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308 lines
5.2 KiB
308 lines
5.2 KiB
// run
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Test simple methods of various types, with pointer and
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// value receivers.
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package main
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type S string
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type S1 string
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type I int
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type I1 int
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type T struct {
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x int
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}
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type T1 T
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func (s S) val() int { return 1 }
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func (s *S1) val() int { return 2 }
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func (i I) val() int { return 3 }
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func (i *I1) val() int { return 4 }
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func (t T) val() int { return 7 }
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func (t *T1) val() int { return 8 }
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type Val interface {
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val() int
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}
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func val(v Val) int { return v.val() }
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func main() {
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var s S
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var ps *S1
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var i I
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var pi *I1
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var pt *T1
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var t T
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var v Val
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if s.val() != 1 {
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println("s.val:", s.val())
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panic("fail")
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}
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if S.val(s) != 1 {
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println("S.val(s):", S.val(s))
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panic("fail")
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}
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if (*S).val(&s) != 1 {
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println("(*S).val(s):", (*S).val(&s))
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panic("fail")
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}
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if ps.val() != 2 {
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println("ps.val:", ps.val())
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panic("fail")
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}
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if (*S1).val(ps) != 2 {
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println("(*S1).val(ps):", (*S1).val(ps))
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panic("fail")
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}
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if i.val() != 3 {
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println("i.val:", i.val())
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panic("fail")
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}
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if I.val(i) != 3 {
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println("I.val(i):", I.val(i))
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panic("fail")
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}
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if (*I).val(&i) != 3 {
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println("(*I).val(&i):", (*I).val(&i))
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panic("fail")
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}
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if pi.val() != 4 {
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println("pi.val:", pi.val())
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panic("fail")
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}
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if (*I1).val(pi) != 4 {
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println("(*I1).val(pi):", (*I1).val(pi))
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panic("fail")
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}
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if t.val() != 7 {
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println("t.val:", t.val())
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panic("fail")
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}
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if pt.val() != 8 {
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println("pt.val:", pt.val())
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panic("fail")
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}
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if (*T1).val(pt) != 8 {
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println("(*T1).val(pt):", (*T1).val(pt))
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panic("fail")
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}
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if val(s) != 1 {
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println("val(s):", val(s))
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panic("fail")
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}
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if val(ps) != 2 {
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println("val(ps):", val(ps))
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panic("fail")
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}
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if val(i) != 3 {
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println("val(i):", val(i))
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panic("fail")
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}
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if val(pi) != 4 {
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println("val(pi):", val(pi))
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panic("fail")
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}
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if val(t) != 7 {
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println("val(t):", val(t))
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panic("fail")
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}
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if val(pt) != 8 {
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println("val(pt):", val(pt))
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panic("fail")
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}
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if Val.val(i) != 3 {
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println("Val.val(i):", Val.val(i))
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panic("fail")
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}
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v = i
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if Val.val(v) != 3 {
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println("Val.val(v):", Val.val(v))
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panic("fail")
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}
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var zs struct{ S }
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var zps struct{ *S1 }
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var zi struct{ I }
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var zpi struct{ *I1 }
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var zpt struct{ *T1 }
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var zt struct{ T }
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var zv struct{ Val }
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if zs.val() != 1 {
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println("zs.val:", zs.val())
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panic("fail")
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}
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if zps.val() != 2 {
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println("zps.val:", zps.val())
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panic("fail")
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}
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if zi.val() != 3 {
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println("zi.val:", zi.val())
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panic("fail")
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}
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if zpi.val() != 4 {
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println("zpi.val:", zpi.val())
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panic("fail")
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}
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if zt.val() != 7 {
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println("zt.val:", zt.val())
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panic("fail")
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}
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if zpt.val() != 8 {
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println("zpt.val:", zpt.val())
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panic("fail")
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}
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if val(zs) != 1 {
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println("val(zs):", val(zs))
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panic("fail")
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}
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if val(zps) != 2 {
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println("val(zps):", val(zps))
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panic("fail")
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}
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if val(zi) != 3 {
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println("val(zi):", val(zi))
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panic("fail")
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}
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if val(zpi) != 4 {
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println("val(zpi):", val(zpi))
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panic("fail")
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}
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if val(zt) != 7 {
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println("val(zt):", val(zt))
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panic("fail")
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}
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if val(zpt) != 8 {
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println("val(zpt):", val(zpt))
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panic("fail")
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}
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zv.Val = zi
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if zv.val() != 3 {
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println("zv.val():", zv.val())
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panic("fail")
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}
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if (&zs).val() != 1 {
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println("(&zs).val:", (&zs).val())
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panic("fail")
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}
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if (&zps).val() != 2 {
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println("(&zps).val:", (&zps).val())
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panic("fail")
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}
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if (&zi).val() != 3 {
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println("(&zi).val:", (&zi).val())
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panic("fail")
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}
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if (&zpi).val() != 4 {
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println("(&zpi).val:", (&zpi).val())
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panic("fail")
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}
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if (&zt).val() != 7 {
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println("(&zt).val:", (&zt).val())
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panic("fail")
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}
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if (&zpt).val() != 8 {
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println("(&zpt).val:", (&zpt).val())
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panic("fail")
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}
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if val(&zs) != 1 {
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println("val(&zs):", val(&zs))
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panic("fail")
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}
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if val(&zps) != 2 {
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println("val(&zps):", val(&zps))
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panic("fail")
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}
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if val(&zi) != 3 {
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println("val(&zi):", val(&zi))
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panic("fail")
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}
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if val(&zpi) != 4 {
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println("val(&zpi):", val(&zpi))
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panic("fail")
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}
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if val(&zt) != 7 {
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println("val(&zt):", val(&zt))
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panic("fail")
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}
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if val(&zpt) != 8 {
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println("val(&zpt):", val(&zpt))
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panic("fail")
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}
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zv.Val = &zi
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if zv.val() != 3 {
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println("zv.val():", zv.val())
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panic("fail")
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}
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promotion()
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}
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type A struct{ B }
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type B struct {
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C
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*D
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}
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type C int
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func (C) f() {} // value receiver, direct field of A
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func (*C) g() {} // pointer receiver
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type D int
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func (D) h() {} // value receiver, indirect field of A
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func (*D) i() {} // pointer receiver
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func expectPanic() {
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if r := recover(); r == nil {
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panic("expected nil dereference")
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}
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}
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func promotion() {
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var a A
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// Addressable value receiver.
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a.f()
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a.g()
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func() {
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defer expectPanic()
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a.h() // dynamic error: nil dereference in a.B.D->f()
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}()
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a.i()
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// Non-addressable value receiver.
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A(a).f()
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// A(a).g() // static error: cannot call pointer method on A literal.B.C
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func() {
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defer expectPanic()
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A(a).h() // dynamic error: nil dereference in A().B.D->f()
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}()
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A(a).i()
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// Pointer receiver.
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(&a).f()
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(&a).g()
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func() {
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defer expectPanic()
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(&a).h() // dynamic error: nil deref: nil dereference in (&a).B.D->f()
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}()
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(&a).i()
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c := new(C)
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c.f() // makes a copy
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c.g()
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}
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