
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using android::hardware::Void;
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using android::hardware::input::common::V1_0::Classification;
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namespace android {
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// --- InputClassifierTest ---
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static NotifyMotionArgs generateBasicMotionArgs() {
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// Create a basic motion event for testing
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PointerProperties properties;
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properties.id = 0;
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properties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
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PointerCoords coords;
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coords.clear();
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coords.setAxisValue(AMOTION_EVENT_AXIS_X, 1);
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coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 1);
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static constexpr nsecs_t downTime = 2;
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NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 2 /*readTime*/,
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3 /*deviceId*/, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT,
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4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/,
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0 /*flags*/, AMETA_NONE, 0 /*buttonState*/,
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MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
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1 /*pointerCount*/, &properties, &coords, 0 /*xPrecision*/,
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0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
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AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
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{} /*videoFrames*/);
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return motionArgs;
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}
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class InputClassifierTest : public testing::Test {
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protected:
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sp<InputClassifierInterface> mClassifier;
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sp<TestInputListener> mTestListener;
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virtual void SetUp() override {
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mTestListener = new TestInputListener();
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mClassifier = new InputClassifier(mTestListener);
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}
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virtual void TearDown() override {
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mClassifier.clear();
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mTestListener.clear();
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}
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};
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/**
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* Create a basic configuration change and send it to input classifier.
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* Expect that the event is received by the next input stage, unmodified.
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*/
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TEST_F(InputClassifierTest, SendToNextStage_NotifyConfigurationChangedArgs) {
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// Create a basic configuration change and send to classifier
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NotifyConfigurationChangedArgs args(1/*sequenceNum*/, 2/*eventTime*/);
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mClassifier->notifyConfigurationChanged(&args);
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NotifyConfigurationChangedArgs outArgs;
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ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled(&outArgs));
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ASSERT_EQ(args, outArgs);
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}
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TEST_F(InputClassifierTest, SendToNextStage_NotifyKeyArgs) {
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// Create a basic key event and send to classifier
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NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
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AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
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AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
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AMETA_NONE, 6 /*downTime*/);
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mClassifier->notifyKey(&args);
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NotifyKeyArgs outArgs;
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ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&outArgs));
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ASSERT_EQ(args, outArgs);
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}
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/**
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* Create a basic motion event and send it to input classifier.
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* Expect that the event is received by the next input stage, unmodified.
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*/
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TEST_F(InputClassifierTest, SendToNextStage_NotifyMotionArgs) {
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NotifyMotionArgs motionArgs = generateBasicMotionArgs();
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mClassifier->notifyMotion(&motionArgs);
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NotifyMotionArgs args;
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ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
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ASSERT_EQ(motionArgs, args);
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}
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/**
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* Create a basic switch event and send it to input classifier.
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* Expect that the event is received by the next input stage, unmodified.
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*/
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TEST_F(InputClassifierTest, SendToNextStage_NotifySwitchArgs) {
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NotifySwitchArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*policyFlags*/, 4/*switchValues*/,
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5/*switchMask*/);
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mClassifier->notifySwitch(&args);
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NotifySwitchArgs outArgs;
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ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifySwitchWasCalled(&outArgs));
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ASSERT_EQ(args, outArgs);
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}
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/**
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* Create a basic device reset event and send it to input classifier.
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* Expect that the event is received by the next input stage, unmodified.
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*/
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TEST_F(InputClassifierTest, SendToNextStage_NotifyDeviceResetArgs) {
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NotifyDeviceResetArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/);
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mClassifier->notifyDeviceReset(&args);
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NotifyDeviceResetArgs outArgs;
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ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyDeviceResetWasCalled(&outArgs));
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ASSERT_EQ(args, outArgs);
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}
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TEST_F(InputClassifierTest, SetMotionClassifier_Enabled) {
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mClassifier->setMotionClassifierEnabled(true);
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}
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TEST_F(InputClassifierTest, SetMotionClassifier_Disabled) {
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mClassifier->setMotionClassifierEnabled(false);
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}
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/**
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* Try to break it by calling setMotionClassifierEnabled multiple times.
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*/
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TEST_F(InputClassifierTest, SetMotionClassifier_Multiple) {
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mClassifier->setMotionClassifierEnabled(true);
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mClassifier->setMotionClassifierEnabled(true);
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mClassifier->setMotionClassifierEnabled(true);
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mClassifier->setMotionClassifierEnabled(false);
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mClassifier->setMotionClassifierEnabled(false);
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mClassifier->setMotionClassifierEnabled(true);
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mClassifier->setMotionClassifierEnabled(true);
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mClassifier->setMotionClassifierEnabled(true);
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}
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/**
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* A minimal implementation of IInputClassifier.
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*/
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struct TestHal : public android::hardware::input::classifier::V1_0::IInputClassifier {
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Return<Classification> classify(
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const android::hardware::input::common::V1_0::MotionEvent& event) override {
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return Classification::NONE;
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};
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Return<void> reset() override { return Void(); };
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Return<void> resetDevice(int32_t deviceId) override { return Void(); };
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};
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/**
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* An entity that will be subscribed to the HAL death.
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*/
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class TestDeathRecipient : public android::hardware::hidl_death_recipient {
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public:
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virtual void serviceDied(uint64_t cookie,
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const wp<android::hidl::base::V1_0::IBase>& who) override{};
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};
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// --- MotionClassifierTest ---
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class MotionClassifierTest : public testing::Test {
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protected:
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std::unique_ptr<MotionClassifierInterface> mMotionClassifier;
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virtual void SetUp() override {
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mMotionClassifier = MotionClassifier::create(new TestDeathRecipient());
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if (mMotionClassifier == nullptr) {
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// If the device running this test does not have IInputClassifier service,
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// use the test HAL instead.
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// Using 'new' to access non-public constructor
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mMotionClassifier =
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std::unique_ptr<MotionClassifier>(new MotionClassifier(new TestHal()));
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}
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}
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};
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/**
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* Since MotionClassifier creates a new thread to communicate with HAL,
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* it's not really expected to ever exit. However, for testing purposes,
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* we need to ensure that it is able to exit cleanly.
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* If the thread is not properly cleaned up, it will generate SIGABRT.
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* The logic for exiting the thread and cleaning up the resources is inside
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* the destructor. Here, we just make sure the destructor does not crash.
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*/
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TEST_F(MotionClassifierTest, Destructor_DoesNotCrash) {
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mMotionClassifier = nullptr;
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}
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/**
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* Make sure MotionClassifier can handle events that don't have any
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* video frames.
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*/
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TEST_F(MotionClassifierTest, Classify_NoVideoFrames) {
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NotifyMotionArgs motionArgs = generateBasicMotionArgs();
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// We are not checking the return value, because we can't be making assumptions
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// about the HAL operation, since it will be highly hardware-dependent
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ASSERT_NO_FATAL_FAILURE(mMotionClassifier->classify(motionArgs));
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}
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/**
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* Make sure nothing crashes when a videoFrame is sent.
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*/
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TEST_F(MotionClassifierTest, Classify_OneVideoFrame) {
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NotifyMotionArgs motionArgs = generateBasicMotionArgs();
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std::vector<int16_t> videoData = {1, 2, 3, 4};
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timeval timestamp = { 1, 1};
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TouchVideoFrame frame(2, 2, std::move(videoData), timestamp);
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motionArgs.videoFrames = {frame};
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// We are not checking the return value, because we can't be making assumptions
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// about the HAL operation, since it will be highly hardware-dependent
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ASSERT_NO_FATAL_FAILURE(mMotionClassifier->classify(motionArgs));
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}
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/**
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* Make sure nothing crashes when 2 videoFrames are sent.
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*/
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TEST_F(MotionClassifierTest, Classify_TwoVideoFrames) {
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NotifyMotionArgs motionArgs = generateBasicMotionArgs();
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std::vector<int16_t> videoData1 = {1, 2, 3, 4};
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timeval timestamp1 = { 1, 1};
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TouchVideoFrame frame1(2, 2, std::move(videoData1), timestamp1);
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std::vector<int16_t> videoData2 = {6, 6, 6, 6};
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timeval timestamp2 = { 1, 2};
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TouchVideoFrame frame2(2, 2, std::move(videoData2), timestamp2);
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motionArgs.videoFrames = {frame1, frame2};
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// We are not checking the return value, because we can't be making assumptions
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// about the HAL operation, since it will be highly hardware-dependent
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ASSERT_NO_FATAL_FAILURE(mMotionClassifier->classify(motionArgs));
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}
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/**
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* Make sure MotionClassifier does not crash when it is reset.
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*/
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TEST_F(MotionClassifierTest, Reset_DoesNotCrash) {
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ASSERT_NO_FATAL_FAILURE(mMotionClassifier->reset());
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}
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/**
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* Make sure MotionClassifier does not crash when a device is reset.
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*/
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TEST_F(MotionClassifierTest, DeviceReset_DoesNotCrash) {
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NotifyDeviceResetArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/);
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ASSERT_NO_FATAL_FAILURE(mMotionClassifier->reset(args));
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}
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} // namespace android
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